The literature list indexes sources from different countries in different languages. In principle the original spelling of each language was kept including its special characters. |info| Film, literature and music titles cited in the literature list are shown in italics. |info|
literature list on: Technology: Computer
number of items: 958
| ?O | City of publication unknown | 
| ?V | Publishing company unknown | 
| ?J | Year of publication unknown | 
| ?N | Issue number unknown | 
| ?G | Volume number unknown | 
| ?D | Date of publication unknown | 
| ?P | Number of pages unknown | 
| ?R | Series number unknown | 
#1
Abbott, Stacey: Final frontiers: Computer-generated imagery and the science fiction film. In: Science Fiction Studies 33. 2006. No. 1(?N). [March] pp. 89-108.
Description:
 Discusses, among others, Stephen Norrington’s Blade and Peter Jackson’s Lord of the Rings trilogy. 
Index:
 Norrington, Stephen 
 Jackson, Peter 
 Blade (1998) 
 Lord of the Rings (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#2
Albee, Timothy: CGI filmmaking: The creation of Ghost Warrior. - Plano, Texas: Wordware Publishing 2004.
Index:
 Albee, Timothy 
 Kaze, Ghost Warrior (2004) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#3
Alberganti, Michel: Cosmétique digitale et illumination globale. In: Cahiers du Cinéma 2007. No. 627. [October] p. 55.
Description:
 On the technoligical progress in making the three Shrek films. 
Index:
 Adamson, Andrew 
 Jenson, Vicky 
 Asbury, Kelly 
 Vernon, Conrad 
 Hui, Raman 
 Miller, Chris 
 Shrek (Filmreihe) 
 Shrek (2001) 
 Shrek 2 (2004) 
 Shrek the Third (2007) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#4
Aldred, Jessica: All aboard The Polar Express: A "playful" change of address in the computer-generated blockbuster. In: Animation [Farnham] 1. 2006. No. 2. [?D] pp. 153-172.
Index:
 Zemeckis, Robert 
 Polar Express, The (2004) 
 Technik: Computer ~ Technology: Computer 
#5
Aldred, Jessica L.: From synthespian to convergence character: Reframing the digital human in contemporary Hollywood cinema. - Ottawa, Ontario: Carleton University, Ph.D. 2013. [Abstract in: Dissertation Abstracts International A 74. 2014. No. 10. (April) p. ?P.]
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
 Animation ~ Animation 
#6
Allen, D.: Motion control. In: Listener 113. 1985. No. 2892. [January 17] p. 33.
Description:
 On the use of computers for creating special effects, especially in the science fiction film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#7
Allenbach, Thomas: Die Kunstform des digitalen Zeitalters. In: Zoom ?G. 2001. No. 6/7. [June/July] pp. 23-26.
Description:
 Interview with the American journalist Henry Jenkins on filmic adaptions of computer games, especially on the Tomb Raider series. 
Index:
 Jenkins, Henry 
 Lara Croft: Tomb Raider (Filmreihe) 
 Journalismus ~ Journalism 
 USA (United States of America) ~ USA (United States of America) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Kunst ~ Arts, The 
#8
Allison, Tanine: More than a man in a monkey suit: Andy Serkis, motion capture, and digital realism. In: Quarterly Review of Film and Video 28. 2011. No. 4. [July] pp. 325-341.
Index:
 Jackson, Peter 
 Serkis, Andy 
 King Kong (2005) 
 Technik: Computer ~ Technology: Computer 
 Affen ~ Apes 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#9
Altman, Mark A.: Babylon 5: Foundation imaging. In: Cinefantastique 25. 1994. No. 2. [April] pp. 32-34.
Description:
 On the computer generated special effects for the TV series. 
Index:
 Babylon 5 (TV) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Fernsehen ~ Television 
#10
Altman, Mark A.: Babylon 5: It came from the video toaster. In: Cinefantastique 25. 1994. No. 2. [April] p. 29.
Description:
 On computer generated special effects for the TV series. 
Index:
 Babylon 5 (TV) 
 Technik: Computer ~ Technology: Computer 
 Video ~ Video 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Fernsehen ~ Television 
#11
Amato, M.: HOMER: Hybrid optical montage electronically reproduced. In: American Cinematographer 66. 1985. No. 2. [February] pp. 79-80.
Description:
 On computer generated special effects and animations. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#12
Andersen, Kara Lynn: Immaterial materiality: Collecting in live-action film, animation, and digital games. - Pittsburgh, Pennsylvania: University of Pittsburgh, Ph.D. 2009. [Abstract in: Dissertation Abstracts International A 71. 2010. No. 3. (September).]
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#13
André, Bernd: Zurück in die Zukunft: Neue digitale Restaurierungstechniken für Ernst Lubitschs Das Weib des Pharao. In: Film-Dienst 57. 2004. No. 25. [December 9] pp. 45-47.
Index:
 Lubitsch, Ernst 
 Weib des Pharao, Das (1922) 
 Technik: Computer ~ Technology: Computer 
#14
Argy, Stephanie: Cinematography’s computer age. In: American Cinematographer 80. 1999. No. 8. [August] pp. 75-80.
Description:
 On the importance of computer technologies for the development of special effects. 
Index:
 Technik: Kamera ~ Technology: Camera 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#15
Argy, Stephanie: Painting with (virtual) light. In: American Cinematographer 82. 2001. No. 3. [March] pp. 80-89.
Description:
 On digital special effects. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 Kunst ~ Arts, The 
#16
Arnold, Frank: Flutsch und weg: Computeranimiert: Aardman-Knetmäuse in London. In: EPD Film 23. 2006. No. 12. [December] p. 48.
Description:
 On Flushed Away by David Bowers and Sam Fell. 
Index:
 Bowers, David 
 Fell, Sam 
 Flushed Away (2006) 
 Technik: Computer ~ Technology: Computer 
 London ~ London 
 Animation ~ Animation 
 Aardman Animations [Firma] ~ Aardman Animations [Company] 
#17
Arnold, Frank: Schwerpunkt Computeranimation: 9. Cartoon Movie in Potsdam. In: EPD Film 24. 2007. No. 6. [June] p. 15.
Description:
 Festival report. 
Index:
 Technik: Computer ~ Technology: Computer 
 Potsdam ~ Potsdam 
 Festival ~ Festival 
 Animation: Cartoons ~ Animation: Cartoons 
 Animation ~ Animation 
#18
Arnold, Frank: Terkel in Trouble: Computeranimation aus Dänemark. In: EPD Film 22. 2005. No. 12. [December] p. 46.
Description:
 On Terkel i knibe by Stefan Fjeldmark, Kresten Vestbjerg Andersen and Thorbjorn Christofferson. 
Index:
 Christofferson, Thorbjorn 
 Fjeldmark, Stefan 
 Vestbjerg Andersen, Kresten 
 Terkel i knibe (2004) 
 Technik: Computer ~ Technology: Computer 
 Dänemark ~ Denmark 
 Animation ~ Animation 
#19
Arnold, Frank: Wie haben Sie das animiert? Nicht nur Computer: Das Handwerk des Animationsfilms. In: EPD Film 23. 2006. No. 7. [July] p. 50.
Description:
 On new DVD editions of animated films. 
Index:
 Technik: Computer ~ Technology: Computer 
 DVD ~ DVD 
 Animation ~ Animation 
#20
Aronson, Ian David: DV filmmaking: From start to finish. - Beijing; Sebastopol, California: O’Reilly 2006. (= O’Reilly digital studio.)
Index:
 Technik ~ Technology 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
#21
Atkins, Barry: More than a game: The computer game as fictional form. - Manchester; New York: Manchester University Press 2003.
Reviews:
 Burrill, Derek A.: [untitled] In: Children’s Literature Association Quarterly 29. 2004. No. 4. [?D] pp. 382-384. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#22
Backe, Hans-Joachim: Narrative feedback: Computer games, comics, and the James Bond franchise. In: The cultures of James Bond. Edited by Joachim Frenk and Christian Krug. - Trier: Wissenschaftlicher Verlag Trier 2011. pp. 221 ff.
Index:
 James Bond (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Animation: Comics ~ Animation: Comics 
 James Bond ~ James Bond 
#23
Baglivi, Fulvio / Ercole, Federico / Esposito, Lorenzo / Fumarola, Donatello: L’Inland Empire dei sensi. In: Filmcritica 57. 2007. No. 571/572. [January/February] pp. 42-46.
Description:
 Interview with David Lynch on the use of digital camera technique in shooting Inland Empire. 
Index:
 Lynch, David 
 Inland Empire (2006) 
 Technik: Kamera ~ Technology: Camera 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#24
Bahng, Aimee: Queering The Matrix: Hacking the digital divide and slashing into the future. In: The Matrix in theory. Edited by Myriam Diocaretz and Stefan Herbrechter. - Amsterdam; New York: Rodopi 2006. (= Critical Studies 29.) pp. 167 ff.
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (Filmreihe) 
 Utopie ~ Utopia 
 Technik: Computer ~ Technology: Computer 
#25
Baker, Bill: Living on in digital: The imaginative web strips based on The Matrix offer diverse takes on a subject-rich realm. In: Cinefantastique 35. 2003. No. 3. [June/July] p. 52.
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#26
Baker, Christopher W.: How do they do it? Computer illusion in film & TV. - Indianapolis, Indiana: Alpha Books 1994.
Reviews:
 Prince, Stephen: [untitled] In: Film Quarterly 49. 1995. No. 1. [Fall] pp. 61-62. 
 Turner, George: [untitled] In: American Cinematographer 75. 1994. No. 9. [September] p. 97. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Fernsehen ~ Television 
#27
Baker, Robin: Computer technology and special effects in contemporary cinema. In: Future visions: New technologies of the screen. Edited by Philip Hayward and Tana Wollen. - London: British Film Institute Publishing 1993. pp. 31-45.
Description:
 Discusses, among others, Ridley Scott’s Alien, Jetsons - The Movie by William Hanna and Joseph Barbera, James Cameron’s Terminator II - Judgement Day, Steven Lisberger’s Tron and Robert Zemeckis’s Who Framed Roger Rabbit. 
Index:
 Scott, Ridley 
 Hanna, William 
 Barbera, Joseph 
 Cameron, James 
 Lisberger, Steven 
 Zemeckis, Robert 
 Alien (1979) 
 Jetsons - The Movie (1990) 
 Terminator II - Judgement Day (1991) 
 Tron (1982) 
 Who Framed Roger Rabbit (1988) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Utopie ~ Utopia 
 Technik ~ Technology 
#28
Ball, Steven: Tractor, experiments in digital media. In: Cantrills Filmnotes 1998. No. 91/92. [December] pp. 14-22.
Description:
 The experimental filmmaker on the importance of digital technique for his work. 
Index:
 Ball, Steven 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Experimentalfilme ~ Experimental Films 
#29
Bankston, Douglas: A hostile lodging. In: American Cinematographer 83. 2002. No. 4. [April] pp. 36-47.
Description:
 On the usage of digital cameras for Mike Figgis’s experimental film Hotel. 
Index:
 Figgis, Mike 
 Hotel (2001) 
 Technik: Kamera ~ Technology: Camera 
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#30
BARBARA FLÜCKIGER: Emotion Capture: Wie es einer digitalen Figur gelingt, Emotionen zu wecken. In: Audiovisuelle Emotionen: Emotionsdarstellung und Emotionsvermittlung durch audiovisuelle Medienangebote. Hrsg. von Anne Bartsch, Jens Eder und Kathrin Fahlenbrach. - Köln: Halem 2007. pp. 402 ff.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#31
Bardini, Thierry: A (brave new) world is more than a few gizmos crammed together: Science fiction and cyberculture. In: Science fiction and computing: Essays on interlinked domains. Edited by David L. Ferro and Eric G. Swedin. - Jefferson, North Carolina; London: McFarland 2011. pp. 167-188.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
 Cyberspace ~ Cyberspace 
#32
Baron, Jaimie: The experimental film remake and the digital archive effect: A Movie by Jen Proctor and Man with a Movie Camera: The Global Remake. In: Framework 53. 2012. No. 2. [Fall] pp. 467-490.
Index:
 Proctor, Jennifer 
 Bard, Perry 
 Movie by Jen Proctor, A (2010) 
 Man with a Movie Camera: The Global Remake (2008) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#33
Bassom, David / Garcia, Frank / Garcia, Robert T. / Uram, Sue: Babylon 5. In: Cinefantastique 31/32. 2000. No. 12/1. [June] pp. 32-117.
Description:
 Articles on the TV series. Discusses, among others, the work of Bruce Boxleitner, Claudia Christian, Walter Koenig, Julie Caitlin Brown, Andrea Thompson, Patricia Tallman, and Bill Mumy, of the composer Christopher Franke, the designer John Iacovelli, the series founder J. Michael Straczynski, of cinematographer John C. Flinn, the makeup by John Vulich, the costumes by Anne Bruice-Aling, the CGI special effects and single episodes. Includes an episode guide. 
Index:
 Boxleitner, Bruce 
 Christian, Claudia 
 Koenig, Walter 
 Brown, Julie Caitlin 
 Thompson, Andrea 
 Tallman, Patricia 
 Franke, Christopher 
 Iacovelli, John 
 Straczynski, J. Michael 
 Flinn, John C. 
 Vulich, John 
 Bruice-Aling, Anne 
 Babylon 5 (TV) 
 Technik: Kamera ~ Technology: Camera 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Musik ~ Music 
 Fernsehen ~ Television 
 Technik: Computer ~ Technology: Computer 
#34
Batchelor, D.: Films without a camera. In: Stills ?G. 1986. No. 24. [?D] pp. 20-21.
Description:
 On new technical developments in computer animation and special effects. 
Index:
 Technik: Kamera ~ Technology: Camera 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#35
Beach, Christopher: A hidden history of film style: Cinematographers, directors, and the collaborative process. - Oakland, California: University of California Press 2015.
Description:
 Includes chapters on the visual style of film noir, on Alfred Hitchcock and Robert Burks and on cinematography in the digital age. 
Index:
 Technik: Kamera ~ Technology: Camera 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Film Noir ~ Film Noir 
#36
Bebrillte Männer vor piepsenden Kisten. In: EPD Film 30. 2013. No. 11. [November] pp. 24-30.
Description:
 Special section on the representation of the computer in film. 
Index:
 Technik ~ Technology 
 Männer ~ Men 
 Technik: Computer ~ Technology: Computer 
#37
Beck, Jerry: Animation art from pencil to pixel: The history of cartoon, anime, and CGI. - New York: HarperCollins 2004.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation: Comics ~ Animation: Comics 
 Animation: Cartoons ~ Animation: Cartoons 
 Animation ~ Animation 
#38
Beeler, Stan: Songs for the older set: Music and multiple demographics in Shrek, Madagascar and Happy Feet. In: Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015. p. ?P.
Index:
 Adamson, Andrew 
 Jenson, Vicky 
 Darnell, Eric 
 McGrath, Tom 
 Miller, George 
 Shrek (2001) 
 Madagascar (2005) 
 Happy Feet (2006) 
 Musik ~ Music 
 Animation ~ Animation 
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#39
Behrens, Ulrich: Vogel-Horror ohne digitale Effekte: Die Vögel. In: F.LM - Texte zum Film. Online edition, July 2003.
Description:
 On Alfred Hitchcock’s The Birds. 
Index:
 Hitchcock, Alfred 
 Birds, The (1962) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Horror ~ Horror 
#40
Beier, Lars-Olav: Digitaler Höhenflug. In: Der Spiegel 60. 2006. No. 42. [October 16] pp. 214-219.
Description:
 On the international reputation of German special effects artists, especially on the work of Rainer Gombros. 
Index:
 Gombros, Rainer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Deutschland ~ Germany 
#41
Beier, Lars-Olav / Hornig, Frank / Schulz, Thomas: Treibjagd auf Bambi. In: Der Spiegel 59. 2005. No. 51. [December 19] pp. 98-100.
Description:
 On the recent boom of computer generated Hollywood animation films following the pattern of Shrek and Finding Nemo. 
Index:
 Adamson, Andrew 
 Jenson, Vicky 
 Shrek (2001) 
 Finding Nemo (2003) 
 Technik: Computer ~ Technology: Computer 
 Hollywood ~ Hollywood 
 Animation ~ Animation 
#42
Beierle, Felix: Ewiger Fetisch Skopophilie: Nimród Antals Vacancy (2007) als Psycho-Update im Zeitalter digitaler Camcorder. In: Dawn of an evil millennium: Horror/Kultur im neuen Jahrtausend. Hrsg. von Jörg van Bebber. - Darmstadt: Büchner-Verlag 2011. pp. 374 ff.
Index:
 Antal, Nimród 
 Vacancy (2007) 
 Sexualität ~ Sexuality 
 Technik: Computer ~ Technology: Computer 
 Psychologie ~ Psychology 
 Böse, Das ~ Evil, The 
 Horror ~ Horror 
#43
Beke, L. [et al.]: A kompjuter nelkuli ember. In: Filmkultura 23. 1987. No. 7. [?D] pp. 3-30.
Description:
 On computer backed film productions from the USA and from Hungary. 
Index:
 Technik: Computer ~ Technology: Computer 
 USA (United States of America) ~ USA (United States of America) 
 Ungarn ~ Hungary 
 Technik ~ Technology 
#44
Belisle, Brooke: Depth readings: Ken Jacobs’s digital, stereographic films. In: Cinema Journal 53. 2014. No. 2. [Winter] pp. 1-26.
Index:
 Jacobs, Ken 
 Technik: Computer ~ Technology: Computer 
#45
Bell, David: An introduction to cybercultures. - London; New York: Routledge 2001.
Reviews:
 Marsching, Jane D.: [untitled.] In: Afterimage 29. 2002. No. 5. [March/April] p. 16. 
Description:
 Includes a chapter on digital special effects. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#46
Bell, James: Computer love. In: Sight and Sound NS 24. 2014. No. 1. [January] pp. 20-25.
Description:
 On Spike Jonze’s Her. 
Index:
 Jonze, Spike 
 Her (2013) 
 Technik: Computer ~ Technology: Computer 
#47
Belton, John: Digital 3D cinema: Digital cinema’s missing novelty phase. In: Film History 24. 2012. No. 2. pp. 187-195.
Description:
 Discusses, among others, James Cameron’s Avatar, Tim Burton’s Alice in Wonderland and Lee Unkrich’s Toy Story 3. 
Index:
 Cameron, James 
 Burton, Tim 
 Unkrich, Lee 
 Avatar (2009) 
 Alice in Wonderland (2010) 
 Toy Story 3 (2010) 
 Technik ~ Technology 
 3-D Films 
 Technik: Computer ~ Technology: Computer 
#48
Belton, John: Introduction: Digital cinema. In: Film History 24. 2012. No. 2. pp. 131-134.
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#49
Bender, Stuart / Palmer, Lorrie: Blood in the corridor: The digital mastery of hero run shoot-outs in Kick-Ass and Wanted. In: Journal of Popular Film and Television 45. 2017. No. 1. [January-March] pp. 26-39.
Index:
 Vaughn, Matthew 
 Bekmambetov, Timur 
 Kick-Ass (2010) 
 Wanted (2008) 
 Technik: Computer ~ Technology: Computer 
 Helden ~ Heros 
 Blut ~ Blood 
#50
Bender, Stuart / Palmer, Lorrie: The digital aesthetic of violence: Introducing the special issue. In: Journal of Popular Film and Television 45. 2017. No. 1. [January-March] pp. 2-3.
Index:
 Technik: Computer ~ Technology: Computer 
 Gewalt ~ Violence 
#51
Bendus, Maryana: The semantics and pragmatics of translating culture-bound references in film dubbing. - West Lafayette, Indiana: Purdue University, Ph.D. 2012. [Abstract in: Dissertation Abstracts International A 74. 2013. No. 3. (September).]
Description:
 Examines the dubbing of five computer animated comedies from English into Ukrainian: Ratatouille, Ice Age: Dawn of the Dinosaurs, How to Train Your Dragon, Shrek Forever After and Cars 2. 
Index:
 Bird, Brad 
 Pinkava, Jan 
 Saldanha, Carlos 
 Thurmeier, Mike 
 Deblois, Dean 
 Sanders, Chris 
 Mitchell, Mike 
 Lasseter, John 
 Lewis, Brad 
 Ratatouille (2007) 
 Ice Age: Dawn of the Dinosaurs (2009) 
 How to Train Your Dragon (2010) 
 Shrek Forever After (2010) 
 Cars 2 (2011) 
 Ukraine ~ Ukraine 
 Technik: Computer ~ Technology: Computer 
 Humor ~ Humor 
 Animation ~ Animation 
#52
Beney, Christophe: Games over. In: Cahiers du Cinéma 2006. No. 617. [November] p. 56.
Description:
 On films based on computer games. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#53
Benson-Allott, Caetlin: Dangerous illusions. In: Film Quarterly 65. 2012. No. 4. [Summer] pp. 10-11.
Description:
 On the CGI effects for Gary Ross’s The Hunger Games. 
Index:
 Ross, Gary 
 Hunger Games, The (2012) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#54
Berens, Philipp: Unsichtbare Revolution: Computer im Schneideraum. In: Cinema [Hamburg] 1992. No. 1(164). [?D] p. 98.
Description:
 On new digital film cut techniques for Carl Schenkel’s Knight Moves. 
Index:
 Schenkel, Carl 
 Knight Moves / Face to Face (1991) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#55
Bergery, Benjamin / Bosley, Rachael K.: Digital cinema, by George. In: American Cinematographer 82. 2001. No. 9. [September] pp. 66-75.
Description:
 Interview with George Lucas on new special effects techniques and his work for Star Wars: Episode II. 
Index:
 Lucas, George 
 Star Wars Episode II - Attack of the Clones (2002) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
#56
Bernardo, M.: In cammino col digitale. In: Bianco e Nero 49. 1988. No. 1. [?D] pp. 77-85.
Description:
 On new technical developments in filmic special effects. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
#57
Bernink, Mieke / Leacock, Richard: Master home movies. In: Skrien 1994. No. 194. [February/March] pp. 7-13.
Description:
 Article on and interviews with Jonas Mekas and Richard Leacock on the importance of digital technology for their films. 
Index:
 Mekas, Jonas 
 Leacock, Richard 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Experimentalfilme ~ Experimental Films 
#58
Bethge, Philip: Seifenoper der Urzeit. In: Der Spiegel 53. 1999. No. 43. [October 25] pp. 286-288.
Description:
 On the BBC’s computer animated TV documentary Walking With Dinosaurs on how the dinosaurs lived. 
Index:
 Walking With Dinosaurs (TV) 
 Geschichte: Urzeit ~ History: Prehistory 
 Technik: Computer ~ Technology: Computer 
 Fernsehen ~ Television 
 Dinosaurier ~ Dinosaurs 
 Animation ~ Animation 
 BBC (British Broadcasting Corporation) ~ BBC (British Broadcasting Corporation) 
#59
Beyer, Lars-Olav: Die digitale Sintflut. In: Der Spiegel 61. 2007. No. 32. [August 6] pp. 144-146.
Description:
 On the dominance of digital special effects in recent Hollywood blockbuster films. Argues that the concentration on effects begins to bore the audience. Discusses especially Tom Shadyac’s Evan Almighty. 
Index:
 Shadyac, Tom 
 Evan Almighty (2007) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
#60
Biodrowski, Steve: Martian effects: Special effects: ILM shows off CGI to stop-motion fan Burton. In: Cinefantastique 28. 1997. No. 7. [January] pp. 32-33.
Description:
 On the special effects for Tim Burton’s Mars Attacks. 
Index:
 Burton, Tim 
 Mars Attacks! (1996) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik: Computer ~ Technology: Computer 
#61
Biodrowski, Steve: The Blair Witch vs. The Haunting: Suggestive scares upstage silly CGI. In: Cinefantastique 31. 1999. No. 9. [December] p. 62.
Index:
 Myrick, Daniel 
 Sanchez, Eduardo 
 De Bont, Jan 
 Blair Witch Project, The (1999) 
 Haunting, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#62
Biodrowski, Steve: The Star Wars trilogy. In: Cinefantastique 28. 1997. No. 12. [?D] pp. 52-53.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#63
Birchard, Robert S.: Brand-new Shoes. In: American Cinematographer 90. 2009. No. 9. [September] pp. 78-85.
Description:
 On the digital restoration of The Red Shoes. 
Index:
 Powell, Michael 
 Pressburger, Emeric 
 Red Shoes, The (1948) 
 Technik: Computer ~ Technology: Computer 
#64
Bishop, Rod: Digital devils: Training in the new technologies. In: Media Information Australia 1996. No. 81. [?D] pp. 7-10.
Description:
 On computer backed techniques for animated films. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#65
Bleecker, Julian: Urban crisis: Past, present, and virtual. In: Socialist Review 24. 1995. No. 1/2. [?D] pp. 189-221.
Description:
 On dystopian fantasies in Ridley Scott’s Blade Runner, Marco Brambillo’s Demolition Man, in George Miller’s Mad Max films and in several computer games. 
Index:
 Scott, Ridley 
 Brambillo, Marco 
 Miller, George 
 Blade Runner (1982) 
 Demolition Man (1993) 
 Mad Max (Filmreihe) 
 Utopie ~ Utopia 
 Technik: Computer ~ Technology: Computer 
 Stadt ~ City 
 Cyberspace ~ Cyberspace 
#66
Blumthaler, G.: Processi e impieghi della computer animation. In: Cinema Nuovo 35. 1986. No. 299. [?D] pp. 30-32.
Description:
 On new technologies in computer animation. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#67
Boccio, Jacob C.: Digital integration. - Tampa, Florida: University of South Florida, M.L.A. 2016. [Abstract in: Masters Abstracts International 55. 2016. No. 6M.]
Description:
 On the representation of artificial intelligence in film.Discusses, among others, Neill Blomkamp’s Elysium and Chappie, Jonathan Mostow’s Surrogates, the Terminator series, Ridley Scott’s Blade Runner, Chris Columbus’s Bicentennial Man, and Alex Garland’s Ex Machina. 
Index:
 Blomkamp, Neill 
 Mostow, Jonathan 
 Cameron, James 
 Scott, Ridley 
 Columbus, Chris 
 Garland, Alex 
 Elysium (2013) 
 Chappie (2015) 
 Surrogates (2009) 
 Terminator, The (1984) 
 Terminator (Filmreihe) 
 Blade Runner (1982) 
 Bicentennial Man (1999) 
 Ex Machina (2015) 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#68
Bode, Lisa: No longer themselves? Framing digitally enabled posthumous Performance. In: Cinema Journal 49. 2010. No. 4. [Summer] pp. 46-70.
Index:
 Cammell, Donald 
 Roeg, Nicolas 
 Performance (1969) 
 Technik: Computer ~ Technology: Computer 
#69
Bode, Steven: Clocking the future. In: Sight and Sound NS 3. 1993. No. 8. [August] p. 10.
Description:
 On the meaning of the aesthetics of computer games for recent Hollywood film. Discusses, among others, Super Mario Bros. by Annabel Jankel and Rocky Morton, John McTiernan’s Last Action Hero and Harold Ramis’s Groundhog Day. 
Index:
 Jankel, Annabel 
 Morton, Rocky 
 McTiernan, John 
 Ramis, Harold 
 Super Mario Bros. (1993) 
 Last Action Hero (1993) 
 Groundhog Day (1993) 
 Technik: Computer ~ Technology: Computer 
 Utopie ~ Utopia 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
#70
Bögner, Ralf: Historische Chancen und digitale Bekenntnisse. In: Filmecho/Filmwoche 63. 2009. No. 31. [July 31] pp. 8-9.
Description:
 Interview with Thomas Menne, general manager of Walt Disney Germany. 
Index:
 Menne, Thomas 
 Technik: Computer ~ Technology: Computer 
 Disney ~ Disney 
 Deutschland ~ Germany 
#71
Bond., Jeff: Digital skulldyuggery. In: Cinefantastique 35. 2003. No. 5. [October/November] pp. 18-19.
Description:
 On the special effects for Gore Verbinski’s Pirates of the Caribbean: The Curse of the Black Pearl. 
Index:
 Verbinski, Gore 
 Pirates of the Caribbean: The Curse of the Black Pearl (2003) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#72
Bond, Jeff: All that digitally glitters does not a good movie make. In: Cinefantastique 35. 2003. No. 1. [February/March] p. 68.
Description:
 On a DVD edition of George Lucas’s Star Wars Episode II - Attack of the Clones. 
Index:
 Lucas, George 
 Star Wars Episode II - Attack of the Clones (2002) 
 Technik: Computer ~ Technology: Computer 
 DVD ~ DVD 
#73
Bond, Jeff: Jeff Bond succumbs to Lucasfilm’s marketing gimmick. In: Film Score Monthly 2. 1997. No. 3. [?D] pp. 31-33.
Description:
 On the digital restored Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Lucasfilm [Firma] ~ Lucasfilm [Company] 
 Technik: Computer ~ Technology: Computer 
#74
Booker, Courtney M.: Byte-sized Middle Ages: Tolkien, film, and the digital imagination. In: Comitatus 2004. No. 35. [?D] pp. 144-174.
Description:
 On Peter Jackson’s Lord of the Rings series. 
Index:
 Tolkien, John Ronald Reuel 
 Jackson, Peter 
 Lord of the Rings (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Geschichte: Mittelalter ~ History: Middle Ages 
 Lord of the Rings (Literatur ~ Literature) 
#75
Borgfeld, Wolfgang: Das Werk der digitalen Wunder. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 203 ff.
Index:
 Wunder ~ Miracles 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#76
Borgfeld, Wolfgang: Gollum ist der Größte: Digitale Filmbilder im Technik-Test. In: EPD Film 20. 2003. No. 12. [December] pp. 8-10.
Description:
 Compares the CGI special effects in 2003 mainstream cinema. Discusses, among others, Peter Jackson’s The Lord of the Rings: The Two Towers, The Matrix Reloaded by Andy and Larry Wachowski, Lee Ang’s The Hulk and Gore Verbinski’s Pirates of the Caribbean: The Curse of the Black Pearl. 
Index:
 Jackson, Peter 
 Wachowski, Andy 
 Wachowski, Larry 
 Lee Ang 
 Verbinski, Gore 
 Lord of the Rings, The: The Two Towers (2002) 
 Matrix Reloaded, The (2003) 
 Hulk, The (2003) 
 Pirates of the Caribbean: The Curse of the Black Pearl (2003) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#77
Bouchard, Michel / Podyakova, Tatiana: Russian animated films and nationalism of the new millennium: The Phoenix rising from the ashes. In: Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015. p. ?P.
Index:
 Russland ~ Russia 
 Animation ~ Animation 
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#78
Boylan, Jay H.: Hal in 2001: A Space Odyssey: The lover sings his song. In: Journal of Popular Culture 18. 1985. No. 4. [Spring] pp. 53-56.
Description:
 On the "human" computer in Stanley Kubrick’s film. 
Index:
 Kubrick, Stanley 
 2001 - A Space Odyssey (1968) 
 Technik: Computer ~ Technology: Computer 
#79
Briefel, Aviva: Rules of digital attraction: The lure of the ghost in Joel Anderson’s Lake Mungo. In: Quarterly Review of Film and Video 34. 2017. No. 2. [February/March] pp. 130-147.
Index:
 Anderson, Joel 
 Lake Mungo (2008) 
 Technik: Computer ~ Technology: Computer 
 Geister ~ Ghosts 
#80
Brinsmead, Courtney David: Animating reality effects: Rotoscoping, medium theory, and digital cinema. - Calgary, Alberta: University of Calgary, M.A. 2008. [Abstract in: Masters Abstracts International 47. 2009. No. 3. (June).]
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#81
Brookey, Robert Alan / Westerfelhaus, Robert: Hiding homoeroticism in plain view: The Fight Club DVD as digital closet. In: Critical Studies in Mass Communication 19. 2002. No. 1. [March] pp. 21-43.
Index:
 Fincher, David 
 Fight Club (1999) 
 Technik: Computer ~ Technology: Computer 
 Sexualität ~ Sexuality 
 DVD ~ DVD 
#82
Brookey, Robert Alan / Westerfelhaus, Robert: The digital auteur: Branding identity on the Monsters, Inc. DVD. In: Western Journal of Communication 69. 2005. No. 2. [April] pp. 109-128.
Index:
 Docter, Pete 
 Silverman, David 
 Unkrich, Lee 
 Monsters, Inc. (2001) 
 Technik: Computer ~ Technology: Computer 
 DVD ~ DVD 
#83
Brooks, Douglas A.: Computer shy: Ring and the technology of maternal longing. In: The scary screen: Media anxiety in The Ring. Edited by Kristen Lacefield. - Aldershot; Burlington, Vermont: Ashgate 2010.
Index:
 Ringu (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Angst ~ Fear 
#84
Brown, Noel: Asterix & Obelix vs. Hollywood: A Pan-European film franchise for the "family" audience. In: Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015. p. ?P.
Index:
 Obelix ~ Obelix 
 Hollywood ~ Hollywood 
 Familie ~ Family 
 Europa ~ Europe 
 Asterix ~ Asterix 
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#85
Brown, Tom: The DVD of attractions? The Lion King and the digital theme park. In: Convergence 13. 2007. No. ?N. [?D] pp. 169-183.
Index:
 Allers, Roger 
 Minkoff, Rob 
 Lion King, The (1994) 
 Technik: Computer ~ Technology: Computer 
 DVD ~ DVD 
#86
Brown, W.: Towards a new realism: The depiction of space and time in digital cinema. - Oxford: University of Oxford, D.Phil. 2007. [Abstract in: Index to Theses with Abstracts 57. 2008. No. 1. pp. 13-14(57-113).]
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#87
Brown, William: Contemporary mainstream cinema is good for you: Connections between surrealism and today’s digital blockbusters. In: Studies in European Cinema 6. 2009. No. 1. [?D] pp. 17-30.
Description:
 On digital special effects inspired by technques of surrealist cinema, especially by the films of Luis Buñuel and Salvador Dalí. 
Index:
 Buñuel, Luis 
 Dalí, Salvador 
 chien andalou, Un (1928) 
 âge d’or, L’ (1930) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Surrealismus ~ Surrealism 
#88
Brunet, Robin: Arresting CGI time tripping: Timecop. In: Cinefantastique 25. 1994. No. 5. [October] pp. 6-7.
Description:
 On the film by Peter Hyams starring Jean-Claude Van Damme and Ron Silver. 
Index:
 Hyams, Peter 
 Van Damme, Jean Claude 
 Silver, Ron 
 Timecop (1994) 
 Technik: Computer ~ Technology: Computer 
#89
Buckland, Warren: A reply to Sellors’s "mindless" approach to possible worlds. In: Screen 42. 2001. No. 2. [Summer] pp. 222-226.
Description:
 Answers to Paul C. Sellors’s article "The impossibility of science fiction" in Screen 41. 2000. No. 2., a critic of Warren Buckland’s article "Between science fact and science fiction: Spielberg’s digital dinosaurs, possible worlds, and the new aesthetic realism" in Screen 40. 1999. No. 2. 
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Wissenschaft ~ Science 
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
 Dinosaurier ~ Dinosaurs 
#90
Buckland, Warren: Between science fact and science fiction: Spielberg’s digital dinosaurs, possible worlds, and the new aesthetic realism. In: Screen 40. 1999. No. 2. [Summer] pp. 177-192.
Description:
 On the digital special effects for Spielberg’s Jurassic Park and The Lost World. 
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Lost World, The: Jurassic Park (1997) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Wissenschaft ~ Science 
 Science Fiction ~ Science Fiction 
 Dinosaurier ~ Dinosaurs 
#91
Busche, Andreas: Cyber-Söldner. In: EPD Film 32. 2015. No. 2. [February] pp. 12-17.
Description:
 On the representation of computer criminality and hacker in film.Discusses, among others, Michael Mann’s Blackheat. 
Index:
 Mann, Michael 
 Blackhat (2015) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Cyberspace ~ Cyberspace 
#92
Busche, Andreas: Das Milliarden-Dollar-Gehirn. In: EPD Film 30. 2013. No. 11. [November] p. 27.
Description:
 On the representation of the computer in Ken Russell’s Billion Dollar Brain. 
Index:
 Russell, Ken 
 Billion Dollar Brain (1967) 
 Technik: Computer ~ Technology: Computer 
#93
Buttgereit, Jörg: Monster House: Ein digitaler Steve Buscemi als Kinderschreck. In: EPD Film 23. 2006. No. 9. [September] p. 49.
Index:
 Kenan, Gil 
 Buscemi, Steve 
 Monster House (2006) 
 Technik: Computer ~ Technology: Computer 
 Jugend ~ Youth 
#94
Buur, Chris: Animatie blijft lekker zichzelf. In: Skrien 1998/1999. No. 229. [?D] pp. 6-9.
Description:
 On the computer generated animation films Antz and Mulan. 
Index:
 Darnell, Eric 
 Johnson, Tim 
 Bancroft, Tony 
 Cook, Barry 
 Antz (1998) 
 Mulan (1998) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#95
Buur, Chris: De vliegende camera. In: Skrien 1996. No. 208. [?D] pp. 30-31.
Description:
 On the computer generated special effects for Toy Story. 
Index:
 Lasseter, John 
 Toy Story (1995) 
 Technik: Kamera ~ Technology: Camera 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#96
Cameron, Allan: Zombie media: Transmission, reproduction, and the digital dead. In: Cinema Journal 52. 2012. No. 1. [Fall] pp. 66-89.
Index:
 Zombies ~ Zombies 
 Technik: Computer ~ Technology: Computer 
#97
Cameron, Allan: Zombie media: Transmission, reproduction, and the digital dead. In: Cinema Journal 52. 2012. No. 1. [Fall] pp. 66-89.
Index:
 Zombies ~ Zombies 
 Technik: Computer ~ Technology: Computer 
 Horror ~ Horror 
#98
Cameron, James: Technology and magic. In: Cinefex 1992. No. 51. [August] pp. 5-7.
Description:
 On the digital special effects forThe Abyss and Terminator II. 
Index:
 Cameron, James 
 Abyss, The (1989) 
 Terminator II - Judgement Day (1991) 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Magie ~ Magic 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#99
Cantaloube, Thomas: La magie digitale. In: Cahiers du Cinéma 1997. No. 513. [May] pp. 80-84.
Description:
 On the special effects companies ILM and Digital Domain. 
Index:
 Magie ~ Magic 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Digital Domain [Firma] ~ Digital Domain [Company] 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik ~ Technology 
#100
Cappabianca, Alessandro: La mummia elettronica. In: Filmcritica 51. 2001. No. 514. [April] pp. 165-175.
Description:
 On the digital special effects for Paul Verhoeven’s Hollow Man. 
Index:
 Verhoeven, Paul 
 Hollow Man (2000) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#101
Cardwell, Jason / Plesset, Ross: The Chiodo brothers: Innovative animators have kept stop-motion dinosaurs alive and well in a world of modern CGI Technology. In: Cinefantastique 31. 1999. No. 1/2. [February] pp. 98-101.
Index:
 Chiodo, Charles 
 Chiodo, Edward 
 Technik ~ Technology 
 Dinosaurier ~ Dinosaurs 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#102
Case, Dominic: Digital freight train gathers speed. In: Cinema Papers 1996. No. 109. [?D] pp. 27-28, 56.
Description:
 On the Australian special effects companies "DFilm Services" and "Animal Logic". 
Index:
 Eisenbahn ~ Railroad 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 Australien ~ Australia 
 DFilm Services [Firma] ~ DFilm Services [Company] 
 Animal Logic [Firma] ~ Animal Logic [Company] 
#103
Case, Dominic: Flame at complete post. In: Cinema Papers 1994. No. 102. [?D] pp. 60-64.
Description:
 On computer generated special effects. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#104
Cashill, Robert: Star Wars: A new sound. In: TCI: Theatre Crafts International 31. 1997. No. ?N. [May] Supplement. pp. a12-a15.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Technik: Computer ~ Technology: Computer 
 Musik ~ Music 
#105
Castagna, Gustavo J.: La fuerza y yo. In: El Amante Cine 6. 1997. No. 63. [May] p. 7.
Description:
 On the digital revision of the Star Wars trilogy. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#106
Caughie, John / Cubitt, Sean: FX, CGI and the question of spectacle. In: Screen 40. 1999. No. 2. [Summer] pp. 123-192.
Description:
 Special section on special effects in film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#107
Cavallaro, Dani: Anime and the visual novel: Narrative structure, design and play at the crossroads of animation and computer games. - Jefferson, North Carolina: McFarland & Co. 2010.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation: Comics ~ Animation: Comics 
 Animation ~ Animation 
 Japan ~ Japan 
#108
Cazals, T.: Le monde comme simulacre et programmation. In: Cahiers du Cinéma 1987. No. 399. [?D] pp. 50-58.
Description:
 On computer generated special effects in film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#109
Ceruzzi, Paul E.: Manned space flight and artificial intelligence: "Natural" trajectories of technology. In: Science fiction and computing: Essays on interlinked domains. Edited by David L. Ferro and Eric G. Swedin. - Jefferson, North Carolina; London: McFarland 2011. pp. 95-116.
Index:
 Kubrick, Stanley 
 2001 - A Space Odyssey (1968) 
 Weltraum ~ Space 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#110
Chandler, Annmarie: The making of Space Jam and putting the film-making "assembly line" into transactional space. In: Cinema Papers 1998. No. 123. [March] pp. 47-54.
Description:
 On the digital special effects for the film. 
Index:
 Pytka, Joe 
 Space Jam (1996) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#111
Chase, D.: Panatar lenses and computerized fire effects in Escape from New York. In: Filmmakers Monthly 14. 1981. No. 11. [?D] pp. 26-30.
Index:
 Carpenter, John 
 Escape from New York (1981) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#112
Cherchi Usai, Paolo: Metropolis digitale. In: Segnocinema ?G. 2001. No. 109. [May/June] pp. 69-70.
Index:
 Lang, Fritz 
 Metropolis (1925/1926) 
 Technik: Computer ~ Technology: Computer 
#113
Cherchi Usai, Paolo: The death of cinema: History, cultural memory, and the digital dark age. - London: BFI Publishing 2001.
First edition:
 [L’ultimo spettatore: Sulla distruzione del cinema. 1999] 
Reviews:
 Sorfa, David: Why bother with cinema? In: Film-Philosophy 7. 2003. No. 9. [April] p. ?P. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Geschichte ~ History 
#114
Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015.
Index:
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#115
Chow, Kenny K. N.: "Puppeteerly animation: Animation becoming live on digital platforms. In: Animation Journal 19. 2011. No. 1. [?D] pp. 4-19.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation: Puppen ~ Animation: Puppets 
 Animation ~ Animation 
#116
Christmann, Karl-Heinz: Motion Control: Kameraroboter. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 187 ff.
Index:
 Technik: Kamera ~ Technology: Camera 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#117
Chung, Hye Jean: Media heterotopias and science fiction: Transnational workflows and transgalactic spaces in digitally composited ecosystems. In: Simultaneous worlds: Global science fiction cinema. Edited by Jennifer Feeley and Sarah Ann Wells. - Minneapolis, Minnesota: University of Minnesota Press 2015. p. ?P.
Index:
 Weltraum ~ Space 
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
#118
Chung, Hye Jean: Media heterotopias: Digital effects and material labor in global film production. - Durham, North Carolina: Duke University Press 2018.
Index:
 Cameron, James 
 Kosinski, Joseph 
 Nolan, Christopher 
 Avatar (2009) 
 Oblivion (2013) 
 Interstellar (2014) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#119
Ciment, Gilles / Lasseter, John / Niogret, Hubert: John Lasseter. In: Positif 2006. No. 544. [June] pp. 13-20.
Description:
 On the animator and his use of computer technology, especially for Cars. Includes a filmography. 
Index:
 Lasseter, John 
 Ranft, Joe 
 Cars (2006) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#120
Clifton, Paul / Mazalek, Ali / Nitsche, Michael: Moving digital puppets. In: Understanding machinima: Essays on filmmaking in virtual worlds. Edited by Jenna Ng. - New York: Bloomsbury Academic 2013. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Cyberspace ~ Cyberspace 
 Animation: Puppen ~ Animation: Puppets 
#121
Cloutier, Mario: 7e compétition internationale d’animation par ordinateur. In: Séquences ?G. 1993. No. 166. [?D] p. 6.
Description:
 On the festival of computer animation Montréal 1993. 
Index:
 Montreal ~ Montreal 
 Technik: Computer ~ Technology: Computer 
 Festival ~ Festival 
 Animation ~ Animation 
#122
Codelli, Lorenzo / Niogret, Hubert: Thomas Thurman: Un catalogue considérable. In: Positif 2003. No. 504. [February] pp. 93-96.
Description:
 Interview on the digital restoration of martial arts films shot between 1957 and 1982 by the brothers Shaw in Hong Kong. 
Index:
 Shaw, Larry 
 Shaw, Tom 
 Thurman, Thomas 
 Technik: Computer ~ Technology: Computer 
 Martial Art ~ Martial Art 
 Hongkong ~ Hong Kong 
#123
Cohen, Karl: How to animate an alien. In: Animato! 1997. No. 37. [Spring] pp. 16-17, 56.
Description:
 On the computer generated special effects by ILM for Tim Burton’s Mars Attacks!. 
Index:
 Burton, Tim 
 Mars Attacks! (1996) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Animation ~ Animation 
 Aliens ~ Aliens 
#124
Comolli, Jean-Louis: Marionettes sans théâtre. In: Cahiers du Cinéma 1996. No. 503. [?D] pp. 108-109.
Description:
 On the digital animation work of the Paris "Médialab". 
Index:
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Paris ~ Paris 
 Animation: Puppen ~ Animation: Puppets 
#125
Computational and cognitive approaches to narratology. Edited by Takashi Ogata and Taisuke Akimoto. - Hershey, Pennsylvania: Information Science Reference 2016.
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#126
Computer animation: Theory and practice. - Tokyo: Springer 1985.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#127
Computer animation: Theory and practice. Second revised edition. - Tokyo: Springer 1990.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#128
Computer games. Text, narrative, and play. Edited by Diane Carr [et al.]. - Cambridge: Polity 2005.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#129
Computer. In: Science-Fiction: Androiden, Galaxien, Ufos und Apokalypsen: Das Genre, die Filme, die Tricks, die Stars. Hrsg. von Dirk Manthey und Jörg Altendorf. Chefredakteur: Willy Loderhose. Redaktion: Silke Kienecker und Thomas Müller-Siemens. Band 2. - Hamburg: Kino Verlag 1990. (= Cinema Filmbuch.) pp. 104-117.
Description:
 Discusses, among others, John Badham’s WarGames, John Carpenter’s Dark Star, the TV series Max Headroom and Steven Lisberger’s Tron. 
Index:
 Badham, John 
 Carpenter, John 
 Lisberger, Steven 
 WarGames (1983) 
 Dark Star (1974) 
 Max Headroom (TV) 
 Tron (1982) 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
 Roboter ~ Robots 
 Fernsehen ~ Television 
 Technik: Computer ~ Technology: Computer 
#130
Conn, Andrew Lewis / Horton, Robert: Star Wars. In: Film Comment 33. 1997. No. 3. [May/June] pp. 2-8.
Description:
 On the digital revision of the first three Star Wars films. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars (Filmreihe) 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
#131
Cornea, Christine: Conclusion: The technology of science fiction cinema. In: Cornea, Christine: Science fiction cinema: Between fantasy and reality. - New Brunswick, New Jersey; London: Rutgers University Press 2007. p. ?P.
Description:
 On the importance of special effects and computer graphics for contemporary science fiction film. Includes interviews with special effects technician Stan Winston and director Roland Emmerich. 
Index:
 Winston, Stan 
 Emmerich, Roland 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#132
Cornell, Julian: No place like home: Circumscribing fantasy in children’s film. 
 In: Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015. p. ?P.
Index:
 Fantasy ~ Fantasy 
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#133
Cotta Vaz, Mark: An entomological epic. In: Cinefex 1999. No. 76. [January] pp. 41-44, 49-50, 133-134, 139-140.
Description:
 On the digital special effects by Disney and Pixar for John Lasseter’s A Bug’s Life. 
Index:
 Lasseter, John 
 Bug’s Life, A (1998) 
 Pixar [Firma] ~ Pixar [Company] 
 Disney ~ Disney 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#134
Cotta Vaz, Mark: Cruising the digital backlot. In: Cinefex 1996. No. 67. [September] pp. 90-101.
Description:
 On the computer generated special effects by ILM for Brian De Palma’s Mission: Impossible. 
Index:
 De Palma, Brian 
 Mission: Impossible (1996) 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#135
Cotta Vaz, Mark / Duignan, Patricia Rose: Industrial Light & Magic: Into the digital realm. - London: Virgin Publishing 1996. (= A Del Roy Book.)
Description:
 On the history of the special effects company. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik ~ Technology 
#136
Cotta Vaz, Mark: Engendered species. In: Cinefex 2000. No. 82. [July] pp. 68-89.
Description:
 On the digital special effects for the Disney film Dinosaur. 
Index:
 Leighton, Eric 
 Zondag, Ralph 
 Dinosaur (2000) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Disney ~ Disney 
#137
Cotta Vaz, Mark: Journey to Armageddon. In: Cinefex 1998. No. 75. [October] pp. 68-93.
Description:
 On the digital special effects by Dream Quest Images for the film by Michael Bay, especially on the work of Jerry Bruckheimer, Pat McClung and Richard Hoover. 
Index:
 Bay, Michael 
 Bruckheimer, Jerry 
 McClung, Patrick 
 Hoover, Richard 
 Armageddon (1998) 
 Technik: Computer ~ Technology: Computer 
 Dream Quest Images [Firma] ~ Dream Quest Images [Company] 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#138
Cotta Vaz, Mark: Martial art. In: Cinefex 1996. No. 68. [December] pp. 70-93.
Description:
 On the special effects by ILM and the "Warner Digital Studio" for Tim Burton’s Mars Attacks!. 
Index:
 Burton, Tim 
 Mars Attacks! (1996) 
 Technik: Computer ~ Technology: Computer 
 Warner Bros. ~ Warner Bros. 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
#139
Cotta Vaz, Mark: Road to insectopia. In: Cinefex 1999. No. 76. [January] pp. 27-30, 35-36, 145-147.
Description:
 On the digital special effects for Antz. 
Index:
 Darnell, Eric 
 Johnson, Tim 
 Antz (1998) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#140
Cotta Vaz, Mark: Star Wars: Everything old is new again. In: Cinefex 1997. No. 69. [March] pp. 15-18, 23-24, 29-30.
Description:
 On the digital revised Star Wars trilogy: Star Wars, The Empire Strikes Back and Return of the Jedi. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
#141
Cotta Vaz, Mark: The secrets of Star Wars: Shadows of the Empire. - New York: Ballantine Books 1996. (= A Del Roy Book.)
Description:
 On the computer game based on George Lucas’s Star Wars saga. 
Index:
 Knoles, John 
 Lucas, George 
 Star Wars: Shadows of the Empire (1996) 
 Technik: Computer ~ Technology: Computer 
#142
Cotta Vaz, Mark: The whos and whys of How the Grinch Stole Christmas. In: Cinefex 2001. No. 84. [January] pp. 66-91.
Description:
 Discusses, among others, the digital special effects by Digital Domain. 
Index:
 Howard, Ron 
 How the Grinch Stole Christmas (2000) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Digital Domain [Firma] ~ Digital Domain [Company] 
#143
Cox, David: Cyberpunk, artificial reality and an emergent subculture in Australia. In: Filmnews 21. 1991. No. 6. [July] pp. 10-11.
Description:
 The experimental filmmaker on the meaning of computer generated artificial worlds for the film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Punk ~ Punk 
 Experimentalfilme ~ Experimental Films 
 Cyberspace ~ Cyberspace 
 Australien ~ Australia 
#144
Craig, J. Robert: Establishing new boundaries for special effects: Robert Zemeckis’s Contact and computer-generated imagery. In: Journal of Popular Film and Television 28. 2001. No. 4. [Winter] pp. 158-165.
Index:
 Zemeckis, Robert 
 Contact (1997) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#145
Cram, Christopher: Digital cinema: The role of the visual effects supervisor. In: Film History 24. 2012. No. 2. pp. 169-186.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#146
Crawford, Alice: The digital turn: Animation in the age of information technologies. In: Prime time animation: Television animation and American culture. Edited by Carola A. Stabile and Mark Harrison. - London; New York: Routledge 2003. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 USA (United States of America) ~ USA (United States of America) 
 Fernsehen ~ Television 
 Animation ~ Animation 
#147
Creed, Barbara: The cyberstar: Digital pleasures and the end of the unconscious. In: Screen 41. 2000. No. 1. [Spring] pp. 79-86.
Description:
 On the replacement of real actors through computer generated characters like in some scenes of Kubrick’s Eyes Wide Shut. 
Index:
 Kubrick, Stanley 
 Eyes Wide Shut (1999) 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#148
Crisafulli, Chuck: CGI cartoon comedy: The Mask. In: Cinefantastique 25. 1994. No. 4. [August] pp. 8-11.
Description:
 On the film by Charles Russell starring Jim Carrey in the leading role. 
Index:
 Russell, Charles 
 Carrey, Jim 
 Mask, The (1994) 
 Technik: Computer ~ Technology: Computer 
 Humor ~ Humor 
 Animation: Cartoons ~ Animation: Cartoons 
#149
Crisafulli, Chuck: The Mask: Computer graphics. In: Cinefantastique 25. 1994. No. 4. [August] p. 11.
Description:
 Especially on ILM animation expert Steve Williams. 
Index:
 Russell, Charles 
 Williams, Steve 
 Mask, The (1994) 
 Animation ~ Animation 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik: Computer ~ Technology: Computer 
#150
Crofts, Charlotte: Digital projections: An interview with Bill Kinder, director of editorial and post production, Pixar. In: Post Script 30. 2011. No. 3. [Summer] pp. 91-99.
Index:
 Kinder, Bill 
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
#151
Crogan, Patrick: Insides out: Speculations on the body in 3D computer animation. In: Animation Journal 8. 2000. No. 2. [Spring] pp. 18-27.
Description:
 Discusses the Australian short films Serving Suggestions by Tony Thorne and Rapt by Justine Cooper. 
Index:
 Thorne, Tony 
 Cooper, Justine 
 Serving Suggestions (1998) 
 Rapt (1998) 
 3-D Films 
 Australien ~ Australia 
 Technik: Computer ~ Technology: Computer 
 Körper ~ Bodies 
 Animation ~ Animation 
#152
Crogan, Patrick: Things analog and digital. In: Senses of Cinema 2000. No. ?N. [April 5] p. ?P.
Description:
 Discusses, among others, the Terminator films. 
Index:
 Terminator (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#153
Cuneo, Joshua: "Hello, computer": The interplay of Star Trek and modern computing. In: Science fiction and computing: Essays on interlinked domains. Edited by David L. Ferro and Eric G. Swedin. - Jefferson, North Carolina; London: McFarland 2011. pp. 131-147.
Index:
 Star Trek (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#154
Cuthbert, Pamela: A night at the opera. In: Take One 6. 1997. No. 16. [?D] pp. 26-29.
Description:
 Interview with Canadian animator Richard Condie on his computer generated opera film La Salla. 
Index:
 Condie, Richard 
 Salla, La (1996) 
 Technik: Computer ~ Technology: Computer 
 Musik ~ Music 
 Kanada ~ Canada 
 Animation ~ Animation 
#155
Cyberfiktionen: Neue Beiträge. Hrsg. von Jörn Glasenapp. - München: Verlag Reinhard Fischer 2002.
Reviews:
 Sudmann, Andreas: [untitled] In: Medienwissenschaft 2003. No. 1. pp. 131-133. 
Index:
 Technik: Computer ~ Technology: Computer 
 Postmoderne ~ Postmodern 
 Hollywood ~ Hollywood 
 Cyberspace ~ Cyberspace 
#156
Cyberspace: Reisen in den Computer und zurück. In: Science-Fiction: Androiden, Galaxien, Ufos und Apokalypsen: Das Genre, die Filme, die Tricks, die Stars. Hrsg. von Dirk Manthey und Jörg Altendorf. Chefredakteur: Willy Loderhose. Redaktion: Arthur Jung, Silke Kienecker, Michael Schrädner und Meriko Gehrmann. Band 3. - Hamburg: Kino Verlag 1990. (= Cinema Filmbuch.) pp. 28-35.
Index:
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#157
D-cinema: A timeline of experimental and mainstream use of digital technology. In: The Velvet Light Trap 2004. No. 53. [Spring] pp. 55-58.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Experimentalfilme ~ Experimental Films 
#158
Dabeisein in jener Nacht": Interview "Dabeisein in jener Nacht": Interview mit dem kanadischen Titanic-Regisseur James Cameron über die Schattenseiten der modernen Technologie und die Grenzen cineastischer Computertricks. In: Der Spiegel 52. 1998. No. 3. [January 12] p. 103.
Index:
 Cameron, James 
 Titanic (1997) 
 Technik ~ Technology 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Nacht ~ Night 
 Technik: Computer ~ Technology: Computer 
 Kanada ~ Canada 
#159
Dameen, Anton: "De computer bevrijdt je van de materiële wereld": Gesprek met de effectenspecialist van Starship Troopers. In: Skrien 1998. No. 221. [March] pp. 46-47.
Description:
 Interview with Phil Tippett. 
Index:
 Verhoeven, Paul 
 Tippett, Phil 
 Starship Troopers (1997) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#160
Dargis, Manohla: A new world of film is dawning. In: International Herald Tribune, January 6, 2010. p. 10.
Description:
 On how digital technology changes film aesthetics. Discusses especially James Cameron’s Avatar. 
Index:
 Cameron, James 
 Avatar (2009) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#161
Davis, Adam: Native images: The otherness and affectivity of the digital body. In: Jump Cut 2013. No. 55. [Fall] p. 32.
Index:
 Technik ~ Technology 
 Körper ~ Bodies 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#162
Dawtrey, A.: Creature comforts. In: Variety 355. 1994. No. 9. [?D] p. 4.
Description:
 Interview with John Stevenson on his computer generated special effects for The Flintstones. 
Index:
 Levant, Brian 
 Flintstones, The (1994) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#163
de Baecque, Antoine / Jousse, Thierry: Au pays des hybrides: Iconoclastes, inconolâtres. In: Cahiers du Cinéma 1990. No. 435. [?D] pp. 54-59.
Description:
 On the exhibition "Passages de l’image" on the links between photography, video and computer graphics. 
Index:
 Fotografie ~ Photography 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
#164
de Kock, Ivo: Star Wars: The passion and the force. In: Film en Televisie 1997. No. 471. [April] pp. 16-19.
Description:
 On the digital revision of the Star Wars trilogy. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#165
de los Rios, Ricardo / Davis, Robert: Digital frames and visible grain: Spatial and material reintegration in Irréversible. In: Film Criticism 32. 2007. No. 1. [Fall] pp. 95-109.
Index:
 Noé, Gaspar 
 Irréversible (2002) 
 Technik: Computer ~ Technology: Computer 
#166
De Bernardinis, Flavio: Collage ghosts il caso del digitale. In: Segnocinema ?G. 2003. No. 121. [May/June] pp. 29-30.
Index:
 Technik: Computer ~ Technology: Computer 
 Geister ~ Ghosts 
#167
De Marinis, Gualtiero: Sogni digitali. In: Cineforum 36. 1996. No. ?N(354). [May] pp. 2-6.
Description:
 On digital special effects in film. 
Index:
 Traum ~ Dreams 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#168
Degler, Frank: Scheintod: Das Spiel mit den digitalen Körpern. In: Textmaschinenkörper: Genderorientierte Lektüren des Androiden. Herausgegeben von Eva Kormann, Anke Gilleir und Angelika Schlimmer. - Amsterdam; New York: Rodopi 2006. (= Amsterdamer Beiträge zur neueren Germanistik 59.) p. ?P.
Index:
 Tod ~ Death 
 Technik: Computer ~ Technology: Computer 
 Sexualität ~ Sexuality 
 Roboter ~ Robots 
 Körper ~ Bodies 
#169
Dekker, P.: Triomf der techniek: Disney in computerland. In: Skoop 19. 1983. No. 1. [?D] pp. 30-31.
Description:
 On the computer generated special effects for Tron. 
Index:
 Lisberger, Steven 
 Tron (1982) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Disney ~ Disney 
#170
Dery, Mark: Mijn zoon de supercomputer: Alan Turing en de outing van HAL. In: Andere Sinema 1997. No. 139. [May/June] pp. 58-63.
Description:
 On the computer from 2001: A Space Odyssey. 
Index:
 Kubrick, Stanley 
 Turing, Alan Mathison 
 2001 - A Space Odyssey (1968) 
 Technik: Computer ~ Technology: Computer 
#171
Dessaucy, Jacques: La seconde Guerre des étoiles. In: Cine & Media ?G. 1997. No. 2. [?D] pp. 30-31.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#172
Di Giammatteo, Fernaldo: L’era dell’horror digitale. In: Rivista del Cinematografo 63. 1993. No. ?N. [December] p. 17.
Description:
 Discusses, among others, Steven Spielberg’s Jurassic Park. 
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Computer ~ Technology: Computer 
 Horror ~ Horror 
#173
Diez, Georg: Die Cloud, der siebte Himmel: Ein Film und ein Roman beschreiben Zärtlichkeiten zwischen Mensch und Maschine. In: Der Spiegel 68. 2014. No. 13. [March 24] pp. 138-139.
Description:
 How the love between a human and a computer is presented in Scott Hutchins’s novel A Working Theory of Love and Spike Jonze’s Her. 
Index:
 Hutchins, Scott 
 Jonze, Spike 
 Her (2013) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Sexualität ~ Sexuality 
 Working Theory of Love, A (Literatur ~ Literature) 
#174
Digital cinema. In: Film History 24. 2012. No. 2. pp. 1 ff.
Description:
 Special issue. 
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#175
Das digitale Dispositif Cinéma: Untersuchungen zur Veränderung des Kinos. Hrsg. von Rüdiger Steinmetz. - Leipzig: Leipziger Universitäts-Verlag 2011. (= Media-Studien 14.)
Reviews:
 Beil, Benjamin: [untitled.] In: Medienwissenschaft 2012. No. 2. pp. 244-245. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#176
Dimitriadis, Giorgos: Prepare for glory: The multiplication of the digitally hyperreal hero in Frank Miller’s / Zack Snyder’s 300. In: Gramma 2010. No. 18. [?D] pp. 189-204.
Index:
 Snyder, Zack 
 Miller, Frank 
 300 (2007) 
 Technik: Computer ~ Technology: Computer 
 Helden ~ Heros 
#177
Distelmeyer, Jan: Anders als die anderen oder warum Harry Potter Computer nicht gebrauchen kann. In: EPD Film 28. 2011. No. 7. [July] pp. 22-23.
Index:
 Harry Potter (Filmreihe) 
 Harry Potter ~ Harry Potter 
 Technik: Computer ~ Technology: Computer 
#178
Distelmeyer, Jan: Der Weg ist das Spiel: Wie PC- und Videogames das Kino unterwandern. In: EPD Film 22. 2005. No. 11. [November] pp. 8-9.
Index:
 Technik: Computer ~ Technology: Computer 
 Video ~ Video 
 Cyberspace ~ Cyberspace 
#179
Doherty, Thomas: Lucasfilm short a brief flirtation with computer animation. In: Cinefantastique 17. 1987. No. 5. [September] p. 49.
Index:
 Technik ~ Technology 
 Lucasfilm [Firma] ~ Lucasfilm [Company] 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#180
Dombrowski, Lisa: Not if, but when and how: Digital comes to the American art house. In: Film History 24. 2012. No. 2. pp. 235-248.
Index:
 USA (United States of America) ~ USA (United States of America) 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#181
Dottorini, Daniele: Piccoli rituali della memoria: Sulla trilogia di Guerre stellari. In: Filmcritica 47. 1997. No. 476/477. [June/July] pp. 356-357.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#182
Dovey, Jon / Kennedy, Helen W.: Game cultures: Computer games as new media. - Maidenhead, Berkshire; New York: Open University Press 2006. (= Issues in cultural and media studies.)
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#183
Dowling, Neil: Individuals. In: Film Ireland 2002. No. 86. [May/June] pp. 22-23.
Description:
 Interview with video artists Dorothy Cross and Grace Weir on the importance of digital technology for their work. 
Index:
 Cross, Dorothy 
 Weir, Grace 
 Technik ~ Technology 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Kunst ~ Arts, The 
 Experimentalfilme ~ Experimental Films 
#184
Downie, John: A milestone of fabulous digitalisation: Lord of the Rings: The Fellowship of the Ring. In: Illusions 2002. No. 34. [?D] pp. 2-5.
Index:
 Jackson, Peter 
 Lord of the Rings, The: The Fellowship of the Ring (2001) 
 Technik: Computer ~ Technology: Computer 
#185
Driessen, Kees: Computeranimatie alom. In: Skrien 36. 2004. No. 8(?N). [October] p. 47.
Description:
 On the computer graphics conference "Siggraph". 
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#186
Driessen, Kees: Het einde van de smaakmakers: Gollum, hoe hij in de wereld kwam. In: Skrien 34. 2002/2003. No. 10. [December/January] p. 11.
Description:
 On computer generated film characters. Discusses, among others, the "Gollum" figure from Peter Jackson’s Lord of the Rings trilogy. 
Index:
 Jackson, Peter 
 Lord of the Rings (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#187
Driessen, Kees: Machinima. In: Skrien 37. 2005/2006. No. 10. [December/January] p. 48.
Description:
 On internet sites dedicated to animated films based on 3-D computer games. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Internet ~ Internet 
 3-D Films 
 Animation ~ Animation 
#188
Driessen, Kees: Pixar maakt kortfilms voor de eeuwigheid. In: Skrien 34. 2002. No. 3. [April] p. 55.
Description:
 On computer generated Pixar animation films. 
Index:
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
#189
Drößler, Stefan: Neue imaginierte Welten: Ein Streifzug in die 3-D-Geschichte (IV): Die digitale Zukunft. In: Film-Dienst 61. 2008. No. 5. [February 28] pp. 40-44.
Index:
 Technik: Computer ~ Technology: Computer 
 3-D Films 
#190
Dryje, Frantisek: Vstoupit do svých obraz  (Rozhovor s Martinem 
 Stejskalem). In: Film a Doba 45. 1999. No. 4. [Winter] pp. 184-187.
Description:
 Interview with surrealist experimental filmer Martin Stejskal, especially on the use of computer graphics and animation for his work. 
Index:
 Stejskal, Martin 
 Technik: Computer ~ Technology: Computer 
 Surrealismus ~ Surrealism 
 Experimentalfilme ~ Experimental Films 
 Animation ~ Animation 
#191
Duffy, M. S.: Becoming regionally digital: Visual effects industries and aesthetics in the 1990s. - Nottingham: University of Nottingham, Ph.D. 2006. [Abstract in: Index to Theses with Abstracts 57. 2008. No. 1. p. 14(57-115).]
Description:
 Discusses especially the importance of George Lucas’s "Industrial Light & Magic" for the development of special effects. 
Index:
 Lucas, George 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
#192
Duncan, Jody: A Small Soldiers story. In: Cinefex 1998. No. 75. [October] pp. 96-117.
Description:
 On the digital special effects by DreamWorks and ILM for the film by Joe Dante. 
Index:
 Dante, Joe 
 Small Soldiers (1998) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 DreamWorks ~ DreamWorks 
#193
Duncan, Jody: Final Fantasy: Flesh for fantasy. In: Cinefex 2001. No. 86. [Julyl] pp. 33-36, 41-44, 127-129.
Description:
 On the computer generated special effects for the film. 
Index:
 Sakaguchi, Hironobu 
 Sakakibara, Moto 
 Final Fantasy: The Spirits Within (2001) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Fantasy ~ Fantasy 
#194
Duncan, Jody: I, Robot: Ghosts in the machine. In: Cinefex 2004. No. 99. [October] pp. 94-108, 113-118, 126.
Description:
 Especially on the computer generated special effects by Digital Domain and Weta Digital. 
Index:
 Proyas, Alex 
 I, Robot (2004) 
 Weta [Firma] ~ Weta [Company] 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 Geister ~ Ghosts 
 Digital Domain [Firma] ~ Digital Domain [Company] 
#195
Duncan, Jody: Monsters, Inc.: Monsters in the closet. In: Cinefex 2002. No. 88. [January] pp. 15-18, 23-26, 113-114.
Description:
 On Pixar’s digital special effects for the film. 
Index:
 Docter, Pete 
 Silverman, David 
 Unkrich, Lee 
 Monsters, Inc. (2001) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Monster ~ Monster 
#196
Duncan, Jody: Peter Pan: New toys for lost boys. In: Cinefex 2004. No. 96. [January] pp. 35-42, 47-51.
Description:
 On the computer generated special effects. 
Index:
 Hogan, P. J. 
 Peter Pan (2003) 
 Spielzeuge ~ Toys* 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#197
Duncan, Jody: Playing with Flubber. In: Cinefex 1998. No. 73. [March] pp. 13-14, 19-20, 126-128.
Description:
 On the computer generated animation effects for the film by Les Mayfield. 
Index:
 Mayfield, Les 
 Flubber (1997) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#198
Duncan, Jody / Shay, Estelle: Trekking into the Klaatu nebula. In: Cinefex 2000. No. 81. [April] pp. 108-123.
Description:
 On the computer generated special effects by ILM for Galaxy Quest. 
Index:
 Parisot, Dean 
 Galaxy Quest (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
#199
Duncan, Jody: The Day After Tomorrow: Freeze frames. In: Cinefex 2004. No. 98. [July] pp. 70-80, 85-93, 126.
Description:
 Especially on the computer generated special effects by Karen Goulekas and on the design of the disaster scenes in the film. 
Index:
 Emmerich, Roland 
 Goulekas, Karen 
 Day After Tomorrow, The (2004) 
 Technik: Computer ~ Technology: Computer 
 Katastrophen ~ Disasters 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#200
Duncan, Jody: The gauntlet: Avengers: Infinity War. In: Cinefex 2018. No. 159. [June] p. ?P.
Description:
 On the special effects by Digital Domain, Weta Digital, Industrial Light & Magic, Framestore, Double Negative and Cinesite. Discusses especially the work of visual effects supervisor Dan DeLeeuw and visual effects producer Jen Underdahl. 
Index:
 Russo, Anthony 
 Russo, Joe 
 DeLeeuw, Dan 
 Underdahl, Jen 
 Avengers: Infinity War (2018) 
 Technik: Computer ~ Technology: Computer 
 Weta [Firma] ~ Weta [Company] 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Framestore CFC [Firma] ~ Framestore CFC [Company] 
 Double Negative [Firma] ~ Double Negative [Company] 
 Digital Domain [Firma] ~ Digital Domain [Company] 
 Cinesite [Firma] ~ Cinesite [Company] 
#201
Duncan, Jody: Titanic aftermath. In: Cinefex 1997. No. 72. [December] pp. 137-176.
Description:
 On the computer generated special effects for the film by James Cameron. 
Index:
 Cameron, James 
 Titanic (1997) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#202
Duncan, Jody: Van Helsing: Man made monsters. In: Cinefex 2004. No. 98. [July] pp. 98-106, 111-118, 123-124.
Description:
 Especially on the computer generated special effects by ILM. 
Index:
 Sommers, Stephen 
 Van Helsing (2004) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Monster ~ Monster 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
#203
Duncan, Jody: Zodiac: The streets of San Francisco. In: Cinefex 2007. No. 109. [April] pp. 49-52, 55-60.
Description:
 On the special effects by Matte World Digital and Digital Domain for David Fincher’s historical serial killer drama. 
Index:
 Fincher, David 
 Zodiac (2007) 
 Technik: Computer ~ Technology: Computer 
 Matte-Painting ~ Matte-Painting 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 San Francisco ~ San Francisco 
 Mord ~ Murder 
 Digital Domain [Firma] ~ Digital Domain [Company] 
#204
Duran, Lorene Marie: "Humanipulation": Ethical and legal considerations in the computer animated manipulation of the human image in feature film. - Virginia Beach, Virginia: Regent University, M.A. 1995. [Abstract in: Masters Abstracts International 34. 1996. No. 3. [June] p. 922.]
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#205
Dutchak, Philip: Computer start / fine art. In: Cinema Papers 1996. No. 108. [?D] pp. 18-21.
Description:
 On the work of John McCormack, Philip George and Ralph Wayment. 
Index:
 McCormack, John 
 George, Philip 
 Wayment, Ralph 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#206
Dworschak, Manfred: "Wir sehen nur, was wir hören". In: Der Spiegel 54. 2000. No. 18. [May 1] pp. 226-231.
Description:
 On digital sound effects in film. 
Index:
 Musik ~ Music 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#207
Dyens, Ollivier: L’image mercenaire. In: 24 Images 1992. No. 62/63. [?D] p. 80.
Description:
 On the sixth festival of computer based animation film at Montréal. 
Index:
 Montreal ~ Montreal 
 Technik: Computer ~ Technology: Computer 
 Festival ~ Festival 
 Animation ~ Animation 
#208
Eby, Douglas: Dr. Seuss’ How The Grinch Stole Christmas. In: Cinefantastique 32. 2000. No. 4/5. [December] pp. 8-15.
Description:
 Articles on director Ron Howard, on the set design by Michael Corenblith, on actress Christine Baranski and on the CGI effects by Digital Domain. 
Index:
 Howard, Ron 
 Corenblith, Michael 
 Baranski, Christine 
 How the Grinch Stole Christmas (2000) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Digital Domain [Firma] ~ Digital Domain [Company] 
 Technik: Computer ~ Technology: Computer 
#209
Eby, Douglas: King effects: Computer graphics by Image Design. In: Cinefantastique 26. 1995. No. 5. [August] p. 55.
Description:
 On the work of computer the trick company for Tom Holland’s The Langoliers. 
Index:
 Holland, Tom 
 King, Stephen 
 Langoliers, The (1995) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#210
Eby, Douglas: Men in Black: The aliens: Rubber vs. CGI: Designer Carlos Huante on the realism of Latex. In: Cinefantastique 29. 1997. No. 1. [July] pp. 23-25.
Index:
 Sonnenfeld, Barry 
 Huante, Carlos 
 Men in Black (1997) 
 Technik: Computer ~ Technology: Computer 
 Aliens ~ Aliens 
#211
Edwards, Graham: Knocking ’em dead: Deadpool 2. In: Cinefex 2018. No. 160. [August] p. ?P.
Description:
 On the special effects by DNEG, Framestore, Method Studios, Weta Digital, Crafty Apes, Soho VFX, Trace VFX and Digital Makeup Group. Discusses especially the work of visual effects supervisor Dan Glass and special effects supervisor Mike Vézina. 
Index:
 Leitch, David 
 Glass, Dan 
 Vézina, Mike 
 Deadpool 2 (2018) 
 Technik: Computer ~ Technology: Computer 
 Trace VFX [Firma] ~ Trace VFX [Company] 
 Digital Makeup Group [Firma] ~ Digital Makeup Group [Company] 
 DNEG [Firma] ~ DNEG [Company] 
 Weta [Firma] ~ Weta [Company] 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Soho VFX [Firma] ~ Soho VFX [Company] 
 Method Studios [Firma] ~ Method Studios [Company] 
 Framestore CFC [Firma] ~ Framestore CFC [Company] 
 Crafty Apes [Firma] ~ Crafty Apes [Company] 
#212
Eisenberg, Adam: The stuff that dreams are made of. In: Cinefex 1985. No. 23. [August] pp. 4-33.
Description:
 On the computer generated special effects for Explorers. 
Index:
 Dante, Joe 
 Explorers (1985) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Traum ~ Dreams 
 Technik: Computer ~ Technology: Computer 
#213
Elsaesser, Thomas: Tiefe des Raums, Angriff der Dinge oder Wenn der Schwanz mit dem Hund wedelt: Zum digitalen D-3-D-Kino. In: EPD Film 27. 2010. No. 1. [January] pp. 22-27.
Index:
 Technik: Computer ~ Technology: Computer 
 3-D Films 
#214
Emese, B.: Pure Wirklichkeit Film: Das wirklich wirkliche Kino. In: Filmfaust ?G. 1988. No. 67. [?D] pp. 16-21.
Description:
 On the future of the cinema in times of computer animation and special effects. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#215
Emmerich, Wolfgang: Räumlicher Entwurf in Trickfilm und Computeranimation. - Berlin: Hochschüle der Künste Berlin, Fachbereich 4: Experimentelle Filmgestaltung, Diplom ?J (1988).
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#216
Engel, Volker: Neue Welten entdecken. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 191 ff.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#217
Engler, Robi: Animation cinema workshop: Film, video, digital: From motion to emotion. - New Barnet, Herts: John Libbey Publishing 2015.
Index:
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#218
Enticknap, Leo: Moving image technology: From Zoetrope to digital. - London: Wallflower Press 2005.
Reviews:
 Paul, William: [untitled] In: Film Quarterly 61. 2008. No. 4. [Summer] pp. 89-90. 
Index:
 Zoetrope [Firma] ~ Zoetrope [Company] 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#219
Essman, Scott: Le tierce gagnant du numerique. In: L’Écran Fantastique 2002. No. 221. [May] pp. 34-39.
Description:
 On digital film techniques. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#220
Essman, Scott: Sphere: Spherical magic. In: Cinefex 1998. No. 74. [July] pp. 59-60, 65-66, 157-158, 163.
Description:
 On the CGI special effects for the film by Barry Levinson. 
Index:
 Levinson, Barry 
 Sphere (1997) 
 Magie ~ Magic 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#221
Everschor, Franz: Computer-Welten: Sky Captain and the World of Tomorrow: eine nostalgische Obsession. In: Film-Dienst 57. 2004. No. 22. [October 28] pp. 64-65.
Index:
 Conran, Kerry 
 Sky Captain and the World of Tomorrow (2004) 
 Technik: Computer ~ Technology: Computer 
#222
Everschor, Franz: Die Welt - eine Spielzeugkiste. In: Zoom ?G. 2000. No. 2. [February] pp. 38-39.
Description:
 On Steve Jobs and his computer animation company Pixar. 
Index:
 Jobs, Steve 
 Spielzeuge ~ Toys* 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
#223
Everschor, Franz: Fantasie aus dem Computer: Toy Story: Überraschungserfolg zur Weihnachtszeit. In: Film-Dienst 48. 1995. No. 26. [December 19] pp. 48-49.
Description:
 On the animated film by John Lasseter. 
Index:
 Lasseter, John 
 Toy Story (1995) 
 Pixar [Firma] ~ Pixar [Company] 
 Phantasie ~ Fantasy 
 Weihnachten ~ Christmas 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#224
Everschor, Franz: Fantasie oder Computertechnik? Neue Animationsfilme definieren Chancen und Grenzen des Genres. In: Film-Dienst 52. 1999. No. 19. [September 14] pp. 56-57.
Description:
 Discusses, among others, Tarzan by Chris Buck and Kevin Lima as well as Brad Bird’s The Iron Giant. 
Index:
 Buck, Chris 
 Lima, Kevin 
 Bird, Brad 
 Tarzan (1999) 
 Iron Giant, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Phantasie ~ Fantasy 
 Animation ~ Animation 
#225
Everschor, Franz: Fenster in die Welt: Hollywood-Studios setzen auf digitale 3D-Projektionen. In: Film-Dienst 60. 2007. No. 14. [July 5] pp. 48-49.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
 3-D Films 
#226
Everschor, Franz: Magie der Computerchips: Die digitale Filmprojektion steht vor der Tür. In: Film-Dienst 52. 1999. No. 9. [April 27] pp. 48 - 49.
Index:
 Magie ~ Magic 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#227
Everschor, Franz: Menschen aus dem Computer: Neue Wege der Animation. In: Film-Dienst 57. 2004. No. 24. [November 25] pp. 48-49.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#228
Everschor, Franz: Schrecken aus dem Computer: Jurassic Park: Meilen- oder Stolperstein der Filmgeschichte? In: Film-Dienst 46. 1993. No. 14. [July 6] pp. 10-11.
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Computer ~ Technology: Computer 
 Angst ~ Fear 
#229
Faber, Liz W.: From Star Trek to Siri: (Dis)embodied gender and the acousmatic computer in science fiction film and television. - Carbondale, Illinous: Southern Illinois University Carbondale, Ph.D. 2013. 
 [Abstract in: Dissertation Abstracts International A 75. 2014. No. 3. [September] p. ?P.]
Description:
 On the representation of computers in science fiction film. Discusses especially Stanley Kubrick’s 2001 - A Space Odyssey, John Carpenter’s Dark Star, Duncan Jones’s Moon, Joseph Sargent’s Colossus - The Forbin Project, George Lucas’s THX 1138, Norman Jewison’s Rollerball, Donald Cammell’s Demon Seed, Steven Lisberger’s Tron, Steve Barron’s Electric Dreams, Stuart Gordon’s Fortress, LeVar Burton’s Smart House and the TV series Star Trek, Star Trek - The Next Generation, Quark and Eureka. 
Index:
 Kubrick, Stanley 
 Carpenter, John 
 Jones, Duncan 
 Sargent, Joseph 
 Lucas, George 
 Jewison, Norman 
 Cammell, Donald 
 Lisberger, Steven 
 Barron, Steve 
 Gordon, Stuart 
 Henry, Buck 
 Cosby, Andrew 
 Paglia, James 
 2001 - A Space Odyssey (1968) 
 Dark Star (1974) 
 Moon (2009) 
 Colossus - The Forbin Project / Forbin Project, The / Day the World Changed Hands, The (1969) 
 THX 1138 (1971) 
 Rollerball (1974) 
 Demon Seed (1976) 
 Tron (1982) 
 Electric Dreams (1984) 
 Fortress (1992) 
 Star Trek (TV) 
 Star Trek - The Next Generation (TV) 
 Quark (TV) 
 Eureka (TV) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Sexualität ~ Sexuality 
 Science Fiction ~ Science Fiction 
 Fernsehen ~ Television 
#230
Faden, Eric S.: Assimilating new technologies: Early cinema, sound, and computer imagery. In: Convergence 5. 1999. No. 2. [?D] pp. 51-79.
Description:
 Discusses, among others, Steven Spielberg’s Jurassic Park. 
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Musik ~ Music 
#231
Faden, Eric S.: Crowd control: Early cinema, sound, and digital images. In: Journal of Film and Video 53. 2001. No. 2/3. [Summer/Fall] pp. 93-106.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Musik ~ Music 
#232
Faniana Pérez, Lelia: Cineanimación, videojuegos y digitalización. In: Animación: Encuentros de lenguajes, géneros, figuras. Ed. Mabel Tassara y Mónica Kirchheimer. - Buenos Aires: Imago Mundi 2016. (= Colección audiovisual.) p. ?P.
Index:
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#233
Fara, Giulietta / Romeo, Andrea: Vita da pixel: Effetti speciali e animazione digitale. - Milano: Editrice Il Castoro 2000. (= Gli imprevisti.)
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#234
Farnell, Andy: Designing sound. - Cambridge, Massachussetts: MIT Press 2010.
Index:
 Musik ~ Music 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#235
Feinberg, Sue / Hollander, Judd: Men in Black: Winging it: ILM’s CGI capabilities offered the filmmakers freedom to experiment. In: Cinefantastique 29. 1997. No. 1. [July] p. 27.
Index:
 Sonnenfeld, Barry 
 Men in Black (1997) 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik: Computer ~ Technology: Computer 
#236
Fennell, Nicky: Computer generated gimmickry: The end of cinema as we know it? In: Film West 1999. No. 35. [?D] pp. 46-48.
Description:
 On how the development of CGI effects affect traditional structures of filmic narration. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#237
Ferguson, Christopher J.: Adolescents, crime, and the media: A critical analysis. - New York: Springer 2013. (= Advancing responsible adolescent development 2195-089X.)
Description:
 Discusses, among others, the representation of violence in television, film and in computer games. 
Index:
 Technik: Computer ~ Technology: Computer 
 Kriminalität ~ Crime 
 Jugend ~ Youth 
 Gewalt ~ Violence 
 Fernsehen ~ Television 
#238
Ferguson, Lydia E.: Branding blackness: Disney’s commodification of black culture in Song of the South and The Princess and the Frog. In: Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015. p. ?P.
Index:
 Foster, Harvey 
 Jackson, Wilfred 
 Clements, Ron 
 Musker, John 
 Song of the South (1946) 
 Princess and the Frog, The (2009) 
 Disney ~ Disney 
 Ethnie ~ Ethnicity 
 Politik ~ Politics 
 Animation ~ Animation 
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#239
Fileri, Paul: Digital goldmine. In: Film Comment 43. 2007. No. 5. [September/October] p. 10.
Description:
 On the UbuWeb online archive dedicated to experimental film and video art. 
Index:
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#240
Film & Computer: Digital media visions: Ausstellung, Film- und Veranstaltungsreihe, 16. September bis 1. November 1998 / eDit 98, Internationaler Fachkongress für Film- und Postproduktion, Computeranimation und Special Effects, 21. bis 23. Oktober 1998, CongressCenter Messe Frankfurt. Konzeption und Gestaltung: Herbert Gehrm, Stephan Ott. - Frankfurt/Main: Deutsches Filmmuseum 1998. (= Schriftenreihe des Deutschen Filmmuseums.)
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Frankfurt/Main ~ Frankfurt on the Main 
 Animation ~ Animation 
#241
Film und Games: Ein Wechselspiel / Film and games: Interactions. Herausgeber: Deutsches Filminstitut - DIF e.V./ Deutsches Filmmuseum, Frankfurt am Main. Redaktion: Eva Lenhardt und Andreas Rauscher. - Berlin: Bertz + Fischer 2015.
Reviews:
 Kleiner, Felicitas: [untitled.] In: Film-Dienst 68. 2015. No. 18. [September 3] p. 26. 
Description:
 Exhibition catalogue. 
Index:
 Technik: Computer ~ Technology: Computer 
#242
Fischer, Dennis K.: The Last Starfighter. In: Cinefantastique 15. 1985. No. 1. [January] pp. 24-37.
Description:
 On the computer generated special effects. 
Index:
 Castle, Nick 
 Last Starfighter, The (1984) 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#243
Fisher, Bob: Amassing digital crowds (and snowflakes) for Miracle on 34th Street. In: American Cinematographer 76. 1995. No. 3. [March] pp. 54-55.
Index:
 Mayfield, Les 
 Miracle on 34th Street (1994) 
 Technik: Computer ~ Technology: Computer 
#244
Fisher, Bob: ASC and Digital Domain explore new frontiers. In: American Cinematographer 77. 1996. No. 8. [August] pp. 24, 26.
Description:
 On the computer generated special effects by the two companies, especially for the films of James Cameron. 
Index:
 Cameron, James 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Digital Domain [Firma] ~ Digital Domain [Company] 
#245
Fisher, Bob: Creature features. In: American Cinematographer 80. 1999. No. 10. [October] p. 76.
Description:
 On the digital special effects for John Stevenson’s Animal Farm. 
Index:
 Stevenson, John 
 Animal Farm (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#246
Fisher, Bob: Digital cinematography: A phase of the future? In: American Cinematographer 74. 1993. No. 4. [April] pp. 50-54; No. 5. pp. 31-32.
Description:
 Two part series on new technologies for creating special effects. 
Index:
 Technik: Kamera ~ Technology: Camera 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Utopie ~ Utopia 
 Technik ~ Technology 
#247
Fisher, Bob: Meteor Man gets his digital wings. In: American Cinematographer 74. 1993. No. 4. [April] pp. 42-46.
Description:
 On the special effects by ILM and the work of cinematographer John A. Monzo for the film by Robert Townsend. 
Index:
 Townsend, Robert 
 Monzo, John A. 
 Meteor Man, The (1993) 
 Technik: Kamera ~ Technology: Camera 
 Technik: Computer ~ Technology: Computer 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#248
Fisher, Bob: Off to work we go: The digital restoration of Snow White. In: American Cinematographer 74. 1993. No. 9. [September] pp. 48-54.
Index:
 Hand, David 
 Snow White and the Seven Dwarfs (1937) 
 Technik: Computer ~ Technology: Computer 
#249
Fisher, Martin: Digital’s debut: Tron bridged the analog and cyber worlds, changing filmmaking forever. In: Cinefantastique 35. 2003. No. 2. [April/May] pp. 54-63.
Index:
 Lisberger, Steven 
 Tron (1982) 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#250
fkl: Computerspiel-Verfilmung: Ace Attorney. In: Film-Dienst 66. 2013. No. 14. [July 4] p. 48.
Description:
 On a DVD edition. 
Index:
 Miike, Takashi 
 Gyakuten saiban (2012) 
 Technik: Computer ~ Technology: Computer 
 DVD ~ DVD 
#251
Flanagan, Mary: Mobile identities, digital stars, and post-cinematic selves. In: Wide Angle 21. 1999. No. 1. [January] pp. 77-93.
Description:
 On female cyber "film stars", especially Lara Croft. 
Index:
 Technik: Computer ~ Technology: Computer 
 Lara Croft ~ Lara Croft 
 Frauen ~ Women 
 Cyberspace ~ Cyberspace 
#252
Fleisch, Thorsten: Animating the 4th dimension. In: Animation Journal 13. 2005. No. 1. [?D] pp. 86-97.
Description:
 The experimental filmmaker on the importance of computer technology for his work. 
Index:
 Fleisch, Thorsten 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Experimentalfilme ~ Experimental Films 
 Animation ~ Animation 
#253
Flückiger, Barbara: Visual Effects: Digital/analoge Formen der filmischen Darstellung. - Berlin: Freie Universität Berlin, Habilitation 2007.
Description:
 On the visual film design from early animation up to nowadays computer technologies. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#254
Flückiger, Barbara: Visual Effects: Filmbilder aus dem Computer. - Marburg: Schüren 2008.
Reviews:
 Krewani, Angela: [untitled.] In: Medienwissenschaft 2008. No. 4. pp. 454-455. 
 Müller, Corinna: [untitled.] In: Film-Dienst 61. 2008. No. 21. [October 9] p. 46. 
 Rall, Veronika: Wie lässt man Keanu Reeves fliegen und versenkt die Titanic? In: EPD Film 25. 2008. No. 9. [September] p. 56. 
Description:
 On the visual film design from early animation up to nowadays computer technologies. Discusses, as examples, a lot of fantastic films, among them Stanley Kubrick’s 2001 - A Space Odyssey, James Cameron’s The Abyss, Terminator II - Judgement Day and Titanic, Ridley Scott’s Blade Runner and Gladiator, Mark Steven Johnson’s Daredevil, Roland Emmerich’s The Day After Tomorrow, David Fincher’s Fight Club, Final Fantasy: The Spirits Within by Hironobu Sakaguchi and Moto Sakakibara, Paul Verhoeven’s Hollow Man, Lee Ang’s The Hulk, Alex Proyas’s I, Robot, Neil Jordan’s Interview with the Vampire, Robert Longo’s Johnny Mnemonic, Steven Spielberg’s Jurassic Park and Minority Report, Simon West’s Lara Croft: Tomb Raider, Charles Russell’s The Mask, Fritz Lang’s Metropolis, Sam Raimi’s Spider-Man, Brett Leonard’s Virtuosity, Vincent Ward’s What Dreams May Come, Robert Zemeckis’s Who Framed Roger Rabbit and the Matrix, the Lord of the Rings and the X-Men series. 
Index:
 Kubrick, Stanley 
 Cameron, James 
 Scott, Ridley 
 Johnson, Mark Steven 
 Emmerich, Roland 
 Fincher, David 
 Sakaguchi, Hironobu 
 Sakakibara, Moto 
 Verhoeven, Paul 
 Lee Ang 
 Proyas, Alex 
 Jordan, Neil 
 Longo, Robert 
 Spielberg, Steven 
 West, Simon 
 Russell, Charles 
 Lang, Fritz 
 Raimi, Samuel M. 
 Leonard, Brett 
 Ward, Vincent 
 Zemeckis, Robert 
 Wachowski, Andy 
 Wachowski, Larry 
 Jackson, Peter 
 2001 - A Space Odyssey (1968) 
 Abyss, The (1989) 
 Blade Runner (1982) 
 Daredevil (2003) 
 Day After Tomorrow, The (2004) 
 Fight Club (1999) 
 Final Fantasy: The Spirits Within (2001) 
 Gladiator (2000) 
 Hollow Man (2000) 
 Hulk, The (2003) 
 I, Robot (2004) 
 Interview with the Vampire (1994) 
 Johnny Mnemonic (1995) 
 Jurassic Park (1993) 
 Minority Report (2002) 
 Tomb Raider / Lara Croft: Tomb Raider (2001) 
 Mask, The (1994) 
 Metropolis (1925/1926) 
 Spider-Man (2002) 
 Terminator II - Judgement Day (1991) 
 Titanic (1997) 
 Virtuosity (1995) 
 What Dreams May Come (1998) 
 Who Framed Roger Rabbit (1988) 
 Matrix, The (Filmreihe) 
 Lord of the Rings (Filmreihe) 
 X-Men (Filmreihe) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#255
Fordham, Joe: Harry Potter and the Prisoner of Azkaban: Something wicked this way comes. In: Cinefex 2004. No. 99. [October] pp. 43-50, 55-64.
Description:
 Especially on the computer generated special effects by John Richardson, Nick Dudman, Roger Guyett and Tim Burke. 
Index:
 Cuarón, Alfonso 
 Richardson, John 
 Dudman, Nick 
 Guyett, Roger 
 Burke, Tim 
 Harry Potter and the Prisoner of Azkaban (2004) 
 Böse, Das ~ Evil, The 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#256
Fordham, Joe: Shrek: Jowly green giant. In: Cinefex 2002. No. 88. [January] pp. 47-50, 55-58, 63-64.
Description:
 On the digital special effects for the animated film. 
Index:
 Adamson, Andrew 
 Jenson, Vicky 
 Shrek (2001) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#257
Fordham, Joe: Spider-Man 2: Armed and dangerous. In: Cinefex 2004. No. 99. [October] pp. 66-142.
Description:
 Especially on the computer generated special effects by John Dykstra and Steve Johnson. 
Index:
 Raimi, Samuel M. 
 Dykstra, John 
 Johnson, Steve 
 Spider-Man 2 (2004) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#258
Fordham, Joe: Spy Kids 3D: Game Over: Comin’ at ya! In: Cinefex 2003. No. 95. [October] pp. 27-34, 37-39.
Description:
 On the computer generated special effects for the film. 
Index:
 Rodriguez, Robert 
 Spy Kids 3D: Game Over (2003) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#259
Fordham, Joe: The Core: Innerspace. In: Cinefex 2003. No. 94. [July] pp. 15-24, 27-38.
Description:
 Discusses, among others, the computer generated special effects by Gregory McMurry and the design of the disaster scenes. 
Index:
 Amiel, Jon 
 McMurry, Gregory 
 Core, The (2003) 
 Natur ~ Nature 
 Katastrophen ~ Disasters 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#260
Fordham, Joe: The Hulk: Green destiny. In: Cinefex 2003. No. 94. [July] pp. 74-80, 83-96, 99-106, 109-126.
Description:
 On the computer based animations for the Lee Ang film. 
Index:
 Lee Ang 
 Hulk, The (2003) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#261
Fordham, Joe: The Lord of the Rings: The Return of the King: Journey’s end. In: Cinefex 2004. No. 96. [January] pp. 66-142.
Description:
 On the CGI special effects and the makeup effects for the film. 
Index:
 Jackson, Peter 
 Lord of the Rings, The: The Return of the King (2003) 
 Technik: Computer ~ Technology: Computer 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#262
Fordham, Joe: The Lord of the Rings: The Two Towers: Middle-earth strikes back. In: Cinefex 2003. No. 92. [January] pp. 70-80, 85-92, 97-102, 107-142.
Description:
 Especially on the digital special effects for the film. 
Index:
 Jackson, Peter 
 Lord of the Rings, The: The Two Towers (2002) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#263
Fordham, Joe: Tomb Raider: Illuminating Lara’s world. In: Cinefex 2001. No. 87. [Octoberl] pp. 45-48, 53-56, 137-140.
Description:
 On the computer generated special effects for the film. 
Index:
 West, Simon 
 Tomb Raider / Lara Croft: Tomb Raider (2001) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#264
Fore, Steve / Wu Weihu: Flash empire and Chinese shanke: The emergence of Chinese digital culture. In: Animation Journal 13. 2005. No. 1. [?D] pp. 28-51.
Index:
 Technik: Computer ~ Technology: Computer 
 China ~ China 
 Animation ~ Animation 
#265
Forehand, K. F.: "Videoizing" and computerizing film animation. In: American Cinematographer 62. 1981. No. 10. [October] pp. 1000-1003.
Description:
 On a new Japanese graphic program. 
Index:
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Japan ~ Japan 
 Animation ~ Animation 
#266
Foster, J. Todd: Space cruise. In: Cinefantastique 34. 2002. No. 6. [October/November] p. 5.
Description:
 On the digital special effects for Toni Myers’s Space Station 3D. 
Index:
 Myers, Toni 
 Space Station 3D (2002) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#267
Fox, B.: Digital Disney. In: Broadcast 24. 1982. No. 1176. [?D] pp. 30-31.
Description:
 On computer generated special effects for animated films. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Disney ~ Disney 
 Animation ~ Animation 
#268
Frasher, Michael: Night of the Living Dead: The zombie from Hard disk hell. In: Cinefantastique 21. 1990. No. 3. [December] p. 23.
Description:
 On computer generated animation techniques in that film. 
Index:
 Savini, Tom 
 Night of the Living Dead (1990) 
 Religion: Hölle ~ Religion: Hell 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Zombies ~ Zombies 
 Animation ~ Animation 
#269
Frech, Lawrence: Jurassic Park: Dennis Muren. In: Cinefantastique 24. 1993. No. 2. [August] pp. 26-28.
Description:
 On the computer effects artist. 
Index:
 Spielberg, Steven 
 Muren, Dennis 
 Jurassic Park (1993) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#270
Freedman, Mark: Rebooting for the new millennium. In: Take One 8. 1999. No. 24. [Summer] p. 40.
Description:
 On computer based animation technologies. 
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#271
Freedman, Yacov: Is it real ... or is it motion capture? The battle to redefine animation in the age of digital performance. In: The Velvet Light Trap 2012. No. 69. [Spring] pp. 38-49.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#272
Frelik, Pawel: Digital film and audiences. In: The Liverpool companion to world science fiction film. Edited by Sonja Fritzsche. - Liverpool: Liverpool University Press 2014. (= Liverpool science fiction texts and studies.) p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#273
French, Lawrence: John Lasseter: It’s a wonderful bug’s life for CGI-director John Lasseter. In: Cinefantastique 31. 1999. No. 4. [April] pp. 30-31.
Description:
 On Toy Story 2. 
Index:
 Lasseter, John 
 Toy Story 2 (1999) 
 Technik: Computer ~ Technology: Computer 
#274
French, Lawrence / Lyons, Mike: Antz: CGI animation by DrearnWorks and Pacific Data Images. In: Cinefantastique 30. 1998. No. 9/10. [November] pp. 112-115.
Description:
 Discusses, among others, the work of Jeffrey Katzenberg. 
Index:
 Darnell, Eric 
 Johnson, Tim 
 Katzenberg, Jeffrey 
 Bell, John 
 Antz (1998) 
 Pacific Data Images [Firma] ~ Pacific Data Images [Company] 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#275
French, Lawrence: Pixar: Writing the book on CGI and computer animation. In: Cinefantastique 27. 1995. No. 2. [November] pp. 23-25.
Description:
 On the history of computer based animation. Discusses, among others, John Lasseter’s Toy Story. Includes a filmography. 
Index:
 Lasseter, John 
 Toy Story (1995) 
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#276
French, Lawrence: Soldier: Matte World Digital on creating effects that give the film its science fiction scope. In: Cinefantastique 31. 1999. No. 3. [March] pp. 56 ff.
Index:
 Anderson, Paul 
 Soldier (1998) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
 Matte-Painting ~ Matte-Painting 
#277
French, Lawrence: Toy Story 2: John Lasseter on directing Pixar’s CGI toon fantasy sequel. In: Cinefantastique 31. 1999. No. 9. [December] pp. 30-31.
Index:
 Lasseter, John 
 Toy Story 2 (1999) 
 Pixar [Firma] ~ Pixar [Company] 
 Fantasy ~ Fantasy 
 Technik: Computer ~ Technology: Computer 
#278
French, Lawrence: Toy Story: Art direction: CGI problems found solutions in the sketches of designer Ralph Eggleston. In: Cinefantastique 27. 1995. No. 2. [November] pp. 32-33.
Index:
 Lasseter, John 
 Eggleston, Ralph 
 Toy Story (1995) 
 Technik: Computer ~ Technology: Computer 
#279
French, Lawrence: Toy Story: CGI director: John Lasseter on harnessing the technology in service of storytelling. In: Cinefantastique 27. 1995. No. 2. [November] pp. 20-21.
Index:
 Lasseter, John 
 Toy Story (1995) 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#280
French, Lawrence: Toy Story: CGI Production: Pixar modified and developed their experience on shorts for feature work. In: Cinefantastique 27. 1995. No. 2. [November] pp. 28-29.
Index:
 Lasseter, John 
 Toy Story (1995) 
 Pixar [Firma] ~ Pixar [Company] 
 Technik: Computer ~ Technology: Computer 
#281
French, Lawrence: Toy Story: Disney and Pixar launch first CGI animated feature. In: Cinefantastique 26/27. 1995. No. 6/1. [October] pp. 8-9, 125.
Index:
 Lasseter, John 
 Toy Story (1995) 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
 Disney ~ Disney 
 Technik: Computer ~ Technology: Computer 
#282
French, Lawrence: Toy Story: Renderman: Dr. Edwin E. Catmull on his CGI ’toon innovation. In: Cinefantastique 27. 1995. No. 2. [November] pp. 18-19.
Index:
 Lasseter, John 
 Catmull, Edwin E. 
 Toy Story (1995) 
 Technik: Computer ~ Technology: Computer 
#283
French, Lawrence: Toy Story: Walt Disney and Pixar team up to launch the first computer-animated movie. In: Cinefantastique 27. 1995. No. 2. [November] pp. 16-17, 19-20, 22, 27-28, 30, 35, 37.
Index:
 Lasseter, John 
 Toy Story (1995) 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
 Disney ~ Disney 
 Technik: Computer ~ Technology: Computer 
#284
Frenk, Joachim / Krug, Christian: Enter the Matrix: Interactivity and the logic of digital capitalism. In: The Matrix in theory. Edited by Myriam Diocaretz and Stefan Herbrechter. - Amsterdam; New York: Rodopi 2006. (= Critical Studies 29.) pp. 73 ff.
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#285
Frey, Mattias: The message and the medium: Haneke’s film theory and digital praxis. In: On Michael Haneke. Edited by Brian Price and John David Rhodes. - Detroit: Wayne State University Press 2010. (= Contemporary approaches to film and television.) p. ?P.
Index:
 Haneke, Michael 
 Technik: Computer ~ Technology: Computer 
#286
Freyermuth, Gundolf S.: Prinzip Weltenbau. In: Film-Dienst 62. 2009. No. 10. [May 7] pp. 6-10.
Description:
 On the relation between digital games and film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#287
Freymuth, Gundolf S.: Digitale Lektionen: Medien(r)evolution in Film und Kino. In: Film-Dienst 62. 2009. No. 2. [January 15] pp. 6-9.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#288
Friedhuber, Walter: Computermalschule, Trickfilmzeichnen. - München: Lechner 1988.
Index:
 Pädagogik ~ Paedagogy 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#289
From math to movies. In: IEEE Spectrum 41. 2004. No. 11. [November] pp. 83-84.
Description:
 Interview with Shane Carruth on the representation of math and computer science in Primer. 
Index:
 Carruth, Shane 
 Primer (2004) 
 Wissenschaft ~ Science 
 Technik: Computer ~ Technology: Computer 
#290
Fuchs, Andreas: Von Mäusen und Professoren: Computeranimiert und mit prominenten Sprechern: Neue Trickfilm-Vorhaben von Dreamworks, Weinstein Company, Universal und Fox. In: Filmecho/Filmwoche 60. 2006. No. 39. [September 29] p. 53.
Index:
 Universal [Firma] ~ Universal [Company] 
 Technik: Computer ~ Technology: Computer 
 DreamWorks ~ DreamWorks 
 Animation ~ Animation 
#291
Fuchs, Wolfgang J.: Die computeranimierten Spielsachen: Toy Story. In: Medien und Erziehung 40. 1996. No. 2. [?D] pp. 114-115.
Index:
 Lasseter, John 
 Toy Story (1995) 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
#292
Fukuda, Kiyohito / Mori, Naoki / Ueno, Miki: Can computers create comics and animations? In: Computational and cognitive approaches to narratology. Edited by Takashi Ogata and Taisuke Akimoto. - Hershey, Pennsylvania: Information Science Reference 2016. p. ?P.
Index:
 Technik ~ Technology 
 Animation: Comics ~ Animation: Comics 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
#293
Furniss, Maureen: Motion capture: An overview. In: Animation Journal 8. 2000. No. 2. [Spring] pp. 68-82.
Description:
 On new computer generated animation techniques. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#294
Fussfeld Cohen, Orit: The digital action image of James Bond. In: Quarterly Review of Film and Video 33. 2016. No. 2. [February/March] pp. 101-121.
Description:
 On the representation of masculinity in the James Bond films. 
Index:
 James Bond (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Männer ~ Men 
 James Bond ~ James Bond 
 Action ~ Action 
#295
Fussfeld Cohen, Orit: The new language of the digital film. In: Journal of Popular Film and Television 42. 2014. No. 1. [?D] pp. 47-58.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#296
Gabilondo, Joseba: The global phallus: On the digital and allegorical economy of the Hispanic subaltern in Hollywood film. In: Discourse 23. 2001. No. 1. [?D] pp. 4-24.
Description:
 Discusses, among others, Steven Spielberg’s E.T., Jaws and Jurassic Park. 
Index:
 Spielberg, Steven 
 E.T. - The Extra-Terrestrial (1982) 
 Jaws (1975) 
 Jurassic Park (1993) 
 Wirtschaft ~ Economy 
 Technik: Computer ~ Technology: Computer 
 Spanien ~ Spain 
 Hollywood ~ Hollywood 
#297
Gajic, Alexander: Frankensteins virtuelle Kinder: Hollywood arbeitet am digitalen Schauspieler. In: EPD Film 23. 2006. No. 8. [August] pp. 8-9.
Description:
 Discusses, among others, the virtual reanimation of dead Marlon Brando in Bryan Singer’s Superman Returns. 
Index:
 Singer, Bryan 
 Superman Returns (2006) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
 Frankenstein ~ Frankenstein 
 Cyberspace ~ Cyberspace 
 Animation ~ Animation 
#298
Gajic, Alexander: Spiel ohne Grenzen. In: EPD Film 27. 2010. No. 8. [August] pp. 8-9.
Description:
 On the history of the digital created trick film from Toy Story to Toy Story 3. 
Index:
 Lasseter, John 
 Unkrich, Lee 
 Toy Story (1995) 
 Toy Story (Filmreihe) 
 Toy Story 3 (2010) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#299
Gansera, Rainer / Schnelle, Josef: Eine Kinderwelt in Los Angeles: Wim Wenders im Gespräch über The Million Dollar Hotel und die Poesie der digitalen Technik. In: EPD Film 17. 2000. No. 2. [February] pp. 18-22.
Index:
 Wenders, Wim 
 Million Dollar Hotel, The (2000) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Los Angeles ~ Los Angeles 
 Jugend ~ Youth 
#300
Garbe, Andreas: Die Blüten im Minenfeld. In: Film-Dienst 68. 2015. No. 15. [July 23] pp. 16-19.
Description:
 On an Frankfurt exhibition dedicated to the relation between computer games and film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Frankfurt/Main ~ Frankfurt on the Main 
#301
Gardner, Garth Anthony: Informal computer-art education: A focus on the art and historical impact of computer-generated special visual effects and the pedagogy of the artists who create them professionally in the San Francisco Bay Area production companies. - Columbus, Ohio: Ohio State University, Ph.D. 1995. [Abstract in: Dissertation Abstracts International A 56. 1996. No. 9. [March] p. 3420.]
Index:
 Pädagogik ~ Paedagogy 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 San Francisco ~ San Francisco 
 Animation ~ Animation 
#302
Garsault, Alain: Petite critique de la raison numérique dans le film de 
 SF In: Positif 2001. No. 479. [January] pp. 53-86.
Description:
 On digital special effects in science fiction film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
#303
Gasparrini, F.: Se il computer possa rianimarci. In: Bianco e Nero 49. 1988. No. 1. [?D] pp. 139-141.
Description:
 On the 1987 Annecy Festival of Animated Film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Festival ~ Festival 
 Annecy ~ Annecy 
 Animation ~ Animation 
#304
Gaunt, Joshua Tristan Jamison: Adaptation in a post-digital age. - Exeter, Devon: University of Exeter, Ph.D. 2011.
Index:
 Gaunt, Joshua 
 Here Lies Lucy: A Vampire Yarn (2008) 
 Tera Toma (2009) 
 Technik: Computer ~ Technology: Computer 
#305
Gauthier, Jennifer: New vistas? Aboriginal animation and digital dreams at the National Film Board of Canada. In: Continuum 28. 2014. No. 4. [July] pp. 465-481.
Index:
 Traum ~ Dreams 
 Technik: Computer ~ Technology: Computer 
 Kanada ~ Canada 
 Animation ~ Animation 
#306
Geraci, Jovita L.: Imagining the end: Apocalyptic imagery in visual media. - Santa Barbara, California: University of California, Santa Barbara, Ph.D. 2012. [Abstract in: Dissertation Abstracts International A 74. 2013. No. 3. (September.]
Description:
 On the representation of the apocalypse in film and computer games. 
 Discusses, among others, the Matrix trilogy, the Terminator series and James Cameron’s Avatar. 
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Cameron, James 
 Matrix, The (Filmreihe) 
 Terminator (Filmreihe) 
 Avatar (2009) 
 Technik: Computer ~ Technology: Computer 
 Religion: Apokalypse ~ Religion: Apocalypse 
 Religion ~ Religion 
#307
Geraghty, Lincoln: An evolutionary journey: Pokemon, mythic quests and the culture of challenge. In: Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015. p. ?P.
Index:
 Pokémon (Filmreihe) 
 Mythologie ~ Mythology 
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#308
Gerz, Raimund: Anything goes: Ausstellung "Film und Computer" in Frankfurt. In: EPD Film 15. 1998. No. 11. [November] pp. 14-15.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Frankfurt/Main ~ Frankfurt on the Main 
#309
Giesen, Rolf: Die Entwicklung der Spezialeffekte. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 11 ff.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#310
Giesen, Rolf: Künstliche Welten im Film. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 7 ff.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#311
Giesen, Rolf: Lars lernt laufen: Von der Höhlenmalerei in die digitale Zukunft des Bildes. In: Film-Dienst 56. 2003. No. 19. [September 9] pp. 6-10.
Description:
 On German animated film. Discusses, among others, Der kleine Eisbär. 
Index:
 De Rycker, Piet 
 Rothkirch, Thilo 
 kleine Eisbär, Der (2001) 
 Technik: Computer ~ Technology: Computer 
 Deutschland ~ Germany 
 Animation ~ Animation 
#312
Giesen, Rolf: Lexikon der Special Effects: Von den ersten Filmtricks bis zu den Computeranimationen der Gegenwart. - Berlin: Verlag Lexikon Imprint / Schwarzkopf & Schwarzkopf 2001.
Reviews:
 Mörchen, Roland: Filme zum Nachschlagen. In: Film-Dienst 54. 2001. No. 14. [July 3] p. 39. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#313
Giesen, Rolf: Lexikon des phantastischen Films: Horror - Science Fiction - Fantasy. 2 Bände. - Frankfurt/M., Berlin, Wien: Ullstein 1984. (= Ullstein-Sachbuch Populäre Kultur, Ullstein-TB 36509.)
Reviews:
 Schöll, Norbert: [untitled] In: Medienwissenschaft 1985. No. 3. pp. 239-240. 
Description:
 Includes articles on persons, film titles and subjects like aliens, giants, from the Golem to the computer, on the Hammer films, on heroic fantasy, on religion and fantasy, on Soviet science fiction films, on serials, special make up effects, on visual effects and on the time travel motif in film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Helden ~ Heros 
 Fantasy ~ Fantasy 
 Zeit ~ Time 
 Aliens ~ Aliens 
 Golem ~ Golem 
 Technik: Computer ~ Technology: Computer 
 Religion ~ Religion 
 Hammer [Firma] ~ Hammer [Company] 
 UdSSR (Union der Sozialistischen Sowjetrepubliken) ~ USSR (Union of Soviet Socialist Republics) 
 Science Fiction ~ Science Fiction 
 Horror ~ Horror 
#314
Giesen, Rolf: Mickey Mouse und Spider-Man. In: Filmgeschichte [Berlin] 2003. No. 18. [June] pp. 71-74.
Description:
 On an exhibition at the Film Museum Berlin on the history of animated film and on computer generated special effects. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Spinne ~ Spider 
 Mickey Mouse ~ Mickey Mouse 
 Berlin ~ Berlin 
 Animation ~ Animation 
#315
Giesen, Rolf: Schöne neue Bilderwelten: Spekulationen diesseits und jenseits der Digitalisierung. In: Film-Dienst 61. 2008. No. 16. [July 31] p. 27.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#316
Giesen, Rolf: Special effects artists: A worldwide biographical dictionary of the pre-digital era with a filmography. - Jefferson, North Carolina: McFarland 2008.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#317
Giesen, Rolf: Spezialeffekte made in Germany. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 69 ff.
Index:
 Deutschland ~ Germany 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#318
Gire, Dann: King Kong. In: Cinefantastique 19. 1989. No. 5. [July] p. 48.
Description:
 On the digital restored version of the film classic by Merian C. Cooper and Ernest B. Schoensack. 
Index:
 Cooper, Merian C. 
 Schoedsack, Ernest B. 
 King Kong (1931-1933) 
 Technik: Computer ~ Technology: Computer 
#319
Giroux, Henry A.: Consuming innocence: Disney’s corporate stranglehold on youth in the digital age. In: Disney, culture, and curriculum. Edited by Jennifer A. Sandlin and Julie C. Garlen. - New York: Routledge 2016. (= Studies in curriculum theory.) p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Jugend ~ Youth 
 Animation ~ Animation 
 Pädagogik ~ Paedagogy 
 Disney ~ Disney 
#320
Glass, Fred: Sign of the times: The computer as character in Tron, War Games and Superman III. In: Film Quarterly 38. 1985. No. 2. [Winter] pp. 16-27.
Index:
 Lisberger, Steven 
 Badham, John 
 Lester, Richard 
 Tron (1982) 
 WarGames (1983) 
 Superman III (1983) 
 Technik: Computer ~ Technology: Computer 
#321
Goddard, Peter: Acting in the virtual world. In: Take One 8. 1999. No. 24. [Summer] p. 12.
Description:
 On digital created actor simulations. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Cyberspace ~ Cyberspace 
#322
Goddard, Peter: Sheridan gets its day in New York. In: Take One 8. 1999. No. 24. [Summer] p. 11.
Description:
 On the computer based animation program of the Sheridan College. 
Index:
 Technik: Computer ~ Technology: Computer 
 New York ~ New York 
 Animation ~ Animation 
#323
Goddard, Peter: Steven "Spaz" Williams and the future of CGI. In: Take One 8. 1999. No. 24. [Summer] pp. 6-10.
Description:
 On the special effects designer. 
Index:
 Williams, Steve "Spaz" 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 New York ~ New York 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
#324
Gramfors, Rickard: Sweriges storsta film. In: Chaplin 35. 1993. No. 6(249). [?D] pp. 38-39.
Description:
 On Swedish director Asa Nordenskiold and his computer based animation work. 
Index:
 Nordenskiold, Asa 
 Technik: Computer ~ Technology: Computer 
 Schweden ~ Sweden 
 Animation ~ Animation 
#325
Grant, Barry Keith: Ansiedade digital e o novo cinema verité de horror e ficçÆo cientifica. In: Cartografias para a ficçÆo científica mundial: Cinema e literatura. Ed. Alfredo Suppia. - SÆo Paulo: Alameda Casa Editorial 2015. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Literatur ~ Literature 
 Horror ~ Horror 
 Science Fiction ~ Science Fiction 
#326
Grant, Barry Keith: Digital anxiety and the new verité horror and SF film. In: Science Fiction Film and Television 6. 2013. No. 2. [Summer] pp. 153-175.
Index:
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
 Horror ~ Horror 
#327
Grant, William / O’Connell, John: Force feeding. In: Time Out 1996. No. 1353. [July 24] pp. 24-25.
Description:
 On the digital revision of the first three Star Wars films. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Williams, John 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#328
Graser, Marc: Digital menace to next Star Wars. In: Variety 375. 1999. No. ?N. [June 14] p. 4.
Index:
 Lucas, George 
 Star Wars Episode II - Attack of the Clones (2002) 
 Technik: Computer ~ Technology: Computer 
 Angst ~ Fear 
#329
Graveland, Mariska: De achterkant van de zon: Heruitbreng Star Wars trilogie. In: Skrien 1997. No. 213. [April/May] pp. 26-27.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
#330
Gray, Richard Beach: Global Russian cinema in the digital age: The films of Timur Bekmambetov. - Pittsburgh, Pennsylvania: University of Pittsburgh, Ph.D. 2016. [Abstract in: Dissertation Abstracts International A 78. 2016. No. 5. [?D].]
Index:
 Bekmambetov, Timur 
 Technik: Computer ~ Technology: Computer 
 Russland ~ Russia 
#331
Gresh, Lois H. / Weinberg, Robert: The computers of Star Trek. - New York: Basic Books 1999.
Index:
 Star Trek (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#332
Gresh, Lois H. / Weinberg, Robert: The computers of Star Trek. - London: Boxtree 2000.
First edition:
 [New York: Basic Books 1999] 
Reviews:
 White, Fred D.: [untitled.] In: Journal of the Fantastic in the Arts 12. 2001. No. 3. [?D] pp. 354-356. 
Index:
 Star Trek (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#333
Gress, Jon: [Digital] visual effects & compositing. - San Francisco, California: New Riders 2015.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#334
Griffin, Scott Tracy / Lyons, Mike: Tarzan: Disney animation realizes Edgar Rice Burroughs’ hero as movies never could. In: Cinefantastique 31. 1999. No. 7. [August] pp. 19-31.
Description:
 Articles on directors Chris Buck and Kevin Lima, on the animation artist Glen Keane, on the computer generated graphics and on the underlying novels by Edgar Rice Burroughs. 
Index:
 Buck, Chris 
 Lima, Kevin 
 Burroughs, Edgar Rice 
 Keane, Glen 
 Tarzan (1999) 
 Tarzan ~ Tarzan 
 Technik: Computer ~ Technology: Computer 
 Helden ~ Heros 
 Disney ~ Disney 
 Animation ~ Animation 
#335
Grob, Norbert: American Graffiti: George Lucas und die Star Wars Trilogie. In: EPD Film 14. 1997. No. 5. [May] pp. 22-27.
Description:
 On the re-release of the digital revised Star Wars films. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars (Filmreihe) 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Technik: Computer ~ Technology: Computer 
 USA (United States of America) ~ USA (United States of America) 
 Star Wars ~ Star Wars 
#336
Grodal, Torben Kragh: Fortællingens frie spil: Film, computerspil og interaktionens aestetik. In: Kosmorama 45. 1999. No. 224. [Winter] pp. 44-60.
Description:
 On how computer games have influence on contemporary film aesthetics. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#337
Gross, Edward / Williams, David E.: Use the Force, Lucas. In: Cinefantastique 36. 2004. No. 5. [October/November] pp. 40-45.
Description:
 On the digital remastered original Star Wars films. Includes articles on Episode V director Irvin Kershner and on actors Mark Hamill and Frank Oz. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Hamill, Mark 
 Oz, Frank 
 Star Wars (Filmreihe) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Technik: Computer ~ Technology: Computer 
#338
Gross, J.: The Golem - as medieval hero, Frankenstein monster and proto-computer. In: New York Times, December 4, 1988. Sec. 2. p. 41.
Index:
 Boese, Carl 
 Wegener, Paul 
 Golem, wie er in die Welt kam, Der (1920) 
 Technik: Computer ~ Technology: Computer 
 Monster ~ Monster 
 Helden ~ Heros 
 Geschichte: Mittelalter ~ History: Middle Ages 
 Roboter ~ Robots 
 Frankenstein ~ Frankenstein 
 Golem ~ Golem 
#339
Gross, John: About the arts: The Golem - as medieval hero, Frankenstein monster and proto-computer. In: New York Times, December 4, 1988. p. 41.
Index:
 Golem, Der (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Monster ~ Monster 
 Helden ~ Heros 
 Golem ~ Golem 
 Geschichte: Mittelalter ~ History: Middle Ages 
 Frankenstein ~ Frankenstein 
#340
Guévin, Hans: Cyber-clichés. In: Séquences ?G. 1995. No. 179. [?D] pp. 58-59.
Description:
 On films in which the computer plays a key role. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Cyberspace ~ Cyberspace 
#341
Gunzenhäuser, Randi: Hyperkinetic images: Hollywood and computer games. In: Hollywood: Recent developments. Edited by Christian W. Thomsen and Angela Krewani. - Stuttgart: Edition Axel Menges 2005. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
#342
Gwó d , Andrzej: Maszyna niewidzialnego. In: Kino [Warschau] 37. 2003. No. ?N(433). [June] pp. 54-56.
Description:
 On the representation of computer generated virtual worlds in Hollywood film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Hollywood ~ Hollywood 
 Cyberspace ~ Cyberspace 
#343
Habbe, Christian: Ein Mausklick, und die Kasse stimmt: Die Digitaltechnik verändert Hollywood und die Filmkultur. In: Der Spiegel 54. 2000. No. 45. [November 6] p. 280.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
#344
Hagener, Malte: Das Leben der Dinge: Pixar und die digitalenTransformationen des Films. In: John Lasseter. Hrsg. von Michaela Krützen, Fabienne Liptay und Johannes Wende. - München: Ed. text + kritik 2014. (= Film-Konzepte 33.) pp. 43 ff.
Description:
 [GA:] [KoDeu] [End GA][KoDeu] 
Index:
 Lasseter, John 
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
#345
Hairapetian, Marc: Digitaler Schöpfungsakt: Der Weg von Tron zu Tron Legacy. In: Film-Dienst 64. 2011. No. 2. [January 20] pp. 22-23.
Index:
 Lisberger, Steven 
 Kosinski, Joseph 
 Tron (1982) 
 Tron: Legacy (2010) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#346
Hairapetian, Marc: Im Herzen des Bordcomputers. In: Film-Dienst 55. 2002. No. 3. [January 29] p. 16.
Description:
 On the symbolic meaning of the red signal light of the computer "HAL" in Kubrick’s 2001. 
Index:
 Kubrick, Stanley 
 2001 - A Space Odyssey (1968) 
 Technik: Computer ~ Technology: Computer 
#347
HAL’s legacy: 2001’s computer as dream and reality. Edited by David G. Stork. - Cambridge: MIT Press 1997.
Reviews:
 Cantrill, Arthur: [untitled] In: Cantrills Filmnotes 1998. No. 89/90. [June] pp. 59-60. 
Description:
 On computer in film. 
Index:
 Kubrick, Stanley 
 2001 - A Space Odyssey (1968) 
 Technik: Computer ~ Technology: Computer 
 Traum ~ Dreams 
#348
Hamer, Naomi: Re-mixing the Chronicles of Narnia: The re-imagining of Lucy Pevensie through film franchise texts and digital fan cultures. In: Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015. p. ?P.
Index:
 Adamson, Andrew 
 Chronicles of Narnia (Filmreihe) 
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#349
Hamus, Réjane: Astérix ou l’image numérix. In: Cahiers du Cinéma 1999. No. 533. [March] pp. 10-11.
Description:
 On the digital special effects for Claude Zidi’s Astérix et Obélix contre César. 
Index:
 Zidi, Claude 
 Astérix et Obélix contre César (1999) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#350
Hann, Adele: Digital Arts and some revolutionary systems. In: Filmnews 21. 1991. No. 5. [June] p. 3.
Description:
 On the computer animation by Australian special effects company "Digital Arts and Television" 
Index:
 Digital Arts and Television [Firma] ~ Digital Arts and Television [Company] 
 Digital Domain [Firma] ~ Digital Domain [Company] 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Australien ~ Australia 
 Animation ~ Animation 
#351
Hansen, Mark B.: Cinema beyond cybernetics, or How to frame the digital image. In: Configurations 10. 2002. No. 1. [Winter] pp. 51-90.
Index:
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#352
Hantke, Steffen: "I see dead people": Visualizing ghosts in the horror film before the arrival of CGI. In: Cinematic ghosts: Haunting and spectrality from silent cinema to the digital era. Edited by Murray Leeder. - London; New York: Bloomsbury Academic 2015. p. 179-198.
Index:
 Technik: Computer ~ Technology: Computer 
 Horror ~ Horror 
 Geister ~ Ghosts 
#353
Harden, F.: Pure virtue. In: Cinema Papers 1991. No. 82. [?D] pp. 40-45.
Description:
 On the usage of computer graphics for the experimental film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#354
Harden, F.: The computer in animation. In: Cinema Papers 1981. No. 35. [?D] pp. 470-471, 473-475, 477.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#355
Hardstaff, Johnny: The impossibly real: Green belting the imaginary. In: Animation [Farnham] 2. 2007. No. 2. [?D] p. ?P.
Description:
 On the use of CGI animation for advertisment spots. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#356
Harrasser, Karin: Roboter, Cyborg, Ghost in the Machine: Maschinenszenarios und Digitale Kulturen. In: Zeitschrift für Germanistik N.F. 1. 2003. No. ?N. [?D] pp. 113-130.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Roboter ~ Robots 
 Geister ~ Ghosts 
 Cyberspace ~ Cyberspace 
#357
Harris, Jan / Taylor, Paul: Digital matters. - New York: Routledge 2005.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#358
Harryhausen, Ray: Welt der Mythen und Legenden. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 55 ff.
Index:
 Harryhausen, Ray 
 Mythologie ~ Mythology 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#359
Heber, Julia: Der Weg zum digitalen Dispositif: Geschichte, Grundbegriffe und Entwicklungen. In: Das digitale Dispositif Cinéma: Untersuchungen zur Veränderung des Kinos. Hrsg. von Rüdiger Steinmetz. - Leipzig: Leipziger Universitäts-Verlag 2011. (= Media-Studien 14.) pp. 70 ff.
Description:
 On the history of 3-D cinema. 
Index:
 Technik: Computer ~ Technology: Computer 
 3-D Films 
 Technik ~ Technology 
#360
Hébert, Pierre / Larouche, M.: Effacement et résistance du corps: La surréalité des images de synthèse. In: 24 Images 1989. No. 43. [Summer] pp. 22-29.
Description:
 On new computer based animation techniques. 
Index:
 Körper ~ Bodies 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Surrealismus ~ Surrealism 
 Animation ~ Animation 
#361
Heftberger, Adelheid: Kollision der Kader: Dziga Vertovs Filme, die Visualisierung ihrer Strukturen und die Digital Humanities. Hrsg. von Chris Wahl. - München: edition text + kritik 2016. (= Film-Erbe 2.)
Reviews:
 Brandlmeier, Thomas: Datensalat. In: Film-Dienst 69. 2016. No. 6. [March 17] p. 24. 
Index:
 Vertov, Dziga 
 Technik: Computer ~ Technology: Computer 
#362
Herhuth, Eric: Animating aesthetics: Pixar and digital culture. - Milwaukee, Wisconsin: University of Wisconsin - Milwaukee, Ph.D. 2015. [Abstract in: Dissertation Abstracts International A 77. ?J. No. 3.]
Index:
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
#363
Herhuth, Eric: Life, love, and programming: The culture and politics of WALL-E and Pixar computer animation. In: Cinema Journal 53. 2014. No. 4. [Summer] pp. 53-75.
Index:
 Stanton, Andrew 
 WALL-E (2008) 
 Technik: Computer ~ Technology: Computer 
 Politik ~ Politics 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
#364
Herhuth, Eric: Pixar and the aesthetic imagination: Animation, storytelling, and digital culture. - Oakland, California: University of California Press 2016.
Index:
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
#365
Heuring, David: An epic endeavour. In: American Cinematographer 90. 2009. No. 4. [April] pp. 54-61.
Description:
 On the digital restoration of Henry Koster’s bible classic The Robe. 
Index:
 Koster, Henry 
 Robe, The (1953) 
 Technik: Computer ~ Technology: Computer 
#366
Heybrock, Mathias: Auf dem Weg in die digitale Zukunft: Das Postproduktionshaus "Das Werk". In: EPD Film 17. 2000. No. 7. [July] pp. 28-31.
Description:
 On the Frankfurt special effects company. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 Frankfurt/Main ~ Frankfurt on the Main 
#367
Heybrock, Mathias: Transfer mit Tücken. In: Zoom ?G. 2001. No. 6/7. [June/July] pp. 20-22.
Description:
 On filmic adaptions of the computer game Tomb Raider. 
Index:
 Lara Croft: Tomb Raider (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#368
Heybrock, Mathias [et al.]: Lara Croft & Co. In: Zoom ?G. 2001. No. 6/7. [June/July] pp. 18-29.
Description:
 Special section which discusses the influence of video and computer games on film aesthetics. 
Index:
 Lara Croft: Tomb Raider (Filmreihe) 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Lara Croft ~ Lara Croft 
#369
Heyck, Hunter: Embodiment, emotion, and moral experiences: The human and the machine in film. In: Science fiction and computing: Essays on interlinked domains. Edited by David L. Ferro and Eric G. Swedin. - Jefferson, North Carolina; London: McFarland 2011. pp. 230-248.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
 Roboter ~ Robots 
#370
Hicks, Jeff: Loosely based: The problems of adaptation in Disney’s The Black Cauldron. In: Welsh mythology and folklore in popular culture: Essays on adaptations in literature, film, television and digital media. Edited by Audrey L. Becker and Kristin Noone. - Jefferson, North Carolina; London: McFarland & Company 2011. (= Critical exploration in science fiction and fantasy 33.) pp. 171-181.
Index:
 Berman, Ted 
 Rich, Richard 
 Black Cauldron, The (1985) 
 Disney ~ Disney 
 Wales ~ Wales 
 Technik: Computer ~ Technology: Computer 
 Mythologie ~ Mythology 
 Literatur ~ Literature 
 Großbritannien ~ Great Britain 
 Fernsehen ~ Television 
#371
Higgins, Scott: 3D in depth: Coraline, Hugo, and a sustainable aesthetic. In: Film History 24. 2012. No. 2. pp. 196-209.
Index:
 Selick, Henry 
 Scorsese, Martin 
 Coraline (2009) 
 Hugo (2011) 
 Technik ~ Technology 
 3-D Films 
 Technik: Computer ~ Technology: Computer 
#372
Hilf, William H.: Developing a digital aesthetic. In: Animation Journal 5. 1996. No. 1. [Fall] p. 4-31.
Description:
 Discusses, among others, Steven Spielberg’s Jurassic Park. 
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#373
Hindes, Andrew: Lucas legacy sends skeds into orbit. In: Variety 366. 1997. No. ?N. [February 17] pp. 1 ff.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars (Filmreihe) 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Technik: Computer ~ Technology: Computer 
#374
Hoberg, Almuth: Film und Computer: Wie digitale Bilder den Spielfilm verändern. - Hamburg: Universität Hamburg, Dissertation 1998.
Reviews:
 Kiontke, Jürgen: [untitled] In: Medienwissenschaft 2000. No. 3. pp. 338-340. 
Description:
 Includes a detailed examination of James Cameron’s Terminator II - Judgement Day. 
Index:
 Cameron, James 
 Terminator II - Judgement Day (1991) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#375
Hoberg, Almuth: Film und Computer: Wie digitale Bilder den Spielfilm verändern. - Frankfurt/M.; New York: Campus Verlag 1999. (= Campus Forschung.)
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#376
Hoffmann, Katrin: Held an der Konsole. In: EPD Film 25. 2008. No. 5. [May] pp. 26-28.
Description:
 On the representation of computer games in Nic Balthazar’s Ben X. 
Index:
 Balthazar, Nic 
 Ben X (2007) 
 Technik: Computer ~ Technology: Computer 
 Helden ~ Heros 
#377
Hoffmann, Kay: Als die Dinos laufen lernten: "Medienforum" / "Digitale" in Köln: Revolution durch digitale Effekte. In: Film-Dienst 47. 1994. No. 14. [July 5] pp. 12-13.
Description:
 On new techniques in computer animation. Discusses, among others, Steven Spielberg’s Jurassic Park. 
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Köln ~ Cologne 
 Animation ~ Animation 
#378
Hoffmann, Kay: Mekka für Digitales. In: Film-Dienst 60. 2007. No. 11. [May 24] p. 4.
Description:
 On the 2007 International Trick Film Festival and on the FMX conference on special effects in Stuttgart. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Stuttgart ~ Stuttgart 
 Festival ~ Festival 
#379
Hoffmann, Kay: Zentrum der digitalen Medienproduktion. In: Filmecho/Filmwoche 62. 2008. No. 20. [May 17] pp. 10-11.
Description:
 On the Stuttgart "fmx" conference on animation and special effects. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Stuttgart ~ Stuttgart 
 Animation ~ Animation 
#380
Höhne, Marc: Fast wie im Kino ... In: Nautilus 2. 1994. No. 2. [August] pp. 44-46.
Description:
 On new Star Wars computer games. 
Index:
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
#381
Holben, Jay: Rendering new worlds. In: American Cinematographer 78. 1997. No. 9. [September] pp. 76-88.
Description:
 On new computer generated special effects techniques. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#382
Holben, Jay: Shooting digital? In: American Cinematographer 80. 1999. No. 9. [September] p. 28.
Description:
 On the special effects for George Lucas’s Star Wars Episode I - The Phantom Menace. 
Index:
 Lucas, George 
 Star Wars Episode I - The Phantom Menace (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#383
Holben, Jay: Visions of the future. In: American Cinematographer 79. 1998. No. 4. [April] pp. 30-36.
Description:
 On digital special effects. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Utopie ~ Utopia 
 Technik ~ Technology 
#384
Holliday, Christopher: The computer-animated film: Industry, style and genre. - Edinburgh: Edinburgh University Press 2018.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#385
Holliday, Christopher: Toying with performance: Toy Story, virtual puppetry and computer-animated film acting. In: Toy Story: How Pixar reinvented the animated feature. Edited by Susan Smith, Noel Brown and Sam Summers. - New York: Bloomsbury Academic 2018. (= Animation: Key films/filmmakers.) p. ?P.
Index:
 Lasseter, John 
 Toy Story (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Cyberspace ~ Cyberspace 
 Animation: Puppen ~ Animation: Puppets 
 Animation ~ Animation 
#386
Holmberg, Jan: Film/dataspel. In: Filmhäftet 30. 2002. No. 121. [?D] pp. 10-17.
Description:
 On feature films based on computer games. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#387
Höltgen, Stefan: Der Horror (zurück aus) der Interaktivität: Strukturen verrauschter Digitalität und Intermedialität im Videospiel Silent Hill (1999) und seiner Filmadaption (2006). In: Dawn of an evil millennium: Horror/Kultur im neuen Jahrtausend. Hrsg. von Jörg van Bebber. - Darmstadt: Büchner-Verlag 2011. pp. 293 ff.
Index:
 Gans, Christophe 
 Silent Hill (2006) 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Böse, Das ~ Evil, The 
 Horror ~ Horror 
#388
Höltgen, Stefan: Kontaktmaschinen: Computer und Roboter im fiktionalen Pornofilm. In: Sex und Subversion: Pornofilme jenseits des Mainstream. Hrsg. von Oliver Demny und Martin Richling. - Berlin: Bertz + Fischer 2010 (= Deep Focus 11.) pp. 73 ff.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Roboter ~ Robots 
 Sexualität ~ Sexuality 
#389
Höltgen, Stefan: Mehr als man sehen kann: Actionfigur, Comic, Film, Computerspiel: Transformers sind extrem wandlungsfähig! - Frankfurt/Main: Universitätsbibliothek Johann Christian Senckenberg 2007.
Index:
 Transformers (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Animation: Comics ~ Animation: Comics 
 Action ~ Action 
#390
Höltgen, Stefan: Mensch-Maschinen: Computer im Film Teil 5: Roboter im Film. In: Telepolis, 30.12.2009. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Roboter ~ Robots 
#391
Horák, Antonín: Die Erfindung des Verderbens. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 65 ff.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#392
Horguelin, Thierry: Les habits neufs de la paranoïa. In: 24 Images 1995/1996. No. 80. [December/January] p. 28.
Description:
 On recent American films showing the fear of new technological developments in the area of computer science and the Internet. Discusses, among others, Virtuosity and The Net. 
Index:
 Leonard, Brett 
 Winkler, Irwin 
 Virtuosity (1995) 
 Net, The (1995) 
 Wissenschaft ~ Science 
 Internet ~ Internet 
 Technik: Computer ~ Technology: Computer 
 USA (United States of America) ~ USA (United States of America) 
 Technik ~ Technology 
 Angst ~ Fear 
#393
Hornig, Susanna: Digital delusions: Intelligent computers in science fiction film. In: Beyond the stars III. Edited by Paul Loukides and Linda K. Fuller. - Bowling Green, Ohio: Bowling Green University Popular Press 1990. pp. 207-215.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#394
Horst, Sabine / Schweizerhof, Barbara: "Wir haben es mit einer neuen Form von Realität zu tun": Interview mit dem Spieleforscher Andreas Lange. In: EPD Film 25. 2008. No. 5. [May] pp. 29-31.
Description:
 On the representation of computer games in Nic Balthazar’s Ben X. 
Index:
 Balthazar, Nic 
 Ben X (2007) 
 Technik: Computer ~ Technology: Computer 
#395
Horst, Sabine: Tron. In: EPD Film 30. 2013. No. 11. [November] p. 28.
Description:
 On the representation of the computer in the film. 
Index:
 Lisberger, Steven 
 Tron (1982) 
 Technik: Computer ~ Technology: Computer 
#396
Horst, Sabine: Widerstand ist zwecklos. In: EPD Film 32. 2015. No. 8. [August] pp. 34-35.
Description:
 On an Frankfurt exhibition dedicated to the relation between computer games and film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Frankfurt/Main ~ Frankfurt on the Main 
#397
Horton, Robert: Star Wars: Enough a’ready. In: Film Comment 33. 1997. No. 3. [May/June] pp. 3-4.
Description:
 On the digital revised first three Star Wars films. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars (Filmreihe) 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
#398
Hughes, Kit: Ailing screens, viral video: Cinema’s digital ghosts in Kiyoshi Kurosawa’s Pulse. In: Film Criticism 36. 2011/2012. No. 2. [Winter] pp. 22-42.
Index:
 Kurosawa, Kiyoshi 
 Kairo (2001) 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Geister ~ Ghosts 
#399
Huhtamó, Erkki: Spookrijden door het universum. In: Andere Sinema 1995. No. 125. [?D] pp. 59-62.
Description:
 On films in which computer play a central role. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#400
Huschke, Roland: Die Computer-Crux. In: Cinema [Hamburg] 1996. No. 4(215). [?D] p. 44.
Description:
 On new developments in computer based animation technologies. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#401
Inanimate objects emote on screen. In: American Cinematographer 68. 1987. No. 5. [May] pp. 87-88.
Description:
 On computer generated animation techniques for the short film Luxo Jr.. 
Index:
 Lasseter, John 
 Reeves, William 
 Luxo Jr. (1986) 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#402
Irwin, William: Computers, caves, and oracles: Neo and Socrates. In: The Matrix and philosophy: Welcome to the desert of the real. Edited by William Irwin. - Chicago: Open Court 2002. pp. 5-15.
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Sokrates 
 Matrix, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Philosophie ~ Philosophy 
#403
Jackson, Aurelia: Disney’s Pixar: How Steve Jobs changed Hollywood. - Broomall, Pennsylvania: Mason Crest 2014. (= Wizards of technology.)
Index:
 Jobs, Steve 
 Pixar [Firma] ~ Pixar [Company] 
 Hollywood ~ Hollywood 
 Disney ~ Disney 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
#404
Janus, Ludwig: The Matrix: Individuationswege unter den Bedingungen hoch technisierter Computersimulationen und virtueller Weiten. In: Filmräume - Leinwandträume: Psychoanalytische Filminterpretationen. Hrsg. von Christine Popund AlfGerlach. - Gießen: Psychosozial-Verlag 2012. (= Imago.) pp. 111 ff.
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (Filmreihe) 
 Traum ~ Dreams 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Cyberspace ~ Cyberspace 
 Psychologie ~ Psychology 
#405
Jekubzik, Günter H.: Digital Days 2002: Zukunft animieren. In: Film-Dienst 55. 2002. No. 7. [March 26] p. 40.
Index:
 Utopie ~ Utopia 
 Technik: Computer ~ Technology: Computer 
 Festival ~ Festival 
 Animation ~ Animation 
#406
Jekubzik, Günter H.: Digitale ’99. In: Film-Dienst 52. 1999. No. 22. [October 28] p. 39.
Description:
 On the workshop festival. 
Index:
 Technik ~ Technology 
 Festival ~ Festival 
 Technik: Computer ~ Technology: Computer 
#407
Jekubzik, Günter H.: Kino aus dem Rechner: Digitale Postproduktion aus Deutschland. In: Film-Dienst 51. 1998. No. 14. [July 7] p. 35.
Description:
 Discusses, among others, the work of the Oberhausener trick company HDO. 
Index:
 Oberhausen ~ Oberhausen 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Deutschland ~ Germany 
 Animation ~ Animation 
 HDO (High Definition Oberhausen) ~ HDO (High Definition Oberhausen) 
#408
Jenkins, Henry: Quentin Tarantino’s Star Wars: Digital cinema, media convergence, and participatory culture. In: Myth, media, and culture in Star Wars: An anthology. Edited by Douglas Brode and Leah Deyneka. - Lanham, Maryland: Scarecrow Press 2012. p. ?P.
Index:
 Lucas, George 
 Tarantino, Quentin 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Mythologie ~ Mythology 
#409
Jenkins, Henry: Quentin Tarantino’s Star Wars? Digital cinema, media convergence, and participatory culture. In: Key readings in media today: Mass communication in contexts. Edited by Brooke Erin Duffy and Joseph Turow. - New York: Routledge 2009. p.?P.
Index:
 Tarantino, Quentin 
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#410
Jenkins, Henry: Quentin Tarantino’s Star Wars? Digital cinema, media convergence, and participatory culture. In: Media and cultural studies: Keyworks. Edited by Meenakshi Gigi Durham and Douglas M. Kellner. - Malden, Massachussetts: Blackwell 2001. (= Keyworks in cultural studies 2.) p. ?P.
Index:
 Tarantino, Quentin 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#411
Jenkins, Henry: Quentin Tarantino’s Star Wars? Digital cinema, media convergence, and participatory culture. In: Media and cultural studies: Keyworks. Edited by Meenakshi Gigi Durham and Douglas M. Kellner. Revised edition. - Malden, Massachussetts: Blackwell 2006. (= Keyworks in cultural studies 2.) p. ?P.
First edition:
 [2001] 
Index:
 Tarantino, Quentin 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#412
Jensen, Jeppe G.: Før og efter Tolkien: Fantasy-genren i skiftende medier. In: Kosmorama 49. 2003. No. 231. [Summer] pp. 62-77.
Description:
 On fantasy in various media, especially in literature, film and computer games, with emphasis on the Lord of the Rings series. 
Index:
 Tolkien, John Ronald Reuel 
 Jackson, Peter 
 Lord of the Rings (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Literatur ~ Literature 
 Fantasy ~ Fantasy 
 Lord of the Rings (Literatur ~ Literature) 
#413
Jernigan, Daniel K. / Chansavang, Anthony / Martin-Rall, Hannes / Hock-Soon, Seah / Lim, Darren / Johan, Henry: Aesthetic affordances: Computer animation and Wayang Kulit puppet theatre. In: Animation Practice 3. 2013. No. 1/2. [December] pp. 195-217.
Index:
 Theater ~ Theatre 
 Technik: Computer ~ Technology: Computer 
 Animation: Puppen ~ Animation: Puppets 
 Animation ~ Animation 
 Indonesien ~ Indonesia 
#414
Jetschin, Bernd: Hunderttausende von Komponenten: Digitale Bildgestaltung für Lauras Stern: Die Animationsfabrik in Ottensen. In: Filmecho/Filmwoche 63. 2009. No. 26. [June 26] Special Section: Animation Hamburg, p. IX.
Index:
 Rothkirch, Thilo 
 De Rycker, Piet 
 Lauras Stern und der geheimnisvolle Drache Nian (2009) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#415
Jetschin, Bernd: Leben aus dem Computer? In: Film & TV Kameramann 50. 2001. No. ?N. [July]. pp. 62-66.
Description:
 On Shrek by Andrew Adamson and Vicky Jenson. 
Index:
 Adamson, Andrew 
 Jenson, Vicky 
 Shrek (2001) 
 Technik: Computer ~ Technology: Computer 
#416
Jockenhövel, Jesko: Analogien zwischen frühen Farbfilmen und digitalem 3D. In: Raumdeutung: Zur Wiederkehr des 3D-Films. Hrsg. von Jan Diestelmeyer, Lisa Andergassen und Nora Werdich. - Bielefeld: Transcript 2012. (= Metabasis 9.) pp. 133 ff.
Index:
 Technik: Computer ~ Technology: Computer 
 3-D Films 
 Technik ~ Technology 
#417
Joel, William Joseph: A conceptual model for computer animation. - Syracuse, New York: Syracuse University, Ph.D. 1995. [Abstraxct in: Dissertation Abstracts International B 56. 1996. No. 9. (March) p. 4984.]
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#418
Johnston, Ian: Lexx - Dark Zone adventures: An ambitious mix of live action and computer animation. In: Cinefantastique 29. 1997. No. 1. [July] pp. 54-55.
Index:
 Lexx - The Dark Zone (TV) 
 Abenteuer ~ Adventure 
 Technik: Computer ~ Technology: Computer 
#419
Johnston, Nessa: Sounding decay in the digital age: "Audio-visions" of Decasia (2002) and Lyrical nitrate (1991). In: The music and sound of experimental film. Edited by Holly Rogers and Jeremy Barham. - New York: Oxford University Press 2017. p. ?P.
Index:
 Morrison, Bill 
 Delpeut, Peter 
 Decasia (2002) 
 Lyrisch Nitraat (1991) 
 Technik: Computer ~ Technology: Computer 
 Musik ~ Music 
 Experimentalfilme ~ Experimental Films 
#420
Jones, Alan: American Werewolf: Special effects. In: Cinefantastique 29. 1997. No. 6/7. [November] pp. 22-23.
Description:
 On new CGI special effects for Anthony Waller’s An American Werewolf in Paris. 
Index:
 Waller, Anthony 
 American Werewolf in Paris, An (1997) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#421
Jones, Alan: Judge Dredd: Special visual effects: Joss Williams sought effects solutions that avoided computer graphics. In: Cinefantastique 26. 1995. No. 5. [August] pp. 32-34.
Index:
 Cannon, Danny 
 Williams, Joss 
 Judge Dredd (1995) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#422
Jones, Alan: Sleepy Hollow: Director Tim Burton on his poetic ode to Hammer horror. In: Cinefantastique 31. 1999. No. 9. [December] pp. 16-27.
Description:
 Articles on the film by Tim Burton. Discusses, among others, the work of actor Casper Van Dien, of production designer Rick Heinrichs and the CGI effects by Jim Mitchell, Joss Williams and Kevin Yagher. 
Index:
 Burton, Tim 
 Van Dien, Casper 
 Heinrichs, Rick 
 Mitchell, Jim 
 Williams, Joss 
 Yagher, Kevin 
 Sleepy Hollow (1999) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Horror ~ Horror 
 Hammer [Firma] ~ Hammer [Company] 
#423
Jones, Alan: Space Truckers: Visual FX: British CGI company leaps to the big screen. In: Cinefantastique 28. 1997. No. 10. [April] pp. 24-25.
Index:
 Gordon, Stuart 
 Space Truckers (1996) 
 Großbritannien ~ Great Britain 
 Technik: Computer ~ Technology: Computer 
#424
Jones, Kent: Hollywood et la saga du numérique. In: Cahiers du Cinéma 1999. No. 537. [July/August] pp. 36-39.
Description:
 On the digital special effects for Star Wars Episode I - The Phantom Menace and The Matrix. 
Index:
 Lucas, George 
 Wachowski, Andy 
 Wachowski, Larry 
 Star Wars Episode I - The Phantom Menace (1999) 
 Matrix, The (1999) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
#425
Jones, Nick: Variation within stability: Digital 3D and film style. In: Cinema Journal 55. 2015. No. 1. [Fall] pp. 52-73.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 3-D Films 
#426
Jordan, Sean: Send in the Clones. In: Cinefantastique 36. 2004. No. 5. [October/November] pp. 32-39.
Description:
 On the digital special effects for George Lucas’s Star Wars Episode III - Revenge of the Sith. Discusses especially the work of animator Genndy Tartakovsky. 
Index:
 Lucas, George 
 Lucas, George 
 Tartakovsky, Genndy 
 Star Wars (Filmreihe) 
 Star Wars Episode III - Revenge of the Sith (2005) 
 Animation ~ Animation 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#427
Josephson, Hal: Special FX for Lord of the Rings. In: Metro 2002. No. 131/132. [Summer] pp. 60-65.
Description:
 On the special effects by New Zealand companies "Weta Digital" and "Weta Workshop" for Peter Jackson’s Lord of the Rings: The Fellowship of the Ring. 
Index:
 Jackson, Peter 
 Lord of the Rings, The: The Fellowship of the Ring (2001) 
 Weta [Firma] ~ Weta [Company] 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Neuseeland ~ New Zealand 
#428
Joslin, Abby: Digital cinematography: Lighting & rendering the look of Jurassic Park. In: On Production and Post-Production 2. 1993. No. 7. [?D] pp. 56 ff.
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Kamera ~ Technology: Camera 
 Technik: Computer ~ Technology: Computer 
#429
Joslin, Abby: Stop-motion overpowered by Jurassic Park computer dinosaurs. In: On Production and Post-Production 2. 1993. No. 6. [?D] pp. 56 ff.
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Computer ~ Technology: Computer 
 Dinosaurier ~ Dinosaurs 
#430
Jullier, Laurent: L’ère numérique: Vers l’évanescence du trucage. In: "1895" 1999. No. 27. [September] pp. 113-119.
Description:
 On the importance of digital technology for special effects. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#431
Kadner, Noah: Lynch goes digital with Inland Empire. In: American Cinematographer 88. 2007. No. 4. [April] pp. 116-123.
Index:
 Lynch, David 
 Inland Empire (2006) 
 Technik: Computer ~ Technology: Computer 
#432
Kallay, Jasmina: Rise of the machines. In: Film Ireland 2007. No. 115. [March/April] pp. 22-23.
Description:
 On computer animation and the role of compter games aesthetics for low budget filmmaking. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#433
Kanyuk, Paul: Brain Springs: Fast physics for large crowds in WALL-E. In: IEEE Computer Graphics & Applications 29. 2009. No. 4. [July/August] pp. 19-25.
Description:
 On the digital special effects for Pixars animated feature. 
Index:
 Stanton, Andrew 
 WALL-E (2008) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
#434
Kaplan, Anna L.: Star Trek: Deep Space Nine. In: Cinefantastique 30. 1998. No. 9/10. [November] pp. 32-111.
Description:
 Articles on the TV series. Discusses, among others, the work of actors Colm Meaney, Rene Auberjonois, Terry Farrell, Nana Visitor, Avery Brooks, Jeffrey Combs, Cirroc Lofton, Jeri Ryan, Robert Beltran, Robert Picardo, Roxann Dawson and Tim Russ, the CGI special effects by Gary Hutzel, David Stipes, Dan Curry, Mitch Suskin and Ronald B. Moore, on single motifs like racism and on single episodes of the series. Includes an episode guide. 
Index:
 Meaney, Colm 
 Auberjonois, Rene 
 Farrell, Terry 
 Visitor, Nana 
 Brooks, Avery 
 Combs, Jeffrey 
 Lofton, Cirroc 
 Ryan, Jeri 
 Beltran, Robert 
 Dawson, Roxann 
 Russ, Tim 
 Hutzel, Gary 
 Stipes, David 
 Curry, Dan 
 Suskin, Mitch 
 Moore, Ronald B. 
 Star Trek - Deep Space Nine (TV) 
 Ethnie ~ Ethnicity 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Fernsehen ~ Television 
 Technik: Computer ~ Technology: Computer 
#435
Kaplan, Anna L.: Star Trek Voyager. In: Cinefantastique 29. 1997. No. 6/7. [November] pp. 82-95, 97-101, 103-113.
Description:
 Articles on the TV series. Discusses, among others, the work of Jeri Taylor, Kate Mulgrew, Ken Biller, Robert Picardo, Robert Beltran, Ronald B. Moore, Tim Russ, Robert Duncan McNeill, Dan Curry and the CGI special effects. Includes an episode guide. 
Index:
 Taylor, Jeri 
 Mulgrew, Kate 
 Biller, Ken 
 Picardo, Robert 
 Beltran, Robert 
 Moore, Ronald B. 
 Russ, Tim 
 McNeill, Robert Duncan 
 Curry, Dan 
 Star Trek - Voyager (TV) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Fernsehen ~ Television 
 Technik: Computer ~ Technology: Computer 
#436
Kaplan, Anna L.: Star Trek Voyager. In: Cinefantastique 31. 2000. No. 11. [April] pp. 22-55.
Description:
 Articles on the TV series. Discusses, among others, the work of actors Jeri Ryan, Robert Picardo, Roxann Dawson, Tim Russ, Garrett Wang, Robert Duncan McNeill and John Savage, the work of Gene Roddenberry, of producer Brannon Braga, the CGI special effects by Ron Moore and Mitch Suskin and single episodes of the series. Includes an episode guide of the 5th season. 
Index:
 Ryan, Jeri 
 Picardo, Robert 
 Dawson, Roxann 
 Russ, Tim 
 Wang, Garrett 
 McNeill, Robert Duncan 
 Savage, John 
 Roddenberry, Eugene Wesley [Pseudonym: Roddenberry, Gene] 
 Braga, Brannon 
 Moore, Ron 
 Suskin, Mitch 
 Star Trek - Voyager (TV) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Fernsehen ~ Television 
 Technik: Computer ~ Technology: Computer 
#437
Karceva, E.: Zivee vseh zivyh, ili komp’juter v kino. In: Iskusstvo Kino 1994. No. 8. [August] pp. 33-36.
Description:
 On computer generated special effekts in film, especially in Jurassic Park. 
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#438
Kaufman, Debra: Hybrid digital / opticals are a first. In: American Cinematographer 78. 1997. No. 3. [March] pp. 14 ff.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#439
Kaufman, Debra: SPI makes digital Contact. In: American Cinematographer 78. 1997. No. 7. [July] pp. 58-59.
Index:
 Zemeckis, Robert 
 Contact (1997) 
 Technik: Computer ~ Technology: Computer 
#440
Kaufman, Debra: Warner Digital creates glacial gales. In: American Cinematographer 78. 1997. No. 7. [July] pp. 38-39.
Description:
 On the special effects for Joel Schumacher’s Batman & Robin. 
Index:
 Schumacher, Joel 
 Batman & Robin (1997) 
 Technik: Computer ~ Technology: Computer 
 Warner Bros. ~ Warner Bros. 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#441
Kawin, Bruce: Three endings. In: Film Quarterly 65. 2011. No. 1. [Fall] pp. 14-16.
Description:
 On computer generated special effects in recent cinema. Discusses especially James Cameron’s Avatar, Christopher Nolan’s Inception and Werner Herzog’s Cave of Forgotten Dreams. 
Index:
 Cameron, James 
 Nolan, Christopher 
 Herzog, Werner 
 Avatar (2009) 
 Inception (2010) 
 Cave of Forgotten Dreams (2010) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#442
Kehr, Dave: For its latest adaption, A Christmas Carol gets a digital makeover. In: International Herald Tribune, November 3, 2009. pp. 10-11.
Index:
 Zemeckis, Robert 
 Christmas Carol, A / Disney’s A Christmas Carol (2009) 
 Technik: Computer ~ Technology: Computer 
#443
Kerda, Stefan: Die künstlerischen Möglichkeiten der 3D-Computeranimation. - Potsdam: Hochschule für Film und Fernsehen "Konrad Wolf", Fachrichtung Animation, Diplom-Arbeit 1993.
Index:
 3-D Films 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Kunst ~ Arts, The 
 Animation ~ Animation 
#444
Kerlow, Isaac Victor: The art of 3-D computer animation and imaging. Second edition. - ?O: John Wiley & Sons ?J (2000).
Reviews:
 Zone, Ray: [untitled] In: American Cinematographer 81. 2000. No. 9. [September] p. 163. 
Index:
 3-D Films 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#445
Kevorkian, Martin: Computers with color monitors: Disembodied black screen images, 1988-1996. In: American Quarterly 51. 1999. No. 2. [?D] pp. 283-310.
Description:
 Discusses, among others, James Cameron’s Terminator II - Judgement Day and Steven Spielberg’s Jurassic Park. 
Index:
 Cameron, James 
 Spielberg, Steven 
 Terminator II - Judgement Day (1991) 
 Jurassic Park (1993) 
 Technik: Computer ~ Technology: Computer 
#446
Kim, Jihoon: Digital and postdigital 3D animation in the contemporary Chinese art scene: Miao Xiaochun and Lu Yang. In: Journal of Chinese Cinemas 11. 2017. No. 3. [November] pp. 227-242.
Index:
 Miao Xiaochun 
 Lü Yang 
 Technik: Computer ~ Technology: Computer 
 3-D Films 
 China ~ China 
 Animation ~ Animation 
#447
Kimber, Gary: Omnibus Computer Graphics. In: Cinefantastique 17. 1987. No. 3/4. [June] p. 18.
Description:
 On the computer animation company. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#448
Kimmel, Daniel: Star Wars primed for second bigscreen life. In: Variety 366. 1997. No. 1. [February 3] p. 43.
Description:
 On the digital restored first Star Wars film. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#449
Kinder, Marsha: Hot spots, avatars, and narrative fields forever: Buñuel’s legacy for new digital media and interactive database narrative. In: Film Quarterly 55. 2002. No. 4. [Summer] pp. 2-15.
Index:
 Buñuel, Luis 
 Technik: Computer ~ Technology: Computer 
#450
Kirby, David A.: A new techno-mythology for a new age: The production history of The Lawnmower Man. In: Science fiction and computing: Essays on interlinked domains. Edited by David L. Ferro and Eric G. Swedin. - Jefferson, North Carolina; London: McFarland 2011. pp. 214-229.
Index:
 Leonard, Brett 
 Lawnmower Man, The (1992) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
 Mythologie ~ Mythology 
#451
Kirchner, Andreas: Painting in time: On the use of digital visual effects in Melancholia (2011). In: The apocalypse in film: Dystopias, disasters, and other visions about the end of the world. Edited by Karen A. Ritzenhoff and Angela Krewani. - Lanham, Maryland; Plymouth: Rowman & Littlefield 2015. p. 191 ff.
Index:
 von Trier, Lars 
 Melancholia (2011) 
 Utopie ~ Utopia 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Religion: Apokalypse ~ Religion: Apocalypse 
 Kunst ~ Arts, The 
 Katastrophen ~ Disasters 
#452
Kirkeby, M.: Computer graphics: Is there life after Tron? In: American Film 8. 1983. No. 4. [?D] pp. 42-45.
Index:
 Lisberger, Steven 
 Tron (1982) 
 Technik: Computer ~ Technology: Computer 
#453
Kirkland, Ewan: Children’s media and modernity: Film, television and digital games. - Oxford; Bern: Peter Lang 2017.
Description:
 Discusses, among others, the Wallace and Gromit films and tv series as well as the Teletubbies. 
Index:
 Wallace and Gromit (Filmreihe) 
 Teletubbies (TV) 
 Technik: Computer ~ Technology: Computer 
 Jugend ~ Youth 
 Fernsehen ~ Television 
#454
Kirkpatrick, Graeme: Between art and gameness: Critical theory and computer game aesthetics. In: Thesis Eleven 89. 2007. No. 1. [May] pp. 74-93.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#455
Kirksæther, Jørgen: Have gun, will travel: And proud of it. In: Z Filmtidsskrift ?G. 1999. No. ?N(67). [?D] pp. 23-25.
Description:
 On computer game character Lara Croft and her representation in film and other media. 
Index:
 Lara Croft ~ Lara Croft 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#456
Klein, Thomas: Blaue Körperwunder: Kino und Leiblichkeit im digitalen Zeitalter. In: Film-Dienst 63. 2010. No. 10. [May 13] pp. 6-9.
Description:
 Discusses especially the representation of the human body in James Cameron’s Avatar. 
Index:
 Wunder ~ Miracles 
 Technik: Computer ~ Technology: Computer 
 Körper ~ Bodies 
#457
Kleiner, Felicitas: Assassin’s Creed: 3D-Zirkeltraining nach Computerspielvorlage. In: Film-Dienst 70. 2017. No. 1. [January 5] p. 51.
Index:
 Kurzel, Justin 
 Assassin’s Creed (2016) 
 Technik: Computer ~ Technology: Computer 
 3-D Films 
#458
Kling, B.: Wege in synthetische Bilderwelten. In: Filmfaust ?G. 1986. No. 54. [?D] pp. 44-49.
Description:
 On the usage of computer technology for creating animated films. 
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#459
Koc, Aysegul: Interview with R. Bruce Elder. In: Cineaction 2003. No. 61. [February] pp. 34-39.
Description:
 The Canadian animator on the importance of computer animation for his work. 
Index:
 Elder, R. Bruce 
 Technik: Computer ~ Technology: Computer 
 Kanada ~ Canada 
 Experimentalfilme ~ Experimental Films 
 Animation ~ Animation 
#460
Kohlmann, Klaus: Der computeranimierte Spielfilm: Forschungen zur Inszeniernng und Klassifizierung des 3-D-Computer-Trickfilms. - Bielefeld: Transcript Film 2007.
Reviews:
 Kuzina, Matthias: Digitalität im Kino. In: Medienwissenschaft 2007. No. 4. pp. 428-430. 
Index:
 Technik: Computer ~ Technology: Computer 
 3-D Films 
 Animation ~ Animation 
#461
Kohlmann, Klaus: Der computeranimierte Spielfilm: Forschungen zur Inszenierung und Klassifizierung des 3-D-Computer-Trickfilms. - Köln: Universität Köln, Dissertation ?J (2007).
Index:
 Technik: Computer ~ Technology: Computer 
 3-D Films 
 Animation ~ Animation 
#462
Kolesnikov-Jessop, Sonia: Martial arts with a digital twist. In: International Herald Tribune, December 8, 2009. p. 19.
Description:
 On The Storm Warriors (Fung wan II) by Oxide Pang Chun and Danny Pang. 
Index:
 Oxide Pang Chun 
 Pang, Danny 
 Fung wan II (2009) 
 Technik: Computer ~ Technology: Computer 
 Martial Art ~ Martial Art 
#463
Kothenschulte, Daniel: Die Rückkehr der Jedi-Ritter: Digitale Radikalkur für die Star Wars-Trilogie. In: Film-Dienst 50. 1997. No. 7. [April 1] pp. 7-9.
Description:
 On the digital renovation of the first three Star Wars films. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars (Filmreihe) 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Technik: Computer ~ Technology: Computer 
 Ritter ~ Knights 
 Star Wars ~ Star Wars 
#464
Kothenschulte, Daniel: King Kong und Piranesi: 3. Kölner "Digitale". In: Film-Dienst 49. 1996. No. 22. [October 22] pp. 8-9.
Index:
 Technik: Computer ~ Technology: Computer 
 King Kong ~ King Kong 
 Festival ~ Festival 
 Köln ~ Cologne 
#465
Kothenschulte, Daniel: Radikaler Weltentwurf: Disney’s Pinocchio in digitaler Restaurierung. In: Film-Dienst 47. 1994. No. 17. [August 16] pp. 38-40.
Index:
 Luske, Hamilton 
 Sharpsteen, Ben 
 Pinocchio (1940) 
 Technik: Computer ~ Technology: Computer 
 Disney ~ Disney 
#466
Krohn, Bill: Le travail du cinéaste: Entretien avec John Carpenter. In: Cahiers du Cinéma 1996. No. 503. [June] pp. 104-107.
Description:
 Especially on the usage of digital effects in Carpenter’s Filmen. 
Index:
 Carpenter, John 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#467
Krzywinska, Tanya: Hands-on horror. In: Spectator 22. 2002. No. 2. [Fall] p. 12-23.
Description:
 On the relation between horror film and computer games. 
Index:
 Technik: Computer ~ Technology: Computer 
 Horror ~ Horror 
#468
Kuhn, Martin: Schöne neue Medienwelt: 1.: Hollywood im Homecomputer. In: Moviestar 3. 1995. No. 13. [?D] pp. 66-67, 70.
Description:
 On computer games based on fantastic Hollywood movies. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
#469
Kühn, Detlef: Der Polarexpress: Ein Weihnachtsfilm, in neuer Computeranimation gedreht. In: EPD Film 21. 2004. No. 12. [December] p. 39.
Description:
 On Robert Zemeckis’s The Polar Express. 
Index:
 Zemeckis, Robert 
 Polar Express, The (2004) 
 Weihnachten ~ Christmas 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#470
Kühn, Detlef: Stuart Little: Robert Minkoff zaubert eine Maus aus dem Computer. In: EPD Film 17. 2000. No. 5. [May] pp. 48-49.
Index:
 Minkoff, Rob 
 Stuart Little (1999) 
 Technik: Computer ~ Technology: Computer 
#471
Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000.
Reviews:
 Löser, Claus: [untitled] In: Film-Dienst 54. 2001. No. 3. [January 30] p. 42. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#472
Kurpanek, Carsten: Deus ex Machinima: Wie Tüftler Computerspiele in Filme verwandeln. In: EPD Film 22. 2005. No. 2. [February] pp. 14-15.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#473
Kurpanek, Carsten: Film ist nicht gleich Film: Digitale Aufnahmetechnik: Der Tod des Zelluloid? In: EPD Film 22. 2005. No. 8. [August] pp. 30-35.
Description:
 Discusses also some fantastic films, among them Sin City. 
Index:
 Miller, Frank 
 Rodriguez, Robert 
 Tarantino, Quentin 
 Sin City / Frank Miller’s Sin City (2005) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#474
Kutzera, Dale: Digital effects. In: Cinefex 1994. No. 57. [March] p. ?P.
Description:
 On the special effects for Barry Sonnenfeld’s The Addams Family and Addams Family Values. 
Index:
 Sonnenfeld, Barry 
 Addams Family, The (1991) 
 Addams Family Values (1993) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#475
Kutzera, Dale: Sinbad: Beyond the Veil of Mists: The $20 million CGI animated fantasy heads direct-to-video. In: Cinefantastique 32. 2000. No. 4/5. [December] pp. 112-115.
Index:
 Ricks, Evan 
 Sinbad: Beyond the Veil of Mists (2000) 
 Video ~ Video 
 Fantasy ~ Fantasy 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#476
Kutzera, Dale: Star Trek - Deep Space Nine: Compositing special effects: Pasific Ocean post on the art of digital paint and animation. In: Cinefantastique 28. 1996. No. 4/5. [November] pp. 64-67.
Index:
 Star Trek - Deep Space Nine (TV) 
 Technik: Computer ~ Technology: Computer 
 Musik ~ Music 
 Meer ~ Sea 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Kunst ~ Arts, The 
 Animation ~ Animation 
#477
Kuznecov, Sergej: Zvezdnye vojny na poroge novogo veka. In: Iskusstvo Kino 1999. No. 12. [December] pp. 70-77.
Description:
 On the digital renovation of the Star Wars trilogy. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#478
Kuznecov, Sergej [et al.]: V setjah Interneta. In: Iskusstvo Kino 1996. No. 7. [?D] pp. 60-71.
Description:
 On computers in film. Discusses, among others, Iain Softley’s Hackers and Kathryn Bigelow’s Strange Days. 
Index:
 Softley, Iain 
 Bigelow, Kathryn 
 Hackers (1995) 
 Strange Days (1995) 
 Internet ~ Internet 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#479
Lacasse, Germain: La postmodernité: Fragmentation des corps et synthèse des images. In: Cinémas 7. 1996. No. 1/2. [Autumn] pp. 167-184.
Description:
 On the fragmentation of the body and its digital restoration als a basic motif in postmodern film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Postmoderne ~ Postmodern 
 Körper ~ Bodies 
#480
Lagane, Christophe: Cinéma et numérique: L’inévitable mariage. In: Cinéma [Paris] 1997. No. 583. [?D] pp. 18-22.
Description:
 On the increasing importance of computer generated animations for contemporary film production. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#481
Laine, Tarja: Digitaalispektaakkelin estetiikka ja politikka. In: Filmihullu 1996. No. 5. [?D] pp. 8-9.
Description:
 On the digital special effects for Jurassic Park. 
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#482
Lally, Kevin: T2 blows away competition in 6-track digital engagements. In: Film Journal 94. 1991. No. ?N. [September] p. 21.
Index:
 Cameron, James 
 Terminator II - Judgement Day (1991) 
 Technik: Computer ~ Technology: Computer 
#483
Lam, Sui Kwong Sunny: The Impact of digitalization on cinematic aesthetics and the "spectrum of cultural representations": The case of Hong Kong. - Hong Kong: The Chinese University of Hong Kong, Ph.D. 2011. [Abstract in: Dissertation Abstracts International A 73. 2012. No. 6. (December).]
Index:
 Technik: Computer ~ Technology: Computer 
 Hongkong ~ Hong Kong 
#484
LaMarre, Thomas: The first time as farce: Digital animation and the repetition of cinema. In: Cinema anime: Critical engagements with Japanese animation. Edited by Steven T. Brown. - New York: Palgrave Macmillan 2006. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Japan ~ Japan 
 Animation ~ Animation 
 Animation: Comics ~ Animation: Comics 
#485
Lasseter, John / Lindner, James / Price, Tina / Rosendahl, Carl: Computers, new technology and animation. In: Animation: Art & industry. Edited by Maureen Furniss. - Herts: John Libbey / Bloomington, Indiana: Indiana University Press 2007. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Kunst ~ Arts, The 
 Animation ~ Animation 
#486
Latham, William / Todd, Stephen: Evolutionary art and computers. - London: Academic Press / London: Harcourt Brace Jovanovich 1992.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#487
Lavender-Smith, Jordan: The new reflexivity: Puzzle films, found footage, and cinematic narration in the digital age. - New York: City University of New York, Ph.D. 2016. [Abstract in: Dissertation Abstracts International A 77. ?J. No. 7. [?D]]
Description:
 Discusses especially M. Night Shyamalan’s The Sixth Sense and The Blair Witch Project by Daniel Myrick and Eduardo Sanchez. 
Index:
 Shyamalan, M. Night 
 Myrick, Daniel 
 Sanchez, Eduardo 
 Sixth Sense, The (1999) 
 Blair Witch Project, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#488
Lawrenson, Edward: Devils in detail. In: Sight and Sound NS 12. 2002. No. 7. [July] p. 22.
Description:
 On the CGI effects for George Lucas’s Star Wars Episode II - Attack of the Clones. 
Index:
 Lucas, George 
 Star Wars Episode II - Attack of the Clones (2002) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#489
Le Grice, Malcom: Experimental cinema in the digital age. - London: British Film Institute 2002.
Reviews:
 De Bruyn, Dirk: [untitled] In: Metro 2003. No. 138. [?D] pp. 202-203. 
 Small, Edward S.: Beyond abstract film. In: Film-Philosophy 7. 2003. No. 50. [December] p. ?P. 
 Urdis, Jan: [untitled] In: New Cinemas 1. 2002. No. 2. [?D] pp. 130-132. 
Index:
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#490
Ledesma, Eduardo: The historic avant-garde, the neo-avant-garde and the digital age: Experimental visual-textual forms in the Luso-Hispanic world. - Cambridge, Massachusetts: Harvard University, Ph.D. 2012. [Abstract in: Dissertation Abstracts International A 73. 2013. No. 11. (May).]
Index:
 Technik: Computer ~ Technology: Computer 
 Spanien ~ Spain 
 Experimentalfilme ~ Experimental Films 
#491
Lee, Nora: Computer animation comes of age. In: American Cinematographer 70. 1989. No. 10. [October] pp. 78-87.
Description:
 William Reeves and Esben Ostby on the special effects for John Lasseter’s Tin Toy. 
Index:
 Lasseter, John 
 Reeves, William 
 Ostby, Esben 
 Tin Toy (1988) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#492
Lee, Nora: Computer animation demystified, part II. In: American Cinematographer 70. 1989. No. 11. [November] pp. 98-106.
Description:
 On the special effects for John Lasseter’s Tin Toy. 
Index:
 Lasseter, John 
 Tin Toy (1988) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#493
Lee, Vivian: Virtual bodies, flying objects: The digital imaginary in contemporary martial arts films. In: Journal of Chinese Cinemas 1. 2007. No. 1. [?D] pp. 9-26.
Index:
 Technik: Computer ~ Technology: Computer 
 Martial Art ~ Martial Art 
 Körper ~ Bodies 
 Cyberspace ~ Cyberspace 
#494
Legare, Patrick: Flubber: Disney updates The Absent-Minded Professor, with CGI FX. In: Cinefantastique 29. 1997. No. 8. [December] pp. 10-11.
Index:
 Mayfield, Les 
 Stevenson, Robert 
 Flubber (1997) 
 Absent Minded Professor, The (1961) 
 Disney ~ Disney 
 Technik: Computer ~ Technology: Computer 
#495
LeGrice, Malcolm: Experimental cinema in the digital age. - London: British Film Institute 2001.
Index:
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#496
Lehmann, Ann-Sophie: In der Ratte: Der Körper als immersiver Ort in 3D-Computeranimationsfilmen. In: Montage/AV 17. 2008. No. 2. p. ?P.
Description:
 Discusses especially Ratatouille by Brad Bird and Jan Pinkava as well as John Lasseter’s Toy Story. 
Index:
 Bird, Brad 
 Pinkava, Jan 
 Lasseter, John 
 Ratatouille (2007) 
 Toy Story (1995) 
 Technik: Computer ~ Technology: Computer 
 Ratten ~ Rats 
 Körper ~ Bodies 
 3-D Films 
 Animation ~ Animation 
#497
Leitch, Thomas M.: Post-literary adaptation. In: Post Script 23. 2004. No. 3. [Summer] pp. 99-117.
Description:
 On filmic adaptions of comic strips, video and computer games. 
Index:
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Animation: Comics ~ Animation: Comics 
 Animation ~ Animation 
#498
Lemieux, Philippe: Les prouesses et les tâtonnements de l’animation numérique. In: Ciné-Bulles 20. 2002. No. 1. [Winter] pp. 58-61.
Description:
 On the history of digital animation. 
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#499
Leonard, Chris: DTS bows with Jurassic Park; Dinosaurs to rampage in digital. In: Film Journal 96. 1993. No. ?N. [June] p. 79.
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Computer ~ Technology: Computer 
 Dinosaurier ~ Dinosaurs 
#500
Levin, S.: Pygmalion tries again for Weird Science. In: American Cinematographer 66. 1985. No. 12. [December] pp. 93-94, 96.
Description:
 On the computer generated special effects for the film. 
Index:
 Hughes, John 
 Weird Science (1985) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#501
Lewell, J.: The coming of Tron. In: Films and Filming ?G. 1982. No. ?N(337). [?D] pp. 11-14.
Description:
 On the computer generated special effects for the film. 
Index:
 Lisberger, Steven 
 Tron (1982) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#502
Liberti, Fabrizio: Magia re-staurata. In: Cineforum 37. 1997. No. ?N(363). [April] pp. 12-13.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Magie ~ Magic 
#503
Liebe, Michael: Digital Me. In: EPD Film 26. 2009. No. 12. [December] pp. 34-37.
Description:
 On the avatar in film and in computer games. Discusses especially James Cameron’s Avatar. 
Index:
 Cameron, James 
 Avatar (2009) 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#504
Lieser, Wolf: Digital art: Neue Wege in der Kunst. - Potsdam: H. F. Ullmann 2010.
Index:
 Technik: Computer ~ Technology: Computer 
 Kunst ~ Arts, The 
 Experimentalfilme ~ Experimental Films 
 Animation ~ Animation 
#505
Lochner, David: Storytelling in virtuellen Welten. - Konstanz: UVK Verlagsgesellschaft 2014. (= Praxis Film 69.)
Index:
 Cyberspace ~ Cyberspace 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#506
Lockman, Darcy: Computer animation. - New York: Benchmark Books 2001. (= Kaleidoscope.)
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#507
Löhndorf, Marion: Dungeons and Dragons: Märchengestalten agieren in einer computeranimierten Pappkulisse. In: EPD Film 18. 2001. No. 4. [April] p. 43.
Index:
 Solomon, Courtney 
 Dungeons and Dragons (2000) 
 Technik: Computer ~ Technology: Computer 
 Märchen ~ Fairy Tales 
 Animation ~ Animation 
#508
Lokotsch, Stephan / Orlin, Scott / Stahl, Eric: Die Meister der digitalen Magie. In: Cinema [Hamburg] 1994. No. 12(199). [?D] pp. 51-54.
Description:
 On the special effects company "Industrial Light & Magic" and their digital animations for Charles Russell’s The Mask. 
Index:
 Russell, Charles 
 Mask, The (1994) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Magie ~ Magic 
 Technik: Computer ~ Technology: Computer 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik ~ Technology 
 Animation ~ Animation 
#509
Longo, Regina: Kristin Whissel talks about spectacular digital effects: CGI and contemporary cinema. In: Film Quarterly 68. 2014. No. 1. [Fall] p. 83-86.
Index:
 Whissel, Kristin 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#510
Loren, Christalene: Video hell. In: Cinefex 1992. No. 52. [November] pp. 17-18.
Description:
 On the computer generated special effects for Stay Tunded. 
Index:
 Hyams, Peter 
 Stay Tuned (1992) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
#511
Lotter, J. C.: Die synthetische Kamera. In: Filmfaust ?G. 1986. No. 55. [?D] pp. 48-53.
Description:
 On the use of computers in animated films. 
Index:
 Technik: Kamera ~ Technology: Camera 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#512
Lowenstein, Adam.: Dreaming of cinema: Spectatorship, surrealism, and the age of digital media. - New York: Columbia University Press 2015. (= Film and culture.)
Index:
 Traum ~ Dreams 
 Technik: Computer ~ Technology: Computer 
 Surrealismus ~ Surrealism 
#513
Lowenstein, Adam: Enlarged spectatorship from realism to surrealism: Bazin, Barthes, and the (digital) sweet hereafter. In: Lowenstein, Adam.: Dreaming of cinema: Spectatorship, surrealism, and the age of digital media. - New York: Columbia University Press 2015. (= Film and culture.) p. ?P.
Index:
 Bazin, André 
 Barthes, Roland 
 Traum ~ Dreams 
 Technik: Computer ~ Technology: Computer 
 Surrealismus ~ Surrealism 
#514
Lowenstein, Adam: Globalized spectatorship ring around the superflat global village: J-horror between Japan and America. In: Lowenstein, Adam.: Dreaming of cinema: Spectatorship, surrealism, and the age of digital media. - New York: Columbia University Press 2015. (= Film and culture.) p. ?P.
Index:
 USA (United States of America) ~ USA (United States of America) 
 Traum ~ Dreams 
 Technik: Computer ~ Technology: Computer 
 Surrealismus ~ Surrealism 
 Japan ~ Japan 
 Horror ~ Horror 
 Globalisierung ~ Globalization 
#515
Lowenstein, Adam: Interactive spectatorship gaming, mimicry, and art cinema: Between Un chien andalou and ExistenZ. In: Lowenstein, Adam.: Dreaming of cinema: Spectatorship, surrealism, and the age of digital media. - New York: Columbia University Press 2015. (= Film and culture.) p. ?P.
Index:
 Buñuel, Luis 
 Cronenberg, David 
 chien andalou, Un (1928) 
 eXistenZ (1998) 
 Traum ~ Dreams 
 Technik: Computer ~ Technology: Computer 
 Surrealismus ~ Surrealism 
#516
Lupton, Catherine: Shock of the old: Chris Marker and new technology. In: Film Comment 39. 2003. No. 3. [May/June] pp. 42-45.
Description:
 Interview with experimental filmmaker Chris Marker on the meaning of digital technology for his work. 
Index:
 Marker, Chris 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
 Angst ~ Fear 
#517
Lutz, Andrea: Digitale Bilder und ästhetische Bildung: Analyse und theoretische Reflexion des digital bildgebenden Verfahrens "Morphing". - Lüneburg: Universität Lüneburg, Dissertation 1999.
Description:
 Discusses, as an example, the use of the morphing technique in James Cameron’s Terminator II - Judgement Day. 
Index:
 Cameron, James 
 Terminator II - Judgement Day (1991) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#518
Lyons, Michael: CGI goes from supporting player to lead. In: Cinefantastique 27. 1996. No. 8. [April] p. 49.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#519
Lyons, Mike: Cyber-cinema: A brief look at the (still ongoing) history of CGI effects. In: Cinefantastique 28. 1997. No. 8. [February] pp. 40-43, 62.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 Cyberspace ~ Cyberspace 
 Technik: Computer ~ Technology: Computer 
#520
Lyons, Mike: Dinosaur: Disney’s computer animation stunner, but will audiences buy talking dinosaurs? In: Cinefantastique 31/32. 2000. No. 12/1. [June] p. 11.
Index:
 Leighton, Eric 
 Zondag, Ralph 
 Dinosaur (2000) 
 Technik: Computer ~ Technology: Computer 
 Disney ~ Disney 
 Dinosaurier ~ Dinosaurs 
 Animation ~ Animation 
#521
Lyons, Mike: Doctor Dolittle: Eddie Murphy talks to the animals with help from mechanical and CGI effects. In: Cinefantastique 30. 1998. No. 3. [July] pp. 14-15.
Index:
 Thomas, Betty 
 Murphy, Eddie 
 Dr. Dolittle (1998) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Tiere ~ Animals 
 Technik: Computer ~ Technology: Computer 
#522
Lyons, Mike: Hercules: Computerized visual effects: Using CGI to animate the many-headed hydra. In: Cinefantastique 28. 1997. No. 12. [June] pp. 24-25.
Index:
 Clements, Ron 
 Musker, John 
 Hercules (1997) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
 Technik: Computer ~ Technology: Computer 
#523
MacDonald, Matthew J.: Blade: Going for the jugular. In: Cinefex 1998. No. 75. [October] pp. 27-30, 121-124.
Description:
 On the computer generated special effects for the film by Stephen Norrington. 
Index:
 Norrington, Stephen 
 Blade (1998) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#524
Magid, Ron: A digital who’s who. In: American Cinematographer 81. 2000. No. 11. [November] pp. 46-47.
Description:
 On the special effects for Ron Howard’s How the Grinch Stole Christmas. 
Index:
 Howard, Ron 
 How the Grinch Stole Christmas (2000) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#525
Magid, Ron: A large digital star. In: American Cinematographer 86. 2005. No. 12. [December] pp. 50-51.
Description:
 On the special effects for Peter Jackson’s King Kong. 
Index:
 Jackson, Peter 
 King Kong (2005) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#526
Magid, Ron: A new-age armada. In: American Cinematographer 80. 1999. No. 9. [September] pp. 106-117.
Description:
 On the digital special effects for George Lucas’s Star Wars Episode I - The Phantom Menace. 
Index:
 Lucas, George 
 Star Wars Episode I - The Phantom Menace (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#527
Magid, Ron: Amazing special effects. In: American Cinematographer 77. 1996. No. 8. [August] pp. 30-36.
Description:
 On Ben Burtt’s documentary Special Effects: Anything Can Happen. Discusses especially the work of the FX company NOVA and the digital restoration of the "King Kong" character. 
Index:
 Burtt, Ben 
 Special Effects: Anything Can Happen (1996) 
 Dokumentarfilm ~ Documentary Film 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 King Kong ~ King Kong 
 NOVA [Firma] ~ NOVA [Company] 
 Technik ~ Technology 
#528
Magid, Ron: An expanded universe. In: American Cinematographer 78. 1997. No. 2. [February] pp. 60-70.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
#529
Magid, Ron: CG Star turns. In: American Cinematographer 80. 1999. No. 9. [September] pp. 94-105.
Description:
 On the digital special effects for George Lucas’s Star Wars Episode I - The Phantom Menace. 
Index:
 Lucas, George 
 Star Wars Episode I - The Phantom Menace (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#530
Magid, Ron: CGI spearheads brave new world of special effects. In: American Cinematographer 74. 1993. No. 12. [December] pp. 26-28, 30, 32.
Description:
 On the company’s computer generated special effects. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#531
Magid, Ron: Effecting an Insurrection. In: American Cinematographer 80. 1999. No. 1. [January] pp. 40-46.
Description:
 On the digital special effects for Star Trek - Insurrection. 
Index:
 Frakes, Jonathan 
 Star Trek - Insurrection (1998) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#532
Magid, Ron: George Lucas: Past, present and future. In: American Cinematographer 78. 1997. No. 2. [February] pp. 48-54.
Description:
 Interview with the director on the importance of digital special effects for the cinema. 
Index:
 Lucas, George 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Utopie ~ Utopia 
#533
Magid, Ron: Giant steps. In: American Cinematographer 81. 2000. No. 7. [July] pp. 78-91.
Description:
 On the digital special effects for Dinosaur. 
Index:
 Leighton, Eric 
 Zondag, Ralph 
 Dinosaur (2000) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#534
Magid, Ron: Handy in a crisis. In: American Cinematographer 80. 1999. No. 8. [August] pp. 65-68.
Description:
 On the digital special effects for David Kellogg’s Inspector Gadget. 
Index:
 Kellogg, David 
 Inspector Gadget (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#535
Magid, Ron: ILM meets The Flintstones. In: American Cinematographer 75. 1994. No. 7. [July] pp. 58-65, 67-69.
Description:
 On computer generated special effects for the film by Brian Levant. 
Index:
 Levant, Brian 
 Flintstones, The (1994) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik: Computer ~ Technology: Computer 
#536
Magid, Ron: ILM’s digital dinosaurs tear up effects jungle. In: American Cinematographer 74. 1993. No. 12. [December] pp. 46-57.
Description:
 On computer generated special effects for Jurassic Park. 
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Computer ~ Technology: Computer 
 Dschungel ~ Jungle 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Dinosaurier ~ Dinosaurs 
#537
Magid, Ron: Peeved pets. In: American Cinematographer 82. 2001. No. 8. [August] pp. 77-78.
Description:
 On the digital special effects for Lawrence Guterman’s Cats & Dogs. 
Index:
 Guterman, Lawrence 
 Like Cats & Dogs (2001) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#538
Magid, Ron: Renewing the Star Wars sequels. In: American Cinematographer 78. 1997. No. 4. [April] pp. 58-68.
Description:
 On the digital restored Star Wars films and especially on the work of ILM. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars (Filmreihe) 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Technik: Computer ~ Technology: Computer 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Star Wars ~ Star Wars 
#539
Magid, Ron: Saving the Star Wars-Saga. In: American Cinematographer 78. 1997. No. 2. [February] pp. 55-59.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
#540
Magid, Ron: Techno Babel. In: American Cinematographer 80. 1999. No. 4. [April] pp. 46-55.
Description:
 On the digital special effects for The Matrix. 
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (1999) 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#541
Magid, Ron: Wall-to-wall horror. In: American Cinematographer 80. 1999. No. 8. [August] pp. 44-51.
Description:
 On the digital special effects by John Frazier and Phil Tippett for Jan De Bont’s The Haunting. 
Index:
 De Bont, Jan 
 Frazier, John 
 Tippett, Phil 
 Haunting, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Horror ~ Horror 
#542
Magid, Ron / Williams, David E.: New Zealand’s new digital age. In: American Cinematographer 77. 1996. No. 8. [August] pp. 55-56.
Description:
 Compares the special effects for Peter Jackson’s The Frighteners with King Kong by Merian C. Cooper and Ernest B. Schoedsack. 
Index:
 Jackson, Peter 
 Cooper, Merian C. 
 Schoedsack, Ernest B. 
 Frighteners, The (1996) 
 King Kong (1931-1933) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#543
Magnenat Thalmann, Nadia / Thalmann, Daniel: Synthetic actors in computer generated 3D films. - Berlin; Heidelberg; New York; London; Paris; Tokyo; Hong Kong; Barcelona: Springer 1990. (= Computer science workbench.)
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 3-D Films 
 Animation ~ Animation 
#544
Magnenat Thalmann, Nadia / Thalmann, Daniel: Titel: Computer animation: Theory and practice. 2nd revised edition. - Tokyo; New York: Springer 1990. (= Computer science workbench.)
First edition:
 [1985] 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#545
Magnenat Thalmann, Nadia / Thalmann, Daniel: Titel: Computer animation: Theory and practice. - Tokyo; Berlin; Heidelberg; New York: Springer 1985. (= Computer science workbench.)
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#546
Mainframe experimentalism: Early computing and the foundations of the digital arts. Edited by Hannah B. Higgins and Douglas Kahn. - Berkeley, California: University of California Press 2012.
Index:
 Technik ~ Technology 
 Experimentalfilme ~ Experimental Films 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
#547
Maiwald, Klaus: "Viel digital geschraubt" und "totgelabert"? Marco Kreuzpaintners Krabat (2008). In: Verfilmte Kinderliteratur: Gattungen, Produktion, Distribution, Rezeption und Modelle für den Deutschunterricht. Hrsg. von Petra Josting und Klaus Maiwald in Zusammenarbeit mit der AJuM der GEW. - München: Kopaed 2010. (= Kjl & m Extra 10.) pp. 225 ff.
Index:
 Kreuzpaintner, Marco 
 Krabat (2008) 
 Pädagogik ~ Paedagogy 
 Technik: Computer ~ Technology: Computer 
 Literatur ~ Literature 
 Jugend ~ Youth 
#548
Makosinski, A.: Of bits and bytes. In: Cinema Canada 1982. No. 88. [?D] pp. 25-26.
Description:
 On the use of digital technolgy for creating animated films. 
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#549
Malavasi, Luca: La presenza del digitale. In: Cineforum 47. 2007. No. ?N(462). [March] pp. 9-10.
Description:
 On the digital special effects for David Lynch’s Inland Empire. 
Index:
 Lynch, David 
 Inland Empire (2006) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#550
Malmquist, Allen: Digital Productions’ computer animation made the credits of Labyrinth fly by. In: Cinefantastique 17. 1987. No. 1. [January] p. 42.
Index:
 Henson, Jim 
 Labyrinth (1986) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#551
Malone, Peter: Cinema and the world of computer generated images. In: Cine & Media ?G. 2001. No. 4. [?D] pp. 15-18.
Description:
 Discusses, among others, Shrek by Andrew Adamson and Vicky Jenson. 
Index:
 Adamson, Andrew 
 Jenson, Vicky 
 Shrek (2001) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#552
Mamber, Stephen: Hitchcock: The conceptual and the pre-digital. In: Stanford Humanities Review 7. 1999. No. 2. [Autumn] pp. 128-136.
Index:
 Hitchcock, Alfred 
 Technik: Computer ~ Technology: Computer 
#553
Mangolte, Babette: Eine Frage der Zeit: Analog versus Digital. In: Frauen und Film 2004. No. 64. [September] pp. 11-26.
Description:
 The experimental filmmaker on various cinematic techniques. 
Index:
 Mangolte, Babette 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Experimentalfilme ~ Experimental Films 
#554
Mank, Gregory: Frankenstein restored. In: Films in Review 40. 1989. No. 6/7. [?D] pp. 322-326.
Description:
 On the digital restoration of the James Whale classic. 
Index:
 Whale, James 
 Frankenstein - The Man Who Made the Monster (1931) 
 Technik: Computer ~ Technology: Computer 
#555
Manojlovic, Maja: "Dream is destiny": Waking Life and the digital aesthetics of the in-between. In: Discourse 33. 2011. No. 2. [Spring] pp. 184-202.
Index:
 Linklater, Richard 
 Waking Life (2001) 
 Traum ~ Dreams 
 Technik: Computer ~ Technology: Computer 
#556
Manojlovic, Maja: The cinema-machine and digital aesthetics: Space-time, the new sensorium, and permutations of the intervallic/interstitial. - Los Angeles, California: University of California, Los Angeles, Ph.D. 2012. [Abstract in: Dissertation Abstracts International A 73. 2013. No. 11. (May).]
Description:
 Discusses, among others, Richard Linklater’s Waking Life, Alexander Nikolayevich Sokurov’s Russian Ark, Olivier Assayas’s Demonlover, Tim Burton’s Charlie and the Chocolate Factory, Satoshi Kon’s Paprika and Speed Racer by Andy and Larry Wachowski. 
Index:
 Linklater, Richard 
 Sokurov, Alexander Nikolayevich 
 Assayas, Olivier 
 Burton, Tim 
 Kon, Satoshi 
 Wachowski, Andy 
 Wachowski, Larry 
 Waking Life (2001) 
 Russkij kovceg / Russian Ark (2002) 
 Demonlover (2002) 
 Charlie and the Chocolate Factory (2005) 
 Paprika (2006) 
 Speed Racer (2008) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#557
Manovich, Lev: Komputerizace a filmová rec. In: Film a Doba 47. 2001. No. 4. [Winter] pp. 204-209.
Description:
 On the role of computer generated special effects in contemporary and future filmmaking. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#558
Manovich, Lev: Van cameralens tot computerpenseel: Digitale cinema. In: Skrien 1990. No. 170. [?D] pp. 44-48.
Index:
 Technik: Kamera ~ Technology: Camera 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#559
Marshall, J.: Creating illusion in computer aided performance. - Nottingham: University of Nottingham, Ph.D. 2009. [Abstract in: Index to Theses with Abstracts 60-15229.]
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#560
Martin, Kevin H.: A walk on the wild side. In: Cinefex 1999. No. 79. [October] pp. 15-18, 23-24, 29-34, 39-40, 133-136, 141-142.
Description:
 On the digital special effects by ILM and Cinecite for Barry Sonnenfeld’s Wild Wild West, especially on the work of Rick Baker and Michael Lantieri. 
Index:
 Sonnenfeld, Barry 
 Baker, Rick 
 Lantieri, Michael 
 Wild Wild West (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
#561
Martin, Kevin H.: All things great and little. In: Cinefex 2000. No. 80. [January] pp. 66-81.
Description:
 On the digital special effects for Rob Minkoff’s Stuart Little, especially on the work of John Dykstra for the film. 
Index:
 Minkoff, Rob 
 Dykstra, John 
 Stuart Little (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#562
Martin, Kevin H.: Deep Impact: The angry rock. In: Cinefex 1998. No. 74. [July] pp. 13-14, 19-22, 139-140.
Description:
 On the digital special effects by ILM for Mimi Leder’s Deep Impact. 
Index:
 Leder, Mimi 
 Deep Impact (1998) 
 Technik: Computer ~ Technology: Computer 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#563
Martin, Kevin H.: Jacking into the Matrix. In: Cinefex 1999. No. 79. [October] pp. 66-89.
Description:
 On the digital special effects for the film by the Wachowski brothers. 
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#564
Martin, Kevin H.: Lost in the briar patch. In: Cinefex 1999. No. 77. [April] pp. 68-95.
Description:
 On the digital special effects for Jonathan Frakes’s Star Trek - Insurrection, especially on the work of Michael Westmore. 
Index:
 Frakes, Jonathan 
 Westmore, Michael 
 Star Trek - Insurrection (1998) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#565
Martin, Kevin H.: Mission accomplished. In: Cinefex 2000. No. 81. [April] pp. 60-81.
Description:
 On the digital special effects byDream Quest Images and ILM for Mission to Mars. 
Index:
 De Palma, Brian 
 Mission to Mars (2000) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Dream Quest Images [Firma] ~ Dream Quest Images [Company] 
#566
Martin, Kevin H.: Temperatures rising. In: Cinefex 1996. No. 67. [September] pp. 29-30, 121, 139-140.
Description:
 On the computer generated special effects by Pacific Data Images for The Arrival. 
Index:
 Twohy, David 
 Arrival, The (1996) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Pacific Data Images [Firma] ~ Pacific Data Images [Company] 
#567
Martin, Kevin H.: The sound and the fury. In: Cinefex 1998. No. 74. [July] pp. 82-106.
Description:
 On the digital special effects for Roland Emmerich’s Godzilla. Discusses, among others, the work of Dean Devlin, Volker Engel, Patrick Tatopoulos, Clayton Pinney and Joseph Viskocil. 
Index:
 Emmerich, Roland 
 Devlin, Dean 
 Engel, Volker 
 Tatopoulos, Patrick 
 Pinney, Clayton 
 Viskocil, Joseph 
 Godzilla (1998) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Musik ~ Music 
#568
Martin, Marianna: Reading the cards: Contemporary genre practice and digital audiences. - Chicago, Illinois: University of Chicago, Ph.D. 2014. [Abstract in: Dissertation Abstracts International A 76. 2015. No. 5. [November] p. ?P.]
Description:
 Discusses, as genre examples, Drew Goddard’s The Cabin in the Woods as well as the TV series Battlestar Galactica and Dollhouse. 
Index:
 Goddard, Drew 
 Cabin in the Woods, The (2011) 
 Battlestar Galactica (TV) 
 Dollhouse (TV) 
 Technik: Computer ~ Technology: Computer 
 Fernsehen ~ Television 
 Horror ~ Horror 
#569
Matessino, Michael: Return of the trilogy. In: Film Score Monthly 2. 1997. No. 1. [?D] pp. 9-12.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#570
Mather, Philippe: Le conte des fees de George Lucas. In: Ciné-Bulles 16. 1997. No. 1. [Spring] pp. 18-20.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#571
Matrix, Sidney Eve: Cyberpop: Digital lifestyles and commodity culture. - New York: Routledge 2006. (= Routledge studies in new media and cyberculture.)
Description:
 On virtuak reality in culture, literature and film. Discusses, among others, Andrew Niccol’s Gattaca and The Matrix by Andy and Larry Wachowski. 
Index:
 Niccol, Andrew 
 Wachowski, Andy 
 Wachowski, Larry 
 Gattaca (1997) 
 Matrix, The (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Literatur ~ Literature 
 Cyberspace ~ Cyberspace 
#572
Mazurkewich, Karen: Breaking out of their cels: Animation in the computer age. In: Take One 6. 1997. No. 16. [?D] pp. 18-22.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#573
Mcallister, Ken S. / Ruggill, Judd Ethan: Computer game archiving and the serious work of silliness. In: Animation Journal 19. 2011. No. 1. [?D] pp. 67-77.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#574
McCarthy, David: Even better than the real thing? In: Sight and Sound NS 11. 2001. No. 8. [August] p. 20.
Description:
 On the computer generated special effects for Final Fantasy: The Spirits Within. 
Index:
 Sakaguchi, Hironobu 
 Sakakibara, Moto 
 Final Fantasy: The Spirits Within (2001) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#575
McClean, Shilo T.: Digital storytelling: The narrative power of visual effects in film. - Cambridge, Massachussets: MIT Press 2007.
Reviews:
 Kuzina, Matthias: Digitalität im Kino. In: Medienwissenschaft 2007. No. 4. pp. 428-430. 
 Musburger, Robert B.: [untitled.] In: Journal of Film and Video 63. 2011. No. 1. [Spring] pp. 67-69. 
 Stevens, Isabel: [untitled.] In: Sight and Sound NS 17. 2007. No. 6. [June] p. 93. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#576
McCormack, Tim: The digital romantic landscape from the sublime to the cool. - Toronto, Ontario: York University, M.A. 2013. [Abstract in: Masters Abstracts International 52. 2014. No. 5. (October) p. ?P.]
Description:
 Discusses, among others, the representation of the romantic sublime landscape in Andrew Stanton’s WALL-E. 
Index:
 Stanton, Andrew 
 WALL-E (2008) 
 Technik: Computer ~ Technology: Computer 
 Romantik ~ Romanticism 
 Natur ~ Nature 
#577
McGill, Hannah: This is hardcore. In: Sight and Sound NS 22. 2012. No. 12. [December] pp. 12-13.
Description:
 On computer generated or otherways faked hardcore szenes in movies, among them over the eating of a live octopus in Old Boy. 
Index:
 Park Chan-wook 
 Oldeuboi (2003) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#578
McKinney, Richard L.: Nanotechnology tomorrows: Nanocritters and other tiny things in science fiction. In: Science fiction and computing: Essays on interlinked domains. Edited by David L. Ferro and Eric G. Swedin. - Jefferson, North Carolina; London: McFarland 2011. pp. 273-288.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#579
McMillan, R. / Stangel, N.: Computer animation: An overview. In: Cinema Canada 1980. No. 67. [?D] p. 34.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#580
McQuire, Scott: Digital dialectics: The paradox of cinema in a studio without walls. In: Historical Journal of Film, Radio and Television 19. 1999. No. 3. [August] pp. 379-397.
Description:
 On computer generated special effects and how they influence the film aesthetics. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#581
McQuire, Scott: Digital futures. In: Cinema Papers 1997. No. 121. [November] pp. 25-26, 28, 30, 32, 34, 36, 40.
Description:
 Interview with Rod Bishop, Dominic Case, Nicholas Beauman and Peter Doyle on digital special effects for films. 
Index:
 Bishop, Rod 
 Case, Dominic 
 Beauman, Nicholas 
 Doyle, Peter 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#582
Meglin, Claudia: Aufbruch ins digitale Zeitalter. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 171 ff.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#583
Mehring, Frank: Freiheit der Bildmanipulation: Gerald Gutschmidts Computergrafiken für Hulk. In: Film-Dienst 56. 2003. No. 25. [December 2] pp. 42-43.
Index:
 Lee Ang 
 Gutschmidt, Gerald 
 Hulk, The (2003) 
 Technik: Computer ~ Technology: Computer 
#584
Mehring, Frank: Illusionsinjektionen: Träume auf Zelluloid: Industrial Light & Magic. In: Film-Dienst 56. 2003. No. 23. [November 4] pp. 13-14.
Description:
 On the special effects company. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
#585
Mehring, Frank: Magische Pixel: Interview mit Dennis Muren, dem "Guru der Spezialeffekte". In: Film-Dienst 56. 2003. No. 23. [November 4] pp. 14-16.
Index:
 Muren, Dennis 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Magie ~ Magic 
#586
Meinrenken, Jens: Digitale Visionen des Comics: Die Macht der Bilder in der TV-Serie Heroes. In: Themen-Schwerpunkt Comics und Animationsfilme. Hrsg. von Klaus Maiwald und Petra Josting. - München: kopaed 2010. (= Medien im Deutschunterricht, Jahrbuch 2009.) pp. 80 ff.
Index:
 Heroes (TV) 
 Technik: Computer ~ Technology: Computer 
 Fernsehen ~ Television 
 Animation ~ Animation 
 Animation: Comics ~ Animation: Comics 
#587
Memory bytes: History, technology, and digital culture. Edited by Lauren Rabinovitz and Abraham Geil. - Durham, North Carolina: Duke University Press 2004.
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Geschichte ~ History 
 Cyberspace ~ Cyberspace 
#588
Menga, Mark L: Digital dualism: The invisible soul made visible through digitally animated humans in American cinema. - Virginia Beach, Virginia: Regent University, Ph.D. 2005. [Abstract in: Dissertation Abstracts International A 66. 2005. No. 1. (July) p. 6.]
Index:
 USA (United States of America) ~ USA (United States of America) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#589
Merrill, Miles: Where’s "Massive"? Past, present and future for the Lord of the Rings’ crowd software. In: Metro 2003. No. 139. [Summer] pp. 142-145.
Description:
 On a computer program especially designed for creating the special effects for Peter Jackson’s fantasy trilogy. 
Index:
 Jackson, Peter 
 Lord of the Rings (Filmreihe) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Fantasy ~ Fantasy 
#590
Merschmann, Helmut: Mission erfüllt: Finden Sie Nemo am PC: Kinofilme und ihre Computerspiele. In: EPD Film 21. 2004. No. 2. [February] pp. 8-9.
Index:
 Stanton, Andrew 
 Finding Nemo (2003) 
 Technik: Computer ~ Technology: Computer 
#591
Merschmann, Helmut: Silent Hill: Computerspiel-Adaption von Christophe Gans. In: EPD Film 23. 2006. No. 6. [June] p. 50.
Index:
 Gans, Christophe 
 Silent Hill (2006) 
 Technik: Computer ~ Technology: Computer 
#592
Messias, Hans: "Gehen deine Abenteuer immer so knapp aus?" Indiana Jones als Computerspiel. In: Film-Dienst 43. 1990. No. 17. [August 21] pp. 14-15.
Index:
 Spielberg, Steven 
 Indiana Jones (Filmreihe) 
 Indiana Jones ~ Indiana Jones 
 Abenteuer ~ Adventure 
 Technik: Computer ~ Technology: Computer 
#593
Mihailova, Mihaela Mihailova: Animating global realities in the digital age. - New Haven, Connecticut: Yale University, Ph.D. 2017. [Abstract in: Dissertation Abstracts International A 78. 2017. No. 11. [?D].]
Description:
 Compares the representation of national ideologies in the animation of the United States and Russia. 
Index:
 USA (United States of America) ~ USA (United States of America) 
 Technik: Computer ~ Technology: Computer 
 Russland ~ Russia 
 Animation ~ Animation 
 Politik ~ Politics 
#594
Mihm, Kai: Final Fantasy: Der erste vollständig computeranimierte Science-Fiction-Film. In: EPD Film 18. 2001. No. 9. [September] pp. 50-51.
Index:
 Sakaguchi, Hironobu 
 Sakakibara, Moto 
 Final Fantasy: The Spirits Within (2001) 
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
 Animation ~ Animation 
#595
Mihm, Kai: WarGames. In: EPD Film 30. 2013. No. 11. [November] p. 29.
Description:
 On the representation of the computer in the film. 
Index:
 Badham, John 
 WarGames (1983) 
 Technik: Computer ~ Technology: Computer 
#596
Miller, Ron: Digital art: Painting with pixels. - Minneapolis: Twenty-First Century Books 2008.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Kunst ~ Arts, The 
 Animation ~ Animation 
#597
Minh-ha, Trinh T.: The digital film event. - New York: Routledge 2005.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#598
Mitchell, Helen: Plug-in to fear: Game biosensors and negative physiological responses to music. In: Music & the Moving Image 8. 2015. No. 1. [Spring] pp. 37-57.
Description:
 On scary music for computer games and horror films. 
Index:
 Technik: Computer ~ Technology: Computer 
 Musik ~ Music 
 Horror ~ Horror 
 Angst ~ Fear 
#599
Moltenbrey, Karen: Hair-raiser. In: Computer Graphics World 32 2009. No. 12. [December] pp. 38-40.
Description:
 On the CGI effects for Chris Weitz’s The Twilight Saga: New Moon. 
Index:
 Weitz, Chris 
 Twilight Saga, The: New Moon / New Moon (2009) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Wölfe ~ Wolves 
#600
Moneta, Fernanda: L’animazione al computer. In: Filmcritica 49. 1999. No. 494. [April] pp. 198-200.
Description:
 Interview with director John Lasseter on the digital animation techniques for A Bug’s Life and Toy Story. 
Index:
 Lasseter, John 
 Bug’s Life, A (1998) 
 Toy Story (1995) 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#601
Monizza, Simona: Het antwoord op de digitale revolutie: 4de Starting from Scratch. In: Skrien 38. 2006. No. 3. [April] p. 7.
Description:
 On the "Starting from Scratch" festival of experimental film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Festival ~ Festival 
 Experimentalfilme ~ Experimental Films 
#602
Montesano, Anthony P.: Brainscan. In: Cinefantastique 25. 1994. No. 3. [June] pp. 48-51.
Description:
 On the representation of virtual reality and on the CGI special effects for the film. 
Index:
 Flynn, John 
 Brainscan (1994) 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#603
Moszkowicz, Julia: To infinity and beyond: Assessing the technological imperative in computer animation. In: Screen 43. 2002. No. 3. [Autumn] pp. 293-314.
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#604
Munson, Brad: Evolution: Accelerated evolution. In: Cinefex 2001. No. 86. [Julyl] pp. 102-115.
Description:
 Discusses, among others, the digital special effects by Phil Tippett. 
Index:
 Reitman, Ivan 
 Tippett, Phil 
 Evolution (2001) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#605
Munson, Brad: X-Men united: Generation X2. In: Cinefex 2003. No. 94. [July] pp. 43-50, 53-58, 61-69.
Description:
 Discusses, among others, the digital special effects by Michael L. Fink. 
Index:
 Singer, Bryan 
 Fink, Michael 
 X2 / X-Men 2 (2003) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#606
Murray, Timothy: Wounds of repetition in the age of the digital: Chris Marker’s cinematic ghosts. In: Cultural Critique 2000. No. 46. [Fall] pp. 102-123.
Index:
 Marker, Chris 
 Technik: Computer ~ Technology: Computer 
 Geister ~ Ghosts 
#607
Mury, Cécile: Lucas, la 7e dimension. In: Télérama 1995. No. 2384. [September 23] pp. 83-84.
Description:
 On the meaning of computer generated special effects for George Lucas’s film productions. 
Index:
 Lucas, George 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#608
Napleton, S.: The technological and aesthetic impact of computer-generated images on the Hollywood cinema. - London: University of East London, Ph.D. 2000. [Abstract in: Index to Theses with Abstracts 50. 2001. No. 4. p. 1221(50-7524)]
Description:
 Discusses, among others, the CGI effects for Steven Lisberger’s Tron, Brett Leonard’s The Lawnmower Man and Steven Spielberg’s Jurassic Park. 
Index:
 Lisberger, Steven 
 Leonard, Brett 
 Spielberg, Steven 
 Tron (1982) 
 Lawnmower Man, The (1992) 
 Jurassic Park (1993) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
 Technik: Computer ~ Technology: Computer 
#609
Ndalianis, Angela: The frenzy of the visible: Spectacle and motion in the era of the digital. In: Senses of Cinema 2000. No. 3. [Fenbruary] p. ?P.
Description:
 Discusses, among others, The Matrix by Andy and Larry Wachowski. 
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#610
New narratives: Stories and storytelling in the digital age. Edited by Ruth Page and Bronwen Thomas. - Lincoln: University of Nebraska Press 2011. (= Frontiers of narrative.)
Index:
 Technik: Computer ~ Technology: Computer 
#611
Newman, James / Simons, Iain: Using the force: LEGO Star Wars: The video game, intertextuality, narrative, and play. In: New narratives: Stories and storytelling in the digital age. Edited by Ruth Page and Bronwen Thomas. - Lincoln: University of Nebraska Press 2011. (= Frontiers of narrative.) p. ?P.
Index:
 Star Wars (Filmreihe) 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Lego [Firma] ~ Lego [Company] 
#612
Newman, Kim: Star Wars Episode IV A New Hope. In: Sight and Sound NS 7. 1997. No. 4. [April] pp. 50-51.
Description:
 Review of the digital restored version. 
Index:
 Lucas, George 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Technik: Computer ~ Technology: Computer 
#613
Niney, François: L’équivalent numérique du braille. In: Le cinéma d’animation. Éd. Pascal Vimenet et Michel Roudévitch. (= Cinémaction 1989. No. 51. [?D]) pp. 232-234.
Description:
 On the usage of computer technology for creating animated films. 
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#614
Nofz, Michael P. / Vendy, Phil: When computers say it with feeling: Communication and synthetic emotions in Kubrick’s 2001: A Space Odyssey. In: Journal of Communication Inquiry 26. 2002. No. 1. [January] pp. 26-45.
Index:
 Kubrick, Stanley 
 2001 - A Space Odyssey (1968) 
 Technik: Computer ~ Technology: Computer 
#615
Norris Sands, Farran L.: Dr. Frankenstein’s hideous progeny: A typology of the mad scientist in contemporary young adult novels and computer animated film. - Normal, Illinois: Illinois State University, Ph.D. 2015. [Abstract in: Dissertation Abstracts International A 76. 2016. No. 10 [April] p. ?P.
Index:
 Frankenstein (Filmreihe) 
 Wahnsinn ~ Madness 
 Technik: Computer ~ Technology: Computer 
 Frankenstein ~ Frankenstein 
 Animation ~ Animation 
#616
North, Dan: Kill binks: Why the world hated its first digital actor. In: Culture, identities, and technology in the Star Wars films: Essays on the two trilogies. Edited by Carl Silvio and Tony M. Vinci. - Jefferson, North Carolina; London: McFarland & Co. 2007. (= Critical explorations in science fiction and fantasy 3.) p. ?P.
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#617
North, Dan: Kill Binks: Why the world hated its first digital actor. In: Culture, identities, and technology in the Star Wars films: Essays on the two trilogies. Edited by Carl Silvio and Tony M. Vinci. - Jefferson, North Carolina: McFarland 2007. (= Critical explorations in science fiction and fantasy 3.) p. ?P.
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#618
North, Dan: Nurturing young cinephiles: Martin Scorsese’s Hugo. In: Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015. p. ?P.
Index:
 Scorsese, Martin 
 Hugo (2011) 
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#619
North, Dan: Virtual actors, spectacle and special effects: Kung Fu meets "all that CGI bullshit". In: The Matrix trilogy: Cyberpunk reloaded. Edited by Stacy Gillis. - London: Wallflower 2005. pp. 48 ff.
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (Filmreihe) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Martial Art ~ Martial Art 
 Technik: Computer ~ Technology: Computer 
 Punk ~ Punk 
 Cyberspace ~ Cyberspace 
#620
O’Neill, Rob: Digital character development: Theory and practice. - Boca Raton: CRC Press / Taylor & Francis 2016.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#621
O’Riordan, K.: Case studies of female bodies in computer-mediated culture. - Brighton: University of Brighton, Ph.D. 2002. [Abstract in: Index to Theses with Abstracts 52. 2003. No. 3. p. 695(52-5416)].
Index:
 Körper ~ Bodies 
 Technik: Computer ~ Technology: Computer 
 Frauen ~ Women 
 Cyberspace ~ Cyberspace 
#622
O’Rourke, Michael: Principles of three-dimensional computer animation; Modeling, rendering and animating with 3D computer graphics. Revised edition. - New York: Norton 1998.
First edition:
 [1995] 
Reviews:
 Furniss, Maureen: [untitled] 7. 1998. No. 1. [Fall] pp. 92-94. 
Index:
 3-D Films 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#623
O’Rourke, Michael: Principles of three-dimensional computer animation; Modeling, rendering and animating with 3D computer graphics. - New York: Norton 1995.
Index:
 3-D Films 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#624
O’Rourke, Michael: Principles of three-dimensional computer animation; Modeling, rendering and animating with 3D computer graphics. Third edition. - New York: Norton 2003.
First edition:
 [1995] 
Index:
 3-D Films 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#625
O’Rourke, Michael: Principles of three-dimensional computer animation; Modeling, rendering and animating with 3D computer graphics. Revised edition. - New York: Norton 1998.
First edition:
 [1995] 
Reviews:
 Furniss, Maureen: [untitled] In: Animation Journal 7. 1998. No. 1. [Fall] pp. 92-94. 
Index:
 3-D Films 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#626
Ogawa, Yukiko: Fact, narrative, visualization as fiction, and love: Analysis of the Japanese film The Land of Hope. In: Computational and cognitive approaches to narratology. Edited by Takashi Ogata and Taisuke Akimoto. - Hershey, Pennsylvania: Information Science Reference 2016. p. ?P.
Index:
 Sono, Shion 
 Kibô no kuni (2016) 
 Japan ~ Japan 
 Technik: Computer ~ Technology: Computer 
#627
Ogbonna, Chiemela A.: The computer as a panacea to the challenges in the production of cartoon animation films in Nigeria. In: Technical theatre and the performing arts in Nigeria: Celebrating Olateju Wasee Kareem. Edited by Duro Oni and Sunday Enessi Ododo. - Lagos: Centre for Black and African Arts and Civilization 2011. p. ?P.
Index:
 Kareem, Olateju Wasee 
 Theater ~ Theatre 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation: Cartoons ~ Animation: Cartoons 
 Animation ~ Animation 
 Nigeria ~ Nigeria 
#628
Olson, Debbie: The commodification of Ms. Penny Proud: Consumer culture in Fat Albert and the Cosby Kids and Disney’s The Proud Family. In: Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015. p. ?P.
Index:
 Cosby, Bill 
 Smith, Bruce W. 
 Fat Albert and the Cosby Kids (TV) 
 Proud Family, The (TV) 
 Disney ~ Disney 
 Animation ~ Animation 
 Fernsehen ~ Television 
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#629
Orlin, Scott / Stahl, Eric: Revolution aus dem Rechner: Leidenschaft für das Leben im Cyberspace. In: Cinema [Hamburg] 1996. No. 4(215). [?D] pp. 40-44.
Description:
 On the work of the computer animation company "Pixar" for John Lasseter’s Toy Story. 
Index:
 Lasseter, John 
 Toy Story (1995) 
 Pixar [Firma] ~ Pixar [Company] 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
 Animation ~ Animation 
#630
Orlin, Scott / Teichmann, Bernd: Look Who’s Talking! In: Cinema [Hamburg] 1996. No. 6(217). [?D] p. 14.
Description:
 On the work of digital effects company "Rhythm & Hues" for Chris Noonan’s Babe, the Gallant Pig. 
Index:
 Noonan, Chris 
 Babe, the Gallant Pig (1995) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Rhythm & Hues [Firma] ~ Rhythm & Hues [Company] 
 Technik: Computer ~ Technology: Computer 
#631
Orlin, Scott / von Uthmann, Nick: Digitale Lava überflutet Los Angeles: Am Set von Volcano. In: Cinema [Hamburg] 1997. No. 2(225). [?D] pp. 118-119.
Index:
 Jackson, Mick 
 Volcano (1997) 
 Technik: Computer ~ Technology: Computer 
 Los Angeles ~ Los Angeles 
#632
Ory, Christopher: The digital hero sequence and the consomption of narrative. In: The image of the hero in literature, media and society: Selected papers 2004 Conference Society for the interdisciplinary study of social imagery, March 2004. Edited by Will Wright and Steven Kaplan. - Colorado Springs, Colorado; Pueblo, Colorado: Society for the interdisciplinary study of social imagery / Colorado State University at Pueblo 2004. pp. 305-308.
Index:
 Technik: Computer ~ Technology: Computer 
 Fernsehen ~ Television 
 Literatur ~ Literature 
 Helden ~ Heros 
#633
Osborne, Laurie: iShakespeare: Digital art / games, intermediality, and the future of Shakespearean film. In: Shakespeare Studies [Madison] 2010. No. 38. [?D] pp. 48-57.
Index:
 Shakespeare, William 
 Technik: Computer ~ Technology: Computer 
#634
Othmer, Julius / Weich, Andreas: Er soll spielend sterben: Die Inszenierung der Angstkonstellation ®Gewalt durch digitale Medien¯ in den Filmen Tron und Tron: Legacy. In: Wissen sie, was sie tun? Zur filmischen Inszenierung jugendlicher Gewalt. Hrsg. von Jörg Herrmann, Jörg Metelmann und Hans-Gerd Schwandt. - Marburg: Schüren 2012. pp. 191 ff.
Index:
 Lisberger, Steven 
 Kosinski, Joseph 
 Tron (1982) 
 Tron: Legacy (2010) 
 Tod ~ Death 
 Technik: Computer ~ Technology: Computer 
 Jugend ~ Youth 
 Angst ~ Fear 
 Gewalt ~ Violence 
#635
Ottenheijm, Wilfred / Polinan, Remco: Lachen om de beperking: Flash-animaties op internet. In: Skrien 33. 2001. No. 7. [September] pp. 40-42.
Description:
 On a new technological standard for Internet computer animation. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Internet ~ Internet 
 Animation ~ Animation 
#636
Owczarski, Kimberly: From Austin’s basement to Hollywood’s back door: The rise of ain’t it cool news and convergence culture. In: Journal of Film and Video 64. 2012. No. 3. [Fall] pp. 3-20.
Description:
 On the impact of new computer generated technologies on Hollywood filmmaking. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
#637
Owen, Ann: Neuroanimatics: Hyperrealism and digital animation’s accidental mark. In: Animation Practice 1. 2011. No. 2. [?D] pp. 315-345.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#638
Packer, Sharon: Computers, consciousness and control. In: Packer, Sharon: Neuroscience in science fiction films. - Jefferson, North Carolina: McFarland & Company 2014. p. ?P.
Index:
 Wissenschaft ~ Science 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
 Psychologie ~ Psychology 
#639
Packer, Sharon: Dream scenes: From silent cinema to Salvador Dali to CGI. In: Packer, Sharon: Neuroscience in science fiction films. - Jefferson, North Carolina: McFarland & Company 2014. p. ?P.
Index:
 Dalí, Salvador 
 Wissenschaft ~ Science 
 Traum ~ Dreams 
 Technik: Computer ~ Technology: Computer 
 Stummfilm ~ Silent Film 
 Science Fiction ~ Science Fiction 
 Psychologie ~ Psychology 
#640
Pak, Chris: Computers in science fiction: Anxiety and anticipation. In: Science fiction and computing: Essays on interlinked domains. Edited by David L. Ferro and Eric G. Swedin. - Jefferson, North Carolina; London: McFarland 2011. pp. 38-53.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#641
Palmer, Lorrie: Cranked masculinity: Hypermediation in digital action cinema. In: Cinema Journal 51. 2012. No. 4. [Summer] pp. 1-25.
Description:
 / Lorrie Palmer [Crank + Crank 2] 
Index:
 Neveldine, Mark 
 Taylor, Brian 
 Crank (2006) 
 Crank 2: High Voltage (2009) 
 Technik: Computer ~ Technology: Computer 
 Männer ~ Men 
 Action ~ Action 
#642
Parisi, Paula: Digital derring-do and more: The Young Indiana Jones Chronicles. In: American Cinematographer 73. 1992. No. 10. [October] pp. 42-48.
Index:
 Young Indiana Jones Chronicles, The (TV) 
 Technik: Computer ~ Technology: Computer 
#643
Parker, Felan: Millions of voices: Star Wars, digital games, fictional worlds and franchise canon. In: Game on, Hollywood! Essays on the intersection of video games and cinema. Edited by Gretchen Papazian and Joseph Michael Sommers. - Jefferson, North Carolina: McFarland & Company 2013. p. ?P.
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Hollywood ~ Hollywood 
#644
Parowski, Maciej: Dawno temu, w odleglej galaktyce ... In: Kino [Warschau] 31. 1997. No. 3(357) [March] pp. 25-28.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#645
Patterson, Richard: The making of Tron. In: American Cinematographer 63. 1982. No. 8. [August] pp. 792-805, 813-829.
Description:
 On the computer generated special effects for the film. 
Index:
 Lisberger, Steven 
 Tron (1982) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#646
Paul, Christiane: Digital art. Second edition. - London; New York: Thames & Hudson 2008. (= World of art.)
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#647
Paul, Christiane: Digital art. Third edition. - London; New York: Thames & Hudson 2015. (= World of art.)
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#648
Paulus, Tom / Sobchack, Vivian: Over Star Wars en de cultus van science fiction: Denk aan de toekomst! In: Andere Sinema 1997. No. 139. [May/June] pp. 48-53.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
#649
Pearson, K.: Research into the impact of digital technology on contemporary Hollywood cinema. - Preston, Lancashire: University of Central Lancashire, M.A. 2007. [Abstract in: Index to Theses with Abstracts 58-8327.]
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
#650
Peinkofer, Michael: Der Krieg der Sterne geht weiter: Star Wars - Shadows of the Empire. In: Moviestar 5. 1997. No. 24. [January] pp. 59-63.
Description:
 On the computer game based on George Lucas’s Star Wars saga. 
Index:
 Knoles, John 
 Lucas, George 
 Star Wars: Shadows of the Empire (1996) 
 Technik: Computer ~ Technology: Computer 
 Krieg ~ War 
#651
Peinkofer, Michael: Die digitalen Tiere sind los: Jumanji: Joe Johnstons wunderschöne Verfilmung eines Fantasy-Buches. In: Moviestar 4. 1996. No. 17. [February] pp. 68-71.
Index:
 Johnston, Joe 
 Jumanji (1995) 
 Technik: Computer ~ Technology: Computer 
 Fantasy ~ Fantasy 
 Tiere ~ Animals 
#652
Peinkofer, Michael: Star Wars: Die Klassiker kehren zurück. In: Moviestar 5. 1997. No. 4(27) [?D] pp. 16-25.
Description:
 On the digital remastered new versions of the Star Wars films. 
Index:
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
#653
Peinkofer, Michael: Star Wars FX. In: Moviestar 5. 1997. No. 4(27) [?D] pp. 26-29.
Description:
 On the digital remastered new versions of the Star Wars films. 
Index:
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
#654
Peinkofer, Michael: Toy Story: Wie ein CGI-Film entsteht. In: Moviestar 4. 1996. No. 18. [April] pp. 32-33.
Index:
 Lasseter, John 
 Toy Story (1995) 
 Technik: Computer ~ Technology: Computer 
#655
Peishel, Bob: Feline fabrication. In: Cinefex 1993. No. 56. [November] pp. 17-18.
Description:
 On the digital creation of the speaking cat for Hocus Pocus. 
Index:
 Ortega, Kenny 
 Hocus Pocus (1993) 
 Technik: Computer ~ Technology: Computer 
 Katzen ~ Cats 
#656
Penso, Gilles: Images de synthèse sur grand écran. In: L’Écran Fantastique 1996. No. 147. [?D] pp. 42-45.
Description:
 On computer generated special effects in film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#657
Persons, Dan: Robocop 3: CGI effects. In: Cinefantastique 24. 1993. No. 2. [August] p. 42.
Index:
 Dekker, Fred 
 Robocop 3 (1993) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#658
Persons, Mitch: Stuart Little: Lion King director Rob Minkoff films tale of a CGI mouse. In: Cinefantastique 31. 1999. No. 9. [December] pp. 14-15.
Index:
 Minkoff, Rob 
 Allers, Roger 
 Stuart Little (1999) 
 Lion King, The (1994) 
 Technik: Computer ~ Technology: Computer 
#659
Perthold, Sabine: "Das digitalisierte Differential" oder "Leonardos Jünger". In: Kinoschriften 1992. No. 3. [?D] pp. 113-126.
Description:
 Interview with computer and video artist Heidemarie Seblatnik. Includes a catalogue raisonné. 
Index:
 Seblatnik, Heidemarie 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Kunst ~ Arts, The 
#660
Peters, Mischa: Exit meat: Digital bodies in a virtual world. In: New media: Theories and practices of digitextuality. Edited by Anna Everett and John T. Caldwell. - New York: Routledge 2003. (= AFI film readers.) p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Körper ~ Bodies 
 Cyberspace ~ Cyberspace 
#661
Petzold, Frank: Ein Unsichtbarer unter Wasser. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 199 ff.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#662
Pierson, Michele: CGI effects in Hollywood science-fiction cinema 1989-95: The wonder years. In: Screen 40. 1999. No. 2. [Summer] pp. 158-176.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
 Hollywood ~ Hollywood 
 Technik: Computer ~ Technology: Computer 
#663
Pierson, Michele: No longer state-of-the-art: Crafting a future for CGI. In: Wide Angle 21. 1999. No. 1. [January] pp. 28-47.
Description:
 On the development of CGI techniques. Discusses, among others, Robert Longo’s Johnny Mnemonic. 
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#664
Pierson, Michele: Special effects: Still in search of wonder. - New York: Columbia University Press 2002. (= Film and culture.)
Reviews:
 Telotte, J. P.: Reviews. In: Screen 45. 2004. No. 2. [Summer] pp. 156-161. 
 Zone, Ray: [untitled] In: American Cinematographer 83. 2002. No. 10. [October] pp. 111-112. 
Description:
 Discusses, among others, the history of animation technologies, the history of digital effects and the importance of special effects for science fiction films. 
Index:
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
 Animation ~ Animation 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
#665
Pirner, Jürgen: Die Renaissance des Grauens: Dracula im Buch, Film, Comic, Brett-, Rollen- und Computerspiel. In: Zauberzeit 8. 1993. No. 38. [July] pp. 7-9.
Index:
 Animation: Comics ~ Animation: Comics 
 Technik: Computer ~ Technology: Computer 
 Vampire ~ Vampires 
 Angst ~ Fear 
#666
Pizzello, Stephen: Energizer ad recharges King Kong. In: American Cinematographer 75. 1994. No. 3. [March] pp. 66-71.
Description:
 On the digital revision of the film. 
Index:
 Cooper, Merian C. 
 Schoedsack, Ernest B. 
 King Kong (1931-1933) 
 Technik: Computer ~ Technology: Computer 
#667
Pollack, Andrew: Computer images stake out new territory. In: New York Times, July 24, 1991. p. C11-C12.
Index:
 Cameron, James 
 Terminator II - Judgement Day (1991) 
 Technik: Computer ~ Technology: Computer 
#668
Porter, Lynnette R.: Torchwood’s "Spooky Do’s": A popular culture perspective on Celtic mythology. In: Welsh mythology and folklore in popular culture: Essays on adaptations in literature, film, television and digital media. Edited by Audrey L. Becker and Kristin Noone. - Jefferson, North Carolina; London: McFarland & Company 2011. (= Critical exploration in science fiction and fantasy 33.) pp. 140-159.
Index:
 Torchwood (TV) 
 Kelten ~ Celt 
 Wales ~ Wales 
 Technik: Computer ~ Technology: Computer 
 Mythologie ~ Mythology 
 Literatur ~ Literature 
 Großbritannien ~ Great Britain 
 Fernsehen ~ Television 
#669
Poster, Jamie M.: Looking and acting in computer games: Cinematic "play" and new media interactivity. In: Quarterly Review of Film and Video 24. 2007. No. 4. [?D] pp. 325-339.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#670
Pourroy, Janine: The game board jungle. In: Cinefex 1995. No. 64. [December] pp. 54-71.
Description:
 On the computer generated special effects for Joe Johnston’s Jumanji. 
Index:
 Johnston, Joe 
 Jumanji (1995) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Dschungel ~ Jungle 
#671
Pratt, Andrew Plemmons: Blowing stardust in our eyes: Digital film theory and identification with imaginary cameras. In: Finding the force of the Star Wars franchise: Fans, merchandise, & critics. Edited by Matthew Wilhelm Kapell & John Shelton Lawrence. - New York; Washington, DC; Baltimore; Bern; Frankfurt/Main; Berlin; Brussels; Vienna; Oxford: Lang 2006. (= Popular culture - everyday life 14.) p. ?P.
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Kamera ~ Technology: Camera 
 Technik: Computer ~ Technology: Computer 
 Augen ~ Eyes 
#672
Prince, Stephen: Digital visual effects in cinema: The seduction of reality. - New Brunswick, New Jersey: Rutgers University Press 2012.
Reviews:
 Wasser, Frederick: [untitled.] In: Medienwissenschaft 2012. No. 2. pp. 234-235. 
Index:
 Verführung ~ Seduction 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#673
Prince, Stephen: The emergence of filmic artifacts. In: Film Quarterly 57. 2004. No. 3. [Spring] pp. 24-33.
Description:
 On the digital special effects for Nicholas Meyer’s Star Trek II - The Wrath of Khan and George Lucas’s Star Wars Episode II - Attack of the Clones. 
Index:
 Meyer, Nicholas 
 Lucas, George 
 Star Trek II - The Wrath of Khan (1982) 
 Star Wars Episode II - Attack of the Clones (2002) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#674
Prince, Stephen: True lies: Perceptual realism, digital images, and film theory. In: Film Quarterly 49. 1996. No. 3. [Spring] pp. 27-37.
Description:
 On the development of the computer generated special effects. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#675
Prohorov, A.: Vek vtoroj: Ot cinema k screenema. In: Iskusstvo Kino 1995. No. 11. [November] pp. 30-40.
Description:
 On digital special effects and on the representation of virtual reality in film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Cyberspace ~ Cyberspace 
#676
Prokhorov, A.: Animatograph: A vague yet outrageous prospect. In: Soviet Film 1990. No. 6(?N). [?D] pp. 38-39.
Description:
 On the usage of computers for producing animated films. 
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#677
Prokop, Tim: Stargate: CGI effects. In: Cinefantastique 26. 1995. No. 3. [April] p. 50.
Index:
 Emmerich, Roland 
 Stargate (1994) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#678
Prokop, Tim: The Shadow: Special effects computer graphics. In: Cinefantastique 25. 1994. No. 4. [August] pp. 32-34.
Index:
 Mulcahy, Russell 
 Shadow, The (1994) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#679
Punt, Michael: Digitaal soldaatje spelen. In: Skrien 1998. No. 222. [April] pp. 54-55.
Description:
 On the technical development of computer generated special effects. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#680
Purse, Lisa: Digital heroes in contemporary Hollywood: Exertion, identification, and the virtual action body. In: Film Criticism 32. 2007. No. 1. [Fall] pp. 5-25.
Index:
 Technik: Computer ~ Technology: Computer 
 Körper ~ Bodies 
 Hollywood ~ Hollywood 
 Helden ~ Heros 
 Cyberspace ~ Cyberspace 
 Action ~ Action 
#681
Purse, Lisa: Digital imaging in popular cinema. - Edinburgh: Edinburgh University Press 2013.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#682
Purse, Lisa: Digital visceral: Textural play and the flamboyant gesture in digital screen violence. In: Journal of Popular Film and Television 45. 2017. No. 1. [January-March] pp. 16-25.
Index:
 Snyder, Zack 
 Rodriguez, Robert 
 Anderson, Paul W. S. 
 300 (2007) 
 Machete Kills (2013) 
 Resident Evil: Afterlife (2010) 
 Technik: Computer ~ Technology: Computer 
 Gewalt ~ Violence 
#683
QRT [d.i. Leiner, Markus Konradin]: Schlachtfelder der elektronischen Wüste: Schwarzkopf, Schwarzenegger, Black Magic Johnson. Hrsg. von Tom Lamberty und Frank Wulf. - Berlin: Merve Verlag 1999. (= Internationaler Merve-Diskurs 220.)
Description:
 On the relation between film and computer game. 
Index:
 Magie ~ Magic 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#684
Quéau, Philippe: De nouveaux monstres numériques: Les zooïdes. In: Le cinéma d’animation. Éd. Pascal Vimenet et Michel Roudévitch. (= Cinémaction 1989. No. 51. [?D]) pp. 236-239.
Description:
 On the use of computers in animation films. 
Index:
 Technik: Computer ~ Technology: Computer 
 Monster ~ Monster 
 Animation ~ Animation 
#685
Radke, Richard J.: Computer vision for visual effects. - Cambridge: Cambridge University Press 2013.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#686
Ranze, Michael: Mythologie als Monster-Marathon: Percy Jackson - Im Bann des Zyklopen: Jugendliche Halbgötter im Match mit allem, was sich computergeneriert aus dem Orkus zaubern lässt. In: Film-Dienst 66. 2013. No. 17. [August 15] p. 39.
Index:
 Freudenthal, Thor 
 Percy Jackson: Sea of Monsters (2013) 
 Technik: Computer ~ Technology: Computer 
 Mythologie ~ Mythology 
 Monster ~ Monster 
 Magie ~ Magic 
 Jugend ~ Youth 
#687
Rauhe Haut. In: Der Spiegel 47. 1993. No. 52. [December 27] pp. 190-192.
Description:
 On German computer animator Stefen Fangmeier and his work in Hollywood, especially on his trick techniques for Spielberg’s Jurassic Park. 
Index:
 Spielberg, Steven 
 Fangmeier, Stefen 
 Jurassic Park (1993) 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Hollywood ~ Hollywood 
 Deutschland ~ Germany 
 Animation ~ Animation 
#688
Raum-Deinzer, Uwe: Das Gespenst aus dem Computer: Casper. In: Moviestar 3. 1995. No. 14. [?D] pp. 36-37.
Description:
 On the directing debut of Brad Silberling, produced by Steven Spielberg. 
Index:
 Silberling, Brad 
 Spielberg, Steven 
 Casper (1995) 
 Geister ~ Ghosts 
 Technik: Computer ~ Technology: Computer 
#689
Raum-Deinzer, Uwe: Schöne neue Medienwelt. 2.: Virtuelle Fantasy-Welten. In: Moviestar 3. 1995. No. 13. [?D] pp. 71, 74-76.
Description:
 On computer games designed after fantastic Hollywood films. 
Index:
 Technik: Computer ~ Technology: Computer 
 Fantasy ~ Fantasy 
 Cyberspace ~ Cyberspace 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
#690
Raum-Deinzer, Uwe: Weltraumabenteuer in brillianten CGI-Bildern: Hypernauts. In: Moviestar 4. 1996. No. 22/23. [November/December] pp. 94-95.
Index:
 Hypernauts (TV) 
 Abenteuer ~ Adventure 
 Weltraum ~ Space 
 Technik: Computer ~ Technology: Computer 
#691
Rauscher, Andreas: Die Digitale Noir-Guerilla: Sin City. In: Splatting Image 2005. No. 62. [June] pp. 65-67.
Index:
 Miller, Frank 
 Rodriguez, Robert 
 Tarantino, Quentin 
 Sin City / Frank Miller’s Sin City (2005) 
 Technik: Computer ~ Technology: Computer 
 Film Noir ~ Film Noir 
#692
Ravetto-Biagioli, Kriss: The digital uncanny and ghost effects. In: Screen 57. 2016. No. 1. [Spring] pp. 1-20.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Psychologie ~ Psychology 
 Geister ~ Ghosts 
 Angst ~ Fear 
#693
Rayns, Tony: Game master. In: Sight and Sound NS 12. 2002. No. 11. [November] pp. 28-29.
Description:
 Über Oshii Mamoru’s cartoon / live action mix Avalon, based on a computer game. 
Index:
 Oshii Mamoru 
 Avalon (2001) 
 Animation: Cartoons ~ Animation: Cartoons 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#694
Recchia, Edward: Invasions of the body snatchers: High-tech heroes and electronic villains in the films of the computer age. In: Studies in Popular Culture 17. 1995. No. 2. [?D] pp. 1-16.
Index:
 Böse, Das ~ Evil, The 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Helden ~ Heros 
#695
Redmond, Sean: Liquid space: Science fiction film and television in the digital age. - London: I. B. Tauris 2017. (= International library of the moving image 15.)
Index:
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
 Fernsehen ~ Television 
#696
Rettberg, Lars: Zu schön um wahr zu sein! Die digitale Diva Lara Croft. In: Montage/AV 8. 1999. No. 2. pp. 89-110.
Index:
 Lara Croft ~ Lara Croft 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
#697
Rhea, Marji: A CGI Crypt keeper. In: American Cinematographer 76. 1995. No. 3. [March] pp. 10, 12.
Description:
 On the special effects for Ernest Dickerson’s Tales from the Crypt Presents Demon Knight. 
Index:
 Dickerson, Ernest 
 Tales from the Crypt Presents Demon Knight (1994) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#698
Rhodes, Geoffrey Alan: Metonymy in the moving image: Multichannel cinema. - Buffalo, New York: State University of New York at Buffalo, M.F.A. 2005. [Abstract in: Masters Abstracts International 44. 2006. No. 2. p. 589.]
Description:
 Discusses, among others, multi-channeling in computer systems, in experimental film and in Peter Greenaway’s The Pillow Book. 
Index:
 Greenaway, Peter 
 Pillow Book, The (1996) 
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#699
Richard, Valliere Therese: A qualitativ historical study of computer animation. - Tallahassee, Florida: Florida State University, Ph.D. 1989. [Abstract in: Dissertation Abstracts International A 50. 1990. No. 8. (February) p. 2277A.]
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#700
Richter, Sebastian: Digitaler Realismus: Zwischen Computeranimation und Live-Action: Die neue Bildästhetik in Spielfilmen. - Frankfurt/Main: Universität Frankfurt, Dissertation ?J (2008).
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
 Action ~ Action 
#701
Richter, Sebastian: Digitaler Realismus: Zwischen Computeranimation und Live-Action: Die neue Bildästhetik in Spielfilmen. - Bielefeld: Transcript 2008.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
 Action ~ Action 
#702
Richter, Simone: Tiere im Film: Werden Sie bald nur noch am Computer entstehen? - Saarbrücken: AV Akademikerverlag 2014.
Index:
 Technik: Computer ~ Technology: Computer 
 Tiere ~ Animals 
 Animation ~ Animation 
#703
Rieble, Johannes: 2001: Odyssee im Weltraum - Eine Analyse des Werkzeugmotivs und der Rolle des Computers HAL. - München: GRIN Verlag 2011.
Index:
 Kubrick, Stanley 
 2001 - A Space Odyssey (1968) 
 Technik: Computer ~ Technology: Computer 
#704
Riepe, Manfred: 2001: Odyssee im Weltraum. In: EPD Film 30. 2013. No. 11. [November] p. 27.
Description:
 On the representation of the computer in the film. 
Index:
 Kubrick, Stanley 
 2001 - A Space Odyssey (1968) 
 Technik: Computer ~ Technology: Computer 
#705
Riley, B.: Film into video. In: Film Comment 18. 1982. No. 3. [May/June] pp. 45-48.
Description:
 On on the usage of video and computer technology for One From the Heart. 
Index:
 Coppola, Francis Ford 
 One from the Heart (1981) 
 Technik ~ Technology 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
#706
Riley, Brendan: The E-dead: Zombies in the digital age. In: Generation zombie: Essays on the living dead in modern culture. Edited by Stephanie Boluk and Wylie Lenz. - Jefferson, North Carolina: McFarland 2011. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Tod ~ Death 
 Zombies ~ Zombies 
#707
Ringler, Mathias J.: Die Digitalisierung Hollywoods: Zu Kohärenz von Ökonomie-, Technik- und Ästhetikgeschichte und der Rolle von Industrial Light & Magic. - Konstanz: UVK 2009.
Reviews:
 Gajic, Alexander: Quo vadis? In: EPD Film 27. 2010. No. 5. [May] p. 61. 
 Heller, Franziska: [untitled.] In: Medienwissenschaft 2011. No. 4. pp. 491-493. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Hollywood ~ Hollywood 
#708
Robertson, Barbara: Harry Potter and the Chamber of Secrets: When Harry Met Dobby. In: Cinefex 2003. No. 93. [April] pp. 44-50, 53-60, 63-85.
Description:
 Especially on the digital special effects by John Richardson. 
Index:
 Columbus, Chris 
 Richardson, John 
 Harry Potter and the Chamber of Secrets (2002) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#709
Robertson, Barbara: Terminator 3: Rise of the Machines: Winds of war. In: Cinefex 2003. No. 95. [October] pp. 44-47, 49-50, 55-72, 75-79.
Description:
 On the computer generated special effects for the film by Jonathan Mostow. 
Index:
 Mostow, Jonathan 
 Terminator 3: Rise of the Machines (2003) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Krieg ~ War 
#710
Robinson, Carol L.: Introduction: Neomedievalism in a vortext of discourse: Film, television, and digital games. In: Neomedievalism in the media: Essays on film, television, and electronic games. Edited by Carol L. Robinson and Pamela Clements. Preface by Richard Utz. - Lewiston: Edwin Mellen Press 2012. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Fernsehen ~ Television 
 Geschichte: Mittelalter ~ History: Middle Ages 
#711
Robley, Les Paul: CGI on a shoestring budget. In: American Cinematographer 75. 1994. No. 6. [June] pp. 70-76.
Description:
 On the special effects designed by "Full Moon Entertainment". 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Full Moon Entertainment [Firma] ~ Full Moon Entertainment [Company] 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#712
Robley, Les Paul: CGI on a shoestring budget, Part III. In: American Cinematographer 75. 1994. No. 11. [November] pp. 26-32.
Description:
 On computer generated special effects. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#713
Robley, Les Paul: CGI on a shoestring budget, Part II. In: American Cinematographer 75. 1994. No. 9. [September] pp. 70-76.
Description:
 On the computer generated special effects for Dragonworld. 
Index:
 Nicolaou, Ted 
 Dragonworld (1994) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#714
Robley, Les Paul: Computer graphics for Superman III. In: American Cinematographer 64. 1983. No. 9. [September] pp. 68-70.
Description:
 On the special effects by the computer game company Atari. 
Index:
 Lester, Richard 
 Superman III (1983) 
 Atari (Firma) ~ Atari (Company) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#715
Robley, Les Paul: Digital effects add visual flash to Heat. In: American Cinematographer 77. 1996. No. 1. [January] pp. 48-49.
Index:
 Mann, Michael 
 Heat (1995) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#716
Robley, Les Paul: Digital simulation for The Last Starfighter. In: American Cinematographer 65. 1984. No. 10. [November] pp. 84-91.
Index:
 Castle, Nick 
 Last Starfighter, The (1984) 
 Technik: Computer ~ Technology: Computer 
#717
Robley, Les Paul: Electronic imagery: Computer graphics aid animation rebirth. In: American Cinematographer 67. 1986. No. 10. [October] pp. 73-80.
Description:
 On the digital special effects for the animated Disney film The Great Mouse Detective. 
Index:
 Clements, Ron 
 Musker, John 
 Mattinson, Burny 
 Michener, Dave 
 Great Mouse Detective, The (1986) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Disney ~ Disney 
 Animation ~ Animation 
#718
Robley, Les Paul: Starchaser: Filming computer animation in 3-D. In: Cinefantastique 16. 1986. No. 1. [March] p. 47.
Index:
 Hahn, Steven 
 Starchaser: The Legend of Orion (1985) 
 3-D Films 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#719
Robley, Les Paul: The video toaster. In: Cinefantastique 23. 1993. No. 5. [February] p. 36.
Description:
 On new techniques of computer animation. 
Index:
 Technik: Computer ~ Technology: Computer 
 Video ~ Video 
 Technik ~ Technology 
 Animation ~ Animation 
#720
Rogers, Ariel: "You don’t so much watch it as download it": Conceptualizations of digital spectatorship. In: Film History 24. 2012. No. 2. pp. 221-234.
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
#721
Rogers, Ariel Rebecca: Moving machines: The experience of new technologies from widescreen to digital cinema. - Chicago, Illinois: University of Chicago, Ph.D. 2010. [Abstract in: Dissertation Abstracts International A 71. 2011. No. 7. [January] p. ?P.]
Description:
 Examines, among others, George Lucas’s Star Wars Episode I - The Phantom Menace. 
Index:
 Lucas, George 
 Star Wars Episode I - The Phantom Menace (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#722
Rolufs, Heather: The fantastic childhood imagination through an adult lens: A Todorovian approach to Tim Burton’s Alice in Wonderland. In: Children’s film in the digital age: Essays on audience, adaptation and consumer culture. Edited by Karin Beeler and Stan Beeler. - Jefferson, North Carolina: McFarland & Company 2015. p. ?P.
Index:
 Burton, Tim 
 Todorov, Nikolaj 
 Alice in Wonderland (2010) 
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
#723
Romney, Jonathan: Cause and effects. In: New Statesman 128. 1996. No. 4444. [July 12] pp. 38 ff.
Description:
 On digital special effects in film, especially in the Star Wars and the Matrix series. 
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Star Wars (Filmreihe) 
 Matrix, The (Filmreihe) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#724
Roncarelli, Robi: The computer animation dictionary: Including related terms used in computer graphics, film and video, production, and desktop publishing. - New York: Springer 1989.
Index:
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#725
Rorvik, David M.: As man becomes machine: The evolution of the cyborg. - Garden City, New York: Doubleday & Company 1971.
Description:
 Discusses especially the history of robots in the science, in technique and in medicine with special emphasis on the development of computer technology. Some examples from literature and film are mentioned but without going into details. 
Index:
 Literatur ~ Literature 
 Technik ~ Technology 
 Krankheit ~ Illness 
 Wissenschaft ~ Science 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
#726
Roschy, Birgit: 23 - Nichts ist so wie es scheint. In: EPD Film 30. 2013. No. 11. [November] p. 30.
Description:
 On the representation of the computer in the film. 
Index:
 Schmid, Hans-Christian 
 23 - Nichts ist so wie es scheint (1998) 
 Technik: Computer ~ Technology: Computer 
#727
Rosner, Heiko: Das digitale Universum. In: Cinema [Hamburg] 1995. No. 10(209). [?D] pp. 56-60.
Description:
 On James Cameron’s special effects company "Digital Domain" and its work for Ron Howard’s Apollo 13 and Neil Jordan’s Interview with the Vampire. 
Index:
 Howard, Ron 
 Jordan, Neil 
 Cameron, James 
 Apollo 13 (1995) 
 Interview with the Vampire (1994) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 Digital Domain [Firma] ~ Digital Domain [Company] 
#728
Rosner, Heiko: Die Hexer der Computermagie: Die Tricks von "Action-Held". In: Cinema [Hamburg] 1993. No. 10(185). [?D] pp. 28-30.
Description:
 On the special effects by Robert and Richard Greenberg and their company RGS for John McTiernan’s Last Action Hero. 
Index:
 McTiernan, John 
 Greenberg, Richard 
 Greenberg, Robert 
 Last Action Hero (1993) 
 Magie ~ Magic 
 Helden ~ Heros 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 RGA ~ RGA 
 Action ~ Action 
 Technik ~ Technology 
#729
Ross, Sara: Invitation to the voyage: The flight sequence in contemporary 3D cinema. In: Film History 24. 2012. No. 2. pp. 210-220.
Description:
 Discusses especially William A. Wellman’s Wings, James Cameron’s Avatar and How to Train Your Dragon by Dean Deblois and Chris Sanders. 
Index:
 Wellman, William A. 
 Cameron, James 
 Deblois, Dean 
 Sanders, Chris 
 Wings (1927) 
 Avatar (2009) 
 How to Train Your Dragon (2010) 
 Technik ~ Technology 
 3-D Films 
 Technik: Computer ~ Technology: Computer 
#730
Ross, Scott: Planetary Traveler: The computer generated universe of animator Jan C. Nickman. In: Outré ?G. 1997. No. 10. [?D] pp. 50-55.
Description:
 Interview. 
Index:
 Nickman, Jan C. 
 Planetary Traveler (1997) 
 Animation ~ Animation 
 Weltraum ~ Space 
 Technik: Computer ~ Technology: Computer 
#731
Roth, Martin: Digitale Effekte und deren Anwendung im Spielfilm Der Teufel von Rudow. - München: GRIN Verlag 2004.
Index:
 Meczulat, Ulrich 
 Teufel von Rudow, Der (2004) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#732
Rubin, Michael: Droidmaker: George Lucas and the digital revolution. - ?O: Triad Publishing 2005.
Reviews:
 Bond, Jeff: [untitled.] In: Cinefantastique 37. 2005. No. 8. [November/December] p. 51. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#733
Rudolph, Eric: Blue Sky’s digital artistry colors Ice Age. In: American Cinematographer 83. 2002. No. 6. [June] pp. 121-122.
Description:
 On the special effects created by the "Blue Sky Studios" for the animation film. 
Index:
 Wedge, Chris 
 Ice Age (2002) 
 Blue Sky Studios [Firma] ~ Blue Sky Studios [Company] 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#734
Rush, Doris C.: Emotional design of computer games and fiction films. In: Computer games as a sociocultural phenomenon: Games without frontiers, war without tears. Edited by Andreas Jahn-Sudmann and Ralf Stockmann. - Basingstoke; New York: Palgrave Macmillan 2008. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Krieg ~ War 
#735
Russett, Robert: Hyperanimation: Digital images and virtual worlds. - London: John Libbey / Bloomington, Indiana: Indiana University Press 2009.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Cyberspace ~ Cyberspace 
 Animation ~ Animation 
#736
Russo, Tom: Star struck. In: Premiere 10. 1997. No. ?N. [February] pp. 80-87.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#737
Rutten, Bart: Anarchie in de computer: Digitaal experimenteren. In: Skrien 33. 2001. No. 7. [September] pp. 43-45.
Description:
 On the usage of digital special effects in experimental film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#738
Ryu, Jae Hyung: Reality and effect: A cultural history of visual effects. - Atlanta, Georgia: Georgia State University, Ph.D. 2007. [Abstract in: Dissertation Abstracts International A 68. 2007. No. 4. (October).]
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
#739
S.S: Digital dogfighting. In: Cinefantastique 35. 2003/2004. No. 6. [December/January] pp. 51-73.
Description:
 On the TV mini series Battlestar Galactica. 
Index:
 Battlestar Galactica (TV) 
 Technik: Computer ~ Technology: Computer 
 Fernsehen ~ Television 
#740
Saada, Nicolas: Star Wars revitaminé. In: Cahiers du Cinéma 1997. No. 512. [April] p. 4.
Description:
 On the digital renovation of the first three Star Wars films. 
Index:
 Lucas, George 
 Kershner, Irvin 
 Marquand, Richard 
 Star Wars Episode IV - A New Hope / Star Wars (1977/1997) 
 Star Wars Episode V - The Empire Strikes Back / Empire Strikes Back, The (1980/1997) 
 Star Wars Episode VI - Return of the Jedi / Return of the Jedi (1983/1997) 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#741
Saba, Cosetta G.: Cinema e infografica. In: Bianco e Nero 62. 2001. No. 4. [July/August] pp. 80-99.
Description:
 On the impact of digital technologies on the aesthetic structure of films. Discusses as examples Terminator 2 and The Matrix. 
Index:
 Cameron, James 
 Wachowski, Andy 
 Wachowski, Larry 
 Terminator II - Judgement Day (1991) 
 Matrix, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#742
Safary, Anna: Digitales Kino - Alchemie des Computers: Geschichte, Theorie und Wirkung digitaler Artefakte im Film. - Saarbrücken: VDM Müller 2007.
Reviews:
 Kuzina, Matthias: Digitalität im Kino. In: Medienwissenschaft 2007. No. 4. pp. 428-430. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#743
Salter, David Ian: Babylon 5: The future of CGI. In: Cinefantastique 23. 1993. No. 5. [February] p. 39.
Index:
 Babylon 5 (TV) 
 Technik: Computer ~ Technology: Computer 
 Utopie ~ Utopia 
#744
Samanci, Ozge: Embodying comics: Reinventing comics and animation for a digital performance. - Atlanta, Georgia: Georgia Institute of Technology, Ph.D. 2009. [Abstract in: Dissertation Abstracts International A 70. 2010. No. 11. (May).]
Index:
 Technik: Computer ~ Technology: Computer 
 Körper ~ Bodies 
 Animation: Comics ~ Animation: Comics 
 Animation ~ Animation 
#745
Samardzija, Zoran: DavidLynch.com: Auteurship in the age of the Internet and digital cinema. In: Scope [Nottingham] 2010. No. 16. [?D] p. ?P.
Index:
 Lynch, David 
 Inland Empire (2006) 
 Technik: Computer ~ Technology: Computer 
 Internet ~ Internet 
#746
Sandoval, Christine: The house that roared. In: Cinefex 1999. No. 79. [October] pp. 45-47, 53-54, 59-60, 121-122, 127-128.
Description:
 On the digital special effects for Jan de Bont’s The Haunting, especially on the work of Phil Tippett and Eugenio Zanetti. 
Index:
 De Bont, Jan 
 Tippett, Phil 
 Zanetti, Eugenio 
 Haunting, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#747
Sarafian, Katherine: Flashing digital animations: Pixar’s digital aesthetic. In: New media: Theories and practices of digitextuality. Edited by Anna Everett and John T. Caldwell. - New York: Routledge 2003. (= AFI film readers.) p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Cyberspace ~ Cyberspace 
 Animation ~ Animation 
#748
Sayers, James: Common threads: An exhibition of computer animated films. - Waterloo, Ontario: University of Waterloo, M.F.A. 2006. [Abstract in: Masters Abstracts International 45. 2007. No. 1. (February).]
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#749
Scapperotti, Dan: Casper, A Spirited Beginning: Sean McNamara directs CGI ghosts and a mad bomber in a tale of Casper’s origins. In: Cinefantastique 29. 1997. No. 3. [September] pp. 52-54.
Index:
 McNamara, Sean 
 Casper: A Spirited Beginning (1997) 
 Wahnsinn ~ Madness 
 Geister ~ Ghosts 
 Technik: Computer ~ Technology: Computer 
#750
Scapperotti, Dan: Casper: Digital effects: OCS, the new CGI kid on the block, went after Casper and won the project. In: Cinefantastique 29. 1997. No. 3. [September] pp. 54-55.
Index:
 McNamara, Sean 
 Casper: A Spirited Beginning (1997) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 OCS ~ OCS 
 Technik: Computer ~ Technology: Computer 
#751
Scapperotti, Dan: Dragonheart: A New Beginning: Raffaella DeLaurentis produces a lavish fantasy sequel for direct-to-video release. In: Cinefantastique 32. 2000. No. 2. [August] pp. 48-53.
Description:
 Discusses, among others, the CGI effects for the film by Doug Lefler. 
Index:
 Lefler, Doug 
 DeLaurentiis, Raffaella 
 Dragonheart: A New Beginning / Dragonheart II (2000) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Video ~ Video 
 Fantasy ~ Fantasy 
 Technik: Computer ~ Technology: Computer 
#752
Scapperotti, Dan: Species 2: Digital magic. In: Cinefantastique 30. 1998. No. 1. [May] pp. 18-19.
Index:
 Medak, Peter 
 Species II (1998) 
 Magie ~ Magic 
 Technik: Computer ~ Technology: Computer 
#753
Scapperotti, Dan: Sword & sorcery EFX: The CGI monster-makers of TV’s Hercules and Xena. In: Cinefantastique 28. 1996. No. 6. [December] pp. 46-47.
Index:
 Xena: Warrior Princess (TV) 
 Hercules: The Legendary Journeys (TV) 
 Monster ~ Monster 
 Fernsehen ~ Television 
 Technik: Computer ~ Technology: Computer 
#754
Scaramozzino, Michael: Creating a 3D animated CGI short: The making of The Autiton Archives: Fault effect, pilot webisode. - Sudbury, Massachussetts: Jones and Bartlett 2011.
Index:
 Scaramozzino, Michael 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 3-D Films 
 Animation ~ Animation 
#755
Schaar, Erwin: Der digitale Krake: Cable Guy. In: Medien und Erziehung 40. 1996. No. 5. [?D] pp. 297-298.
Index:
 Stiller, Ben 
 Cable Guy (1996) 
 Technik: Computer ~ Technology: Computer 
#756
Schäfer, Markus: Movers and shapers. In: Onfilm 9. 1992. No. 11. [?D] p. 13.
Description:
 On New Zealand based companies spezialised in computer animation. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Neuseeland ~ New Zealand 
 Animation ~ Animation 
#757
Schaschek, Sarah: Pornography and seriality: The culture of producing pleasure. - New York: Palgrave Macmillan 2013.
Description:
 Contains several chapters on film, including "Digital desire: Futuristic pleasure in Shu Lea Cheang’s I.K.U.". 
Index:
 Shu Lea Cheang 
 I.K.U. (2000) 
 Technik: Computer ~ Technology: Computer 
 Sexualität ~ Sexuality 
#758
Schatz, Gunther: Computer-Animation: Die Mechanik des digitalen Bildes in Film und Medien. - Wien: Universität Wien, Diplom-Arbeit 1996.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#759
Schelde, Per: Androids, humanoids, and other science fiction monsters: Science and soul in science fiction films. - New York: New York University Press 1993.
Reviews:
 Fitting, Peter: [untitled.] In: Science Fiction Studies 21. 1994. No. 1(?N). [?D] pp. 100-102. 
 Telotte, J. P.: [untitled.] In: Configurations 3. 1995. No. 1. [?D] pp. 100-102. 
 Wilcox, Clyde: [untitled] In: Extrapolation 35. 1994. No. 4. [?D] p. 359. 
Description:
 Schelde sees the male desire to reproduce himself without needing a woman as a basic issue in science fiction. Especially the computer technology helps man to fulfill his creational wishes which Schelde exemplifies by analysing several science fiction films including Herman Hoffman’s The Invisible Boy, Joseph Sargent’s Colossus - The Forbin Project, Donald Cammell’s Demon Seed, John Badham’s WarGames and Susan Seidelman’s Making Mr. Right. 
Index:
 Badham, John 
 Seidelman, Susan 
 Hoffman, Herman 
 Sargent, Joseph 
 Cammell, Donald 
 WarGames (1983) 
 Making Mr. Right (1987) 
 Invisible Boy, The (1957) 
 Colossus - The Forbin Project / Forbin Project, The / Day the World Changed Hands, The (1969) 
 Demon Seed (1976) 
 Monster ~ Monster 
 Männer ~ Men 
 Frauen ~ Women 
 Technik: Computer ~ Technology: Computer 
 Sexualität ~ Sexuality 
 Roboter ~ Robots 
 Wissenschaft ~ Science 
 Science Fiction ~ Science Fiction 
#760
Schenk, Ralf: Das Land der Gespenster: Restauriert und digitalisiert: Das Cabinet des Dr. Caligari und Nosferatu. Eine Symphonie des Grauens. In: Film-Dienst 67. 2014. No. 16. [July 31] p. 66.
Description:
 On two DVD editions. 
Index:
 Wiene, Robert 
 Murnau, Friedrich Wilhelm 
 Cabinet des Dr. Caligari, Das (1919) 
 Nosferatu - Eine Symphonie des Grauens (1922) 
 Technik: Computer ~ Technology: Computer 
 Geister ~ Ghosts 
 DVD ~ DVD 
#761
Schifferle, Hans: Colossus. In: EPD Film 30. 2013. No. 11. [November] p. 26.
Description:
 On the representation of the computer in the film. 
Index:
 Sargent, Joseph 
 Colossus - The Forbin Project / Forbin Project, The / Day the World Changed Hands, The (1969) 
 Technik: Computer ~ Technology: Computer 
#762
Schlockoff, Alain: Real genius: Raymond McIntyre Jr. In: L’Écran Fantastique 1996. Hors-Série. [?D] pp. 28-29.
Description:
 The special effects artist on his computer backed work for Independence Day. 
Index:
 McIntyre Jr., Raymond 
 Emmerich, Roland 
 Independence Day (1996) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#763
Schmidt, Kaare / Svane, M.: Film pr. computer. In: Kosmorama 28. 1982. No. 162. [?D] pp. 195-198.
Description:
 On Coppola’s One from the Heart, especially on the usage of video and computer technology to create the film. 
Index:
 Coppola, Francis Ford 
 One from the Heart (1981) 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#764
Schmidt, Kaare: Videospil pa film. In: Kosmorama 29. 1983. No. 166. [?D] pp. 174-176.
Description:
 On John Badham’s Blue Thunder and WarGames and especially on the representation of computer technology in both films. 
Index:
 Badham, John 
 Blue Thunder (1983) 
 WarGames (1983) 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#765
Schnuelle, Dave: How Star Wars went digital. In: Film Journal 102. 1999. No. ?N. [September] p. 62.
Index:
 Lucas, George 
 Star Wars Episode I - The Phantom Menace (1999) 
 Technik: Computer ~ Technology: Computer 
#766
Scholz, Thomas: Von Wölfen und Detektiven: Erzählstrategien im Computerspiel The Wolf Among Us. In: Märchen im Medienwechsel: Zur Geschichte und Gegenwart des Märchenfilms. Hrsg. von Ute Dettmar, Claudia Maria Pecher und Ron Schlesinger. - Stuttgart: J.B. Metzler 2017. pp. 395 ff.
Index:
 Wölfe ~ Wolves 
 Technik: Computer ~ Technology: Computer 
 Detektive ~ Detectives 
 Märchen ~ Fairy Tales 
#767
Schossböck, Judith: Amputation cures? Prothetische Performanz und sozio-digitale Utopien. In: Global Bodies: Mediale Repräsentationen des Körpers. Hrsg. von Ivo Ritzer und Marcus Stiglegger. - Berlin: Bertz und Fischer 2012. (= Medien/Kultur 5.) pp. 125 ff.
Index:
 Utopie ~ Utopia 
 Technik: Computer ~ Technology: Computer 
 Körper ~ Bodies 
#768
Schott, Gareth: Digital dead: Translating the visceral and satirical elements of George A. Romero’s Dawn of the Dead to videogames. In: Zombies are us: Essays on the humanity of the walking dead. Edited by Christopher M. Moreman and Cory James Rushton. - Jefferson, North Carolina: McFarland 2011. pp. 141 ff.
Index:
 Romero, George A. 
 Dawn of the Dead (1979) 
 Zombies ~ Zombies 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Humor ~ Humor 
#769
Schröter, Felix: Tech Demos für Computerspiel-Engines als animierte Kurzfilme. In: In Bewegung setzen ...: Beiträge zur deutschsprachigen Animationsforschung. Hrsg. von Franziska Bruckner, Erwin Feyersinger, Markus Kuhn und Maike Sarah Reinerth. - Wiesbaden: Springer Fachmedien Wiesbaden 2017. pp. 129 ff.
Index:
 Technik: Computer ~ Technology: Computer 
 Deutschland ~ Germany 
 Animation ~ Animation 
#770
Schröter, Jens: MetaMorphing: Camerons Analysen der digitalen Bilder in The Abyss und Terminator 2: Judgment Day. In: Mythen, Mütter, Maschinen - Das Universum des James Cameron. Hrsg. von Eckhard Pabst. - Kiel: Verlag Ludwig 2005. pp. 289 ff.
Index:
 Cameron, James 
 Abyss, The (1989) 
 Terminator II - Judgement Day (1991) 
 Technik: Computer ~ Technology: Computer 
#771
Schwaab, Herbert: Wie es möglich ist, von einem digitalen Riesenaffen berührt zu werden: Blockbusterkino, CGI und die Essenzen des Films. In: Zukunft Kino: The End of the Reel World. Hrsg. von Daniela Klock. - Marburg: Schüren 2007. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Affen ~ Apes 
 Technik ~ Technology 
#772
Schweer, Thomas: Prutale Pixel. In: Splatting Image 1995. No. 22. [June] pp. 49-50.
Description:
 On horror computer games. 
Index:
 Gewalt ~ Violence 
 Technik: Computer ~ Technology: Computer 
 Horror ~ Horror 
#773
Science fiction and computing: Essays on interlinked domains. Edited by David L. Ferro and Eric G. Swedin. - Jefferson, North Carolina; London: McFarland 2011.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
 Cyberspace ~ Cyberspace 
#774
Scriba, Jürgen: Mischpult für Muskeln. In: Der Spiegel 53. 1999. No. 34. [August 23] pp. 182-184.
Description:
 On the digital special effects for George Lucas’s Star Wars Episode I - The Phantom Menace. 
Index:
 Lucas, George 
 Star Wars Episode I - The Phantom Menace (1999) 
 Körper ~ Bodies 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#775
Seale, J.: Tron. In: Sight and Sound 51. 1982. No. 3. [?D] p. 149.
Description:
 On the computer generated special effects for the film. 
Index:
 Lisberger, Steven 
 Tron (1982) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#776
Seeßlen, Georg: No Future in Digital Reality: Aufwachsen in Medienwelten: Über Zukunftsvorstellungen im Film. In: Medien und Erziehung 44. 2000. No. 1. [?D] pp. 22-26.
Description:
 Discusses, among others, The Matrix. 
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (1999) 
 Utopie ~ Utopia 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#777
Seidl, Claudius: Bis später, Terminator! In: Der Spiegel 50. 1996. No. 12. [March 18] pp. 240-242.
Description:
 On John Lasseter’s Toy Story and the increasing importance of computer generated animation in films. 
Index:
 Lasseter, John 
 Toy Story (1995) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#778
Sellors, C. Paul: The impossibility of science fiction: Against Buckland’s possible worlds. In: Screen 41. 2000. No. 2. [Summer] pp. 203-216.
Description:
 On the change in the general perception of rality caused by more and more perfect special effects examplified in Steven Spielberg’s Jurassic Park films. The essay is a critcal answer to Warren Buckland’s article "Between science fact and science fiction: Spielberg’s digital dinosaurs, possible worlds, and the new aesthetic realism" from Screen 40. 1999. No. 2. 
Index:
 Spielberg, Steven 
 Jurassic Park (Filmreihe) 
 Wissenschaft ~ Science 
 Dinosaurier ~ Dinosaurs 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#779
Sen, Shaunak: Spectral pixels: Digital ghosts in contemporary Hindi horror cinema. In: Wide Screen 5. 2013. No. 1. [?D] pp. 1-27.
Description:
 Discusses especially Pawan Kripalani’s Ragini MMS and Vikram K Kumar’s 13B. 
Index:
 Kripalani, Pawan 
 Kumar, Vikram K 
 Ragini MMS (2011) 
 13B (2009) 
 Technik: Computer ~ Technology: Computer 
 Indien ~ India 
 Horror ~ Horror 
 Geister ~ Ghosts 
#780
Sergi, Gianluca: Tales of the silent blast: Star Wars and sound. In: Journal of Popular Film and Television 26. 1998. No. 1. [Spring] pp. 12-23.
Description:
 On the digital remastered film sound for George Lucas’s first Star Wars film. 
Index:
 Lucas, George 
 Star Wars Episode I - The Phantom Menace (1999) 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
 Musik ~ Music 
#781
Sexton, Jamie: Creeping decay: Cult soundtracks, residual media, and digital technologies. In: New Review of Film and Television Studies 12. 2015. No. 1. [March] pp. 12-30.
Description:
 Discusses especially soundtracks from cult horror and exploitation films. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Musik ~ Music 
 Horror ~ Horror 
 Exploitation ~ Exploitation 
#782
Shay, Don: 30 minutes with the Godfather of digital cinema. In: Cinefex 1996. No. 65. [March] pp. 58-67.
Description:
 Interview with George Lucas on his special effects company "Industrial Light & Magic" and its work for the Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
#783
Shay, Estelle: Battle fatigue. In: Cinefex 2000. No. 82. [July] pp. 55-64, 141-148..
Description:
 On the digital special effects for Battlefield Earth. 
Index:
 Christian, Roger 
 Battlefield Earth (2000) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#784
Shay, Estelle: Beyond Andy’s room. In: Cinefex 2000. No. 81. [April] pp. 31-40, 127-130.
Description:
 On the computer generated special effects for Toy Story 2. 
Index:
 Lasseter, John 
 Toy Story 2 (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#785
Shay, Estelle: Deep Rising: Horror on the high seas. In: Cinefex 1998. No. 74. [July] pp. 47-48, 53-54, 151-152, 164.
Description:
 On the digital special effects by Dream Quest Images for the film by Stephen Sommers. 
Index:
 Sommers, Stephen 
 Deep Rising (1997) 
 Technik: Computer ~ Technology: Computer 
 Dream Quest Images [Firma] ~ Dream Quest Images [Company] 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Horror ~ Horror 
#786
Shay, Estelle: Digital soul searching. In: Cinefex 1993. No. 56. [November] pp. 11-12.
Description:
 On the digital special effects by "Pacific Data Images" for Heart and Souls. 
Index:
 Underwood, Ron 
 Heart and Souls (1993) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Pacific Data Images [Firma] ~ Pacific Data Images [Company] 
#787
Shay, Estelle: Disappearing act. In: Cinefex 2000. No. 83. [October] pp. 104-131.
Description:
 On the computer generated special effects for Paul Verhoeven’s Hollow Man, especially on the work of Scott Anderson, Craig Hayes and Stan Parks. 
Index:
 Verhoeven, Paul 
 Anderson, Scott 
 Hayes, Craig 
 Parks, Stan 
 Hollow Man (2000) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#788
Shay, Estelle: Dr. Doolittle: Animals with attitude. In: Cinefex 1998. No. 75. [October] pp. 35-48,142.
Description:
 On the digital special effects and the puppet animation for the film by Betty Thomas. 
Index:
 Thomas, Betty 
 Dr. Dolittle (1998) 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
 Tiere ~ Animals 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Animation: Puppen ~ Animation: Puppets 
#789
Shay, Estelle: Mouse Hunt: Of mice and men. In: Cinefex 1998. No. 73. [March] pp. 25-26, 31-32, 133-134, 139-140, 146.
Description:
 On the digital special effects for the film by Gore Verbinski. 
Index:
 Verbinski, Gore 
 Mouse Hunt (1997) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#790
Shay, Estelle: Pixar. In: Cinefex 1993. No. 55. [August] pp. 23-24.
Description:
 On the company for computer generated special effects. 
Index:
 Animation ~ Animation 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Technik ~ Technology 
#791
Shay, Estelle: Thoroughly modern mummy. In: Cinefex 1999. No. 77. [April] pp. 100-119.
Description:
 On the digital special effects by ILM for Stephen Sommers’s The Mummy, especially on the work of John Berton. 
Index:
 Sommers, Stephen 
 Berton Jr., John Andrew 
 Mummy, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Mumien ~ Mummies 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
#792
Sheldon, Rebekah: Spectrum orders: Digital science fiction and the corrected present. In: Science Fiction Studies 43. 2016. No. 1(?N). [?D] pp. 33-50.
Index:
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
#793
Siegel, L.: Animation and the computer. In: Cinema Canada 1985. No. 114. [?D] p. 9.
Description:
 On a conference held in Montreal in 1984. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Montreal ~ Montreal 
 Animation ~ Animation 
#794
Siggraph. In: Variety 395. 2004. No. 12. [August 9] pp. A1-A6.
Description:
 On a conference on digital animation techniques. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#795
Singh, Greg: CGI: A future history of assimilation in mainstream science fiction film. In: Extrapolation 48. 2007. No. 3. [Winter] pp. 543-557.
Description:
 Discusses, among others, the use of CGI footage in James Cameron’s The Abyss and Titanic as well as in the Matrix films. 
Index:
 Cameron, James 
 Wachowski, Andy 
 Wachowski, Larry 
 Abyss, The (1989) 
 Titanic (1997) 
 Matrix, The (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#796
Sito, Tom: Moving innovation: A history of computer animation. - Cambridge, Massachusetts: The MIT Press 2013.
Description:
 Includes, among others, chapters on Steven Lisberger’s Tron, on the origins of CGI and on the the history of Pixar. 
Index:
 Lisberger, Steven 
 Tron (1982) 
 Technik: Computer ~ Technology: Computer 
 Pixar [Firma] ~ Pixar [Company] 
 Animation ~ Animation 
#797
Slagman, Tim: Die Erhabenheit von Bits und Bytes: An den Grenzen der Ideologiekritik im digitalen Zeitalter: Der umstrittene -Regisseur Zack Snyder. In: Film-Dienst 69. 2016. No. 7. [March 31] pp. 16-19.
Index:
 Snyder, Zack 
 Batman vs. Superman: Dawn of Justice (2016) 
 Technik: Computer ~ Technology: Computer 
 Politik ~ Politics 
#798
Slagman, Tim: Her: Ein Ghostwriter verliebt sich in eine Computerstimme - und stößt auf Gegenliebe. In: Film-Dienst 67. 2014. No. 7. [March 27] p. 37.
Index:
 Jonze, Spike 
 Her (2013) 
 Technik: Computer ~ Technology: Computer 
#799
Slagman, Tim: Im digitalen Dschungel: Disconnect: Ein epischer Film über Risiken des Internets. In: Film-Dienst 67. 2014. No. 3. [January 30] p. 37.
Index:
 Rubin, Henry Alex 
 Disconnect (2012) 
 Technik: Computer ~ Technology: Computer 
 Internet ~ Internet 
 Dschungel ~ Jungle 
#800
Slagman, Tim: Transcendence: Die Geburt Gottes aus dem Geist des Computers. In: Film-Dienst 67. 2014. No. 10. [May 8] pp. 36-37.
Index:
 Pfister, Wally 
 Transcendence (2014) 
 Technik: Computer ~ Technology: Computer 
 Religion ~ Religion 
 Geburt ~ Birth 
#801
Slater, M. D.: Alienation, aggression, and sensation-seeking as predictors of adolescent use of violent film, computer, and website content. In: Journal of Communication 53. 2003. No. 1. [?D] pp. 105-121.
Index:
 Jugend ~ Youth 
 Technik: Computer ~ Technology: Computer 
 Gewalt ~ Violence 
#802
Sleight of hand will become cheaper. In: American Film 14. 1989. No. 4. [?D] pp. 32-33.
Description:
 On ILM’s new techniques of creating digital special effects. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
#803
Sloley, Megan; It’s in the post. In: Cinema Papers 2001. No. 137. [February/March] pp. 43-44.
Description:
 On the importance of digital technology for cinema, television and the Internet. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Internet ~ Internet 
 Fernsehen ~ Television 
#804
Small, Edward S.: Technostructural expectations. In: Journal of Film and Video 57. 2005. No. 1/2. [?D] pp. 33-39.
Description:
 On the importance of new digital technology for the experimental film. 
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#805
Smerdziev, Stanislav: Novi medii, novi tehnologi. In: Kino [Sofia] 1998. No. 1. [?D] pp. 73-44.
Description:
 on digital techniques and the special effects in film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#806
Smerdziev, Stanislav: Novi medii, novi tehnologi. In: Kino [Sofia] 1998. No. 2. [?D] pp. 48-54.
Description:
 on digital techniques and the special effects in film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#807
Smerdziev, Stanislav: Novi medii, novi tehnologi. In: Kino [Sofia] 1998. No. 3. [?D] pp. 46-55.
Description:
 on digital techniques and the special effects in film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#808
Smith, Alvy Ray: Special effects for Star Trek II: The Genesis demo instant evolution with computer graphics. In: American Cinematographer 63. 1982. No. ?N. [October] p. 1038pp.
Index:
 Meyer, Nicholas 
 Star Trek II - The Wrath of Khan (1982) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#809
Smith, Barrie: CGI animation. In: Cinema Papers 1999. No. 130. [June] pp. 49-50, 52.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#810
Smith, Barry: The final round-up? In: Cinema Papers 1997. No. 120. [?D] pp. 45, 48.
Description:
 Interview with the special effects artist Dale Duguid on the computer generated special effects for films. 
Index:
 Duguid, Dale 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#811
Smith, Claire: The way, a dynamic multimedia representation of Tao. In: Metro 2003. No. 138. [Spring] pp. 96-99.
Description:
 Interview with animator Qing Huang on the importance of computer technology for his work. 
Index:
 Huang, Qing 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#812
Smith, Jo: What the digital allows: Two recent films from Florian Habicht. In: Illusions 2006. No. 38. [Winter] pp. 4-10.
Description:
 Discusses Woodenhead and Kaikohe Demolition. 
Index:
 Habicht, Florian 
 Woodenhead (2003) 
 Kaikohe Demolition (2004) 
 Technik: Computer ~ Technology: Computer 
 Experimentalfilme ~ Experimental Films 
#813
Sobchack, Vivian: Final Fantasy: Computer graphic animations of humanity (or the [dis]illusion of life). In: Animated worlds. Edited by Suzanne Buchan. - Eastleigh: John Libbey / Bloomington, Indiana: Indiana University Press 2006. pp. 173 ff.
Index:
 Sakaguchi, Hironobu 
 Sakakibara, Moto 
 Final Fantasy: The Spirits Within (2001) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#814
Soerensen, Peter: Computer images preview for the ’90s. In: American Cinematographer 71. 1990. No. 2. [February] pp. 68-74.
Description:
 On computer based trick film animation. Discusses, among others, James Cameron’s The Abyss. 
Index:
 Cameron, James 
 Abyss, The (1989) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#815
Soerensen, Peter: Computer imaging - an apple for the dreamsmiths. In: Cinefex 1981. No. 6. [October] pp. 4-29.
Description:
 On computer generated special effects in film. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#816
Soerensen, Peter: The Last Starfighter: Imagery wrought in the total forge. In: Cinefex 1984. No. 17. [June] pp. 54-71.
Description:
 Especially on the computer generated special effects for the film. 
Index:
 Castle, Nick 
 Last Starfighter, The (1984) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#817
Soerensen, Peter: Tronic imagery. In: Cinefex 1982. No. 8. [April] pp. 4-35.
Description:
 On the digital special effects for Tron. 
Index:
 Lisberger, Steven 
 Tron (1982) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#818
Soerensen, Peter:Vector graphics for Nightmares. In: American Cinematographer 65. 1984. No. 5. [May] pp. 89-92.
Description:
 On the computer generated special effects for the film by Joseph Sargent, especially on the work of Bo Gehring. 
Index:
 Sargent, Joseph 
 Gehring, Bo 
 Nightmares (1983) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#819
Special Effects: Eine Chronik. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 129 ff.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#820
Spiegel, Simon: Das blaue Wunder: Naturalisierung, Verfremdung und digitale Figuren in James Camerons Avatar. In: Fremde Welten: Wege und Räume der Fantastik im 21. Jahrhundert. Hrsg. von Lars Schmeink und Hans-Harald Müller. - Berlin; Boston, Massachussetts: De Gruyter 2012. pp. 203 ff.
Index:
 Cameron, James 
 Avatar (2009) 
 Wunder ~ Miracles 
 Technik: Computer ~ Technology: Computer 
 Natur ~ Nature 
#821
Spielmann, Yvonne: Elastic cinema. In: Convergence 9. 2003. No. 3. [Autumn] pp. 56 ff.
Description:
 On digital special effects and how they affect the structure and narrative of film, especially science fiction. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#822
Stamm, Matthew D. C.: CGI: An evolution in cinema. In: Film Matters 4. 2013. No. 1. [Spring] pp. 38-43.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#823
Staveley, Joan: Drawing on experience: On her computer animation. In: Women and animation: A compendium. Edited and designed by Jayne Pilling. - London: British Film Institute Publishing 1992. pp. 98-100.
Index:
 Staveley, Joan 
 Technik: Computer ~ Technology: Computer 
 Frauen ~ Women 
 Animation ~ Animation 
#824
Stegelmann, Jakob: To infinity - and beyond! Film og computeranimation. In: Kosmorama 45. 1999. No. 224. [Winter] pp. 76-85.
Description:
 On the history of computer animation in film. Discusses especially Steven Lisberger’s Tron. 
Index:
 Lisberger, Steven 
 Tron (1982) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#825
Steinberg, Marc: Inventing Intervals: The digital image in Metropolis and Gankutsu . In: Mechademia 2012. No. 7. pp. 3-22.
Index:
 Ôtomo, Katsuhiro 
 Maeda, Mahiro 
 Metropolis (2001) 
 Gankutsu-ô (TV) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#826
Stensland, Jørgen: Innocent play or the copycat effect? Computer game research and classification. In: Animation: Art & industry. Edited by Maureen Furniss. - Herts: John Libbey / Bloomington, Indiana: Indiana University Press 2007. p. ?P.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Kunst ~ Arts, The 
 Animation ~ Animation 
#827
Stewart, Garrett: Digital mayhem, optical decimation: The technopoetics of special effects. In: Journal of Popular Film and Television 45. 2017. No. 1. [January-March] pp. 4-15.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#828
Stewen, Christian: "What kind of toy are you?": Zu Identitäten von Spielfigurenund digitalen Bildern in John Lasseters Toy-Story-Filmen. In: John Lasseter. Hrsg. von Michaela Krützen, Fabienne Liptay und Johannes Wende. - München: Ed. text + kritik 2014. (= Film-Konzepte 33.) pp. 74 ff.
Description:
 [GA:] [KoDeu] [End GA][KoDeu] 
Index:
 Lasseter, John 
 Toy Story (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#829
Stiglegger, Marcus: Digitale Revolution? Kino, Interaktivität und Reissbrettwelten. In: Splatting Image 2007. No. 69. [March] pp. 6-10.
Description:
 On digital created worlds. 
Index:
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#830
Stiglegger, Marcus: Filme-wie-gemalt: Das digitale Kino und seine neuen Weltentwürfe. In: EPD Film 23. 2006. No. 12. [December] pp. 20-23.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#831
Stiglegger, Marcus: Zeit der Spiele. In: Film-Dienst 59. 2006. No. 14. [July 6] pp. 6-7.
Description:
 On the impact of computer games on film aesthetics. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#832
Stix, Gary: 2001: A scorecard. In: Scientific American 284. 2001. No. 1. [January] p. 36.
Description:
 Critical thoughts on the technological progress facing the vision of the autonomous computer HAL in Stanley Kubrick’s science fiction classic. 
Index:
 Kubrick, Stanley 
 2001 - A Space Odyssey (1968) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Science Fiction ~ Science Fiction 
#833
Street, Rita: CGI. In: Cinefantastique 31. 1999. No. 1/2. [February] pp. 38-39.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#834
Street, Rita: CGI: Animators adapt to the new technology. In: Cinefantastique 31. 1999. No. 1/2. [February] pp. 38-39.
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#835
Ströh, Christian: Drehort Computer. In: Cinema [Hamburg] 1991. No. 3(154). [?D] pp. 66-70.
Description:
 On new computer based trick film techniques. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#836
Strukov, Vlad: Animal aviators: Refashioning Soviet myths in contemporary Russian digital animation. In: Russian aviation, space flight and visual culture. Edited by Vlad Strukov and Helena Goscilo. - Milton Park, Abingdon, Oxon; New York: Routledge 2016. (= Routledge contemporary Russia and Eastern Eeurope series 70.) p. ?P.
Index:
 Weltraum ~ Space 
 UdSSR (Union der Sozialistischen Sowjetrepubliken) ~ USSR (Union of Soviet Socialist Republics) 
 Technik: Computer ~ Technology: Computer 
 Mythologie ~ Mythology 
 Animation ~ Animation 
 Tiere ~ Animals 
 Russland ~ Russia 
#837
Stumpf, Melanie: Im Spiegelkabinett von expressionistischem Stummfilm, Film noir, Manga, Anime und japanischem Computerspiel. - Hildesheim: Universitätsbibliothek Hildesheim 2013.
Index:
 Technik: Computer ~ Technology: Computer 
 Stummfilm ~ Silent Film 
 Spiegel ~ Mirror 
 Japan ~ Japan 
 Film Noir ~ Film Noir 
 Expressionismus ~ Expressionism 
 Experimentalfilme ~ Experimental Films 
 Animation: Comics ~ Animation: Comics 
#838
Stumpf, Melanie: Im Spiegelkabinett von expressionistischem Stummfilm, Film noir, Manga, Anime und japanischem Computerspiel. - Hildesheim: Universität Hildesheim, Dissertation 2011.
Index:
 Technik: Computer ~ Technology: Computer 
 Stummfilm ~ Silent Film 
 Spiegel ~ Mirror 
 Japan ~ Japan 
 Film Noir ~ Film Noir 
 Expressionismus ~ Expressionism 
 Experimentalfilme ~ Experimental Films 
 Animation: Comics ~ Animation: Comics 
#839
Sturman, David J.: Computer puppetry. In: IEEE Computer Graphics & Applications 18. 1998. No. 1. [January/February] pp. 38 ff.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation: Puppen ~ Animation: Puppets 
 Animation ~ Animation 
#840
Subotnick, Steven: Animation in the home digital studo: Creation to distribution. - Oxford: Focal Press 2003. (= Focal Press visual effects and animation.)
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#841
Sunden, Jenny: What if Frankenstein(’s monster) was a girl? Reproduction and subjectivity in the digital age. In: Bits of life: Feminism at the intersections of media, bioscience, and technology. Edited by Anneke Smelik and Nina Lykke. - Seattle: University of Washington Press 2008. (= In vivo.) p. ?P.
Index:
 Frankenstein (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Monster ~ Monster 
 Frankenstein ~ Frankenstein 
 Wissenschaft ~ Science 
 Gentechnik ~ Genetics 
 Frauen ~ Women 
#842
Superhero synergies: Comic book characters go digital. Edited by James N. Gilmore and Matthias Stork. - Lanham: Rowman & Littlefield 2014.
Reviews:
 Felschow, Laura E.: [untitled.] In: Cinema Journal 55. 2015. No. 1. [Fall] pp. 156-160. 
 Hansen, Christiane: [untitled.] In: helden. heroes. héros. 5. 2017. No. 1. [?D] pp. 95-97. 
Index:
 Technik: Computer ~ Technology: Computer 
 Helden ~ Heros 
 Animation: Comics ~ Animation: Comics 
 Animation ~ Animation 
#843
Sykora, Katharina: Der Index ist die Nabelschnur: Über Foto-Doubles und digitale Chimären. In: Künstliche Menschen - Manische Maschinen - Kontrollierte Körper. Hrsg. von Rolf Aurich, Wolfgang Jacobsen und Gabriele Jatho. - Berlin: Filmmuseum Berlin - Deutsche Kinemathek / Berlin: Jovis Verlagsbüro 2000. pp. 117-122.
Index:
 Fotografie ~ Photography 
 Technik: Computer ~ Technology: Computer 
 Doppelgänger ~ Double 
 Cyberspace ~ Cyberspace 
#844
Sykora, Katharina: The index is the umbilical cord: On photo doubles and digital chimeras. In: Artificial humans - manic machines - controlled bodies. Edited by Rolf Aurich, Wolfgang Jacobsen and Gabriele Jatho. - Berlin: Jovis Verlagsbüro 2000. pp. 97-102.
Index:
 Fotografie ~ Photography 
 Technik: Computer ~ Technology: Computer 
 Doppelgänger ~ Double 
 Cyberspace ~ Cyberspace 
#845
Symposium on Alien. Edited by Charles Elkins. In: Science Fiction Studies 7. 1980. No. 3(?N). [November] pp. 278-304.
Description:
 A marxist analysis of the film, especially on the humanoid robot "Ash", on the bord computer "Mother" and on the biomechanical spaceship itself. 
Index:
 Scott, Ridley 
 Alien (1979) 
 Schiffe ~ Ships 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Mutter ~ Mothers 
#846
Tarantini, Tony: Pictures that do not really exist: Mitigating the digital crisis in traditional animation production. In: Animation Practice 1. 2012. No. 2. [September] pp. 249-271.
Description:
 On the development of the animation industry between 1994 and 2004. 
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#847
Taubin, Amy: The big rupture. In: Film Comment 43. 2007. No. 1. [?D] pp. 54-59.
Description:
 On the digital special effects for David Lynch’s Inland Empire and Richard Kelly’s Southland Tales. 
Index:
 Lynch, David 
 Kelly, Richard 
 Inland Empire (2006) 
 Southland Tales (2006) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#848
Taylor, Alison: Digital skin: Bodies/boundaries in late millennium science fiction texts. - Toronto, Ontario: York University, M.A. 2001. [Abstract in: Masters Abstracts International 40. 2002. No. 6. pp. 1325-1326.]
Description:
 Discusses, among others, Michael Schroeder’s Cyborg 2 - Glass Shadow, Abel Ferrara’s Body Snatchers, Danny Cannon’s Judge Dredd and Roger Donaldson’s Species. 
Index:
 Schroeder, Michael 
 Ferrara, Abel 
 Cannon, Danny 
 Donaldson, Roger 
 Cyborg 2 - Glass Shadow (1993) 
 Body Snatchers (1993) 
 Judge Dredd (1995) 
 Species (1995) 
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
 Körper ~ Bodies 
#849
Thal, Ortwin: Digitales Durchgangsstadium: Jurassic Park. In: Medien und Erziehung 37. 1993. No. 5. [?D] pp. 285-289.
Index:
 Spielberg, Steven 
 Jurassic Park (1993) 
 Technik: Computer ~ Technology: Computer 
#850
Thomas, Bronwen: "Update soon!": Harry Potter fanfiction and narrative as a participatory process. In: New narratives: Stories and storytelling in the digital age. Edited by Ruth Page and Bronwen Thomas. - Lincoln: University of Nebraska Press 2011. (= Frontiers of narrative.) p. ?P.
Index:
 Rowling, J[oanne] K. 
 Harry Potter (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Harry Potter ~ Harry Potter 
 Harry Potter (Literatur ~ Literature) 
#851
Thompson, Kirsten: "Philip never saw Babylon": 360 degree vision and the historical epic in the digital era. In: The epic film in world culture. Edited by Robert Burgoyne. - London; New York: Routledge 2010. (= AFI film readers.) p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Geschichte ~ History 
 Geschichte: Antike ~ History: Ancient Times 
#852
Thomsen, Christian W.: Mixed realities: From HAL 9000 to The Matrix - Computers and androids in contemporary science-fiction movies. In: Hollywood: Recent developments. Edited by Christian W. Thomsen and Angela Krewani. - Stuttgart: Edition Axel Menges 2005. p. ?P.
Index:
 Kubrick, Stanley 
 Wachowski, Andy 
 Wachowski, Larry 
 2001 - A Space Odyssey (1968) 
 Matrix, The (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
 Roboter ~ Robots 
 Hollywood ~ Hollywood 
#853
Thonen, John: Screamers Efx: Coordinating stop motion, CGI and mechanicals. In: Cinefantastique 27. 1995. No. 2. [November] p. 42.
Index:
 Duguay, Christian 
 Screamers (1996) 
 Technik: Computer ~ Technology: Computer 
#854
Tillmann, J. A.: Az ero velunk van. In: Filmvilag 40. 1997. No. 4. [?D] pp. 54-55.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#855
Tirrell, Jeremy: Bleeding through, or we are living in a digital world and I am an analog girl. In: The scary screen: Media anxiety in The Ring. Edited by Kristen Lacefield. - Aldershot; Burlington, Vermont: Ashgate 2010.
Index:
 Ringu (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Angst ~ Fear 
#856
Tompkins, Joe: Horror 2.0 (on demand): The digital convergence of horror film culture. In: Television & New Media 15. 2014. No. 5. [July] pp. 413-432.
Index:
 Technik: Computer ~ Technology: Computer 
 Horror ~ Horror 
#857
Townend, Paul: lndustry: Animation schools in the digital world. In: Take One 10. 2001. No. 33. [July] p. 49.
Description:
 On the meaning of computer generated special effects for the film industry and especially on the changing training skills for several film professions. 
Index:
 Pädagogik ~ Paedagogy 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#858
Traumfabrik Computer. In: Cinema [Hamburg] 1993. No. 7(182). [?D] p. 64.
Description:
 On new computer based animation techniques. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#859
Trend, David: The myth of media violence: A critical introduction. - Malden, Massachussets: Blackwell 2007.
Description:
 Discusses, among others, violence in science fiction, horror and disaster movies as well as in computer and video games. 
Index:
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
 Katastrophen ~ Disasters 
 Horror ~ Horror 
 Gewalt ~ Violence 
#860
Trend, David: The myth of media violence: A critical introduction. - Malden, Massachussetts: Blackwell Publishing 2007.
Description:
 Discusses, among others, the representation of violence in disaster movies, science fiction and horror fils as well as in computer and video games. 
Index:
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Science Fiction ~ Science Fiction 
 Katastrophen ~ Disasters 
 Horror ~ Horror 
 Gewalt ~ Violence 
#861
Tryon, Charles: Virtual cities and stolen memories: Temporality and the digital in Dark City. In: Film Criticism 28. 2003/2004. No. 2. [Winter] pp. 42-62.
Index:
 Proyas, Alex 
 Dark City / Dark World / Dark Empire (1997) 
 Stadt ~ City 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#862
Tschiedert, Markus: "Computeranimation bietet die Chance, uns in Welten zu entführen, die niemand zuvor gesehen hat": Ein Interview mit Tim Johnson und Eric Darnell. In: Moviestar 6. 1998. No. 12(47). [November] pp. 58-59.
Description:
 On Antz. 
Index:
 Darnell, Eric 
 Johnson, Tim 
 Antz (1998) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#863
Tschiedert, Markus: Volker Engel: In digitale Traumwelten entführen ... In: Moviestar 4. 1996. No. 21. [October] pp. 36-37.
Description:
 Interview with the special effects supervisor of Roland Emmerich’s Independence Day. 
Index:
 Engel, Volker 
 Emmerich, Roland 
 Independence Day (1996) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Traum ~ Dreams 
#864
Tuck, Greg: When more is less: CGI, spectacle and the capitalist sublime. In: Science Fiction Film and Television 1. 2008. No. 2. [Autumn] pp. 249-273.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#865
Tudor, Deborah: Light bouncing: Digital processes illuminate the cultural past. In: Jump Cut 2010. No. 52. [?D] p. ?P.
Description:
 Discusses, among others, the Star Trek films and TV series. 
Index:
 Star Trek (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Fernsehen ~ Television 
#866
Tudor, Deborah: The eye of the frog: Questions of space in films using digital processes. In: Cinema Journal 48. 2008. No. 1. [Fall] pp. 90-110.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Augen ~ Eyes 
#867
Turim, Maureen: Artisanal prefigurations of the digital: Animating realities, collage effects, and theories of image manipulation. In: Wide Angle 21. 1999. No. 1. [January] pp. 48-62.
Description:
 Theoretical reflections on the meaning of special effects for film semiotics. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#868
Turner, George: Computer graphics in a nutshell. In: American Cinematographer 68. 1987. No. 8. [August] pp. 83-86.
Description:
 On a video compilation of computer animated short films by Steve Michelson and Geoffrey de Valois. 
Index:
 Michelson, Steve 
 de Valois, Geoffrey 
 Animation ~ Animation 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
#869
Turner, George: Computer imagery enhances Die Hard II. In: American Cinematographer 71. 1990. No. 12. [December] pp. 58-61.
Description:
 On the special effects by ILM for the film. 
Index:
 Harlin, Renny 
 Die Hard II (1990) 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#870
Turner, George: Electronic characterization. In: American Cinematographer 69. 1988. No. 9. [September] pp. 79-80, 82.
Description:
 On the computer generated animated short film Tony de Peltrie by Philippe Bergeron, Daniel Langlois and Pierre Robidoux. 
Index:
 Bergeron, Philippe 
 Langlois, Daniel 
 Robidoux, Pierre 
 Tony de Peltrie (1985) 
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
#871
Turner, George: Electronic characterization. In: American Cinematographer 67. 1986. No. 7. [July] pp. 79-82.
Description:
 On digital special effects. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik ~ Technology 
#872
Turnock, Julie: Removing the pane of glass: The Hobbit, 3D high frame rate filmmaking, and the rhetoric of digital convergence. In: Film Criticism 37/38. 2013. No. 3/1. [Spring-Fall] pp. 30-59.
Index:
 Jackson, Peter 
 Hobbit, The: An Unexpected Journey (2012) 
 Technik: Computer ~ Technology: Computer 
 3-D Films 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#873
Turnock, Julie: The ILM version: Recent digital effects and the aesthetics of 1970s cinematography. In: Film History 24. 2012. No. 2. pp. 158-168.
Description:
 Discusses especially the effects for the original Star Wars trilogy. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Kamera ~ Technology: Camera 
 Technik ~ Technology 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
 Technik: Computer ~ Technology: Computer 
#874
Turvey, Malcolm: The child in the machine: On the use of CGI in Michael Snow’s Corpus Callosum. In: October ?G. 2005. No. 114. [Fall] pp. 29-42.
Index:
 Snow, Michael 
 Corpus Callosum (2002) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Jugend ~ Youth 
#875
Ulver, Stanislav: Virtuální buh / Duna jako gesamtkunstwerk (Vizuálni symfonie pro joystick a levou ruku). In: Film a Doba 41. 1995. No. 4. [?D] pp. 184-196.
Description:
 Compares the structures of literary source, film and computer game exemplified by Dune. With an English summary. 
Index:
 Lynch, David 
 Dune (1983) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Kunst ~ Arts, The 
#876
Undorf, Christian: "TV 2.0"? Digitale Partizipations- und Rezeptionskulturen im Fernsehumfeld - das Beispiel Lost. - München: AVM 2012.
Index:
 Lost (TV) 
 Technik: Computer ~ Technology: Computer 
 Fernsehen ~ Television 
#877
Usai, Paolo Cherchi: The demise of digital (print No. 1). In: Film Quarterly 59. 2006. No. 3. [Spring] p. 3.
Description:
 On the usage of digital techniques in film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#878
Utterson, A. J.: The beginnings of digital cinema: Digital computers and the moving image, 1957-1973. - London: University of London, Birkbeck College, Ph.D. 2008. [Abstract in: Index to Theses with Abstracts 58-14622.]
Description:
 Discusses, among others, Jean-Luc Godard’s Alphaville, Stanley Kubrick’s 2001 and Michael Crichton’s Westworld. 
Index:
 Godard, Jean-Luc 
 Kubrick, Stanley 
 Crichton, Michael 
 Alphaville: Une étrange aventure de Lemmy Caution (1965) 
 2001 - A Space Odyssey (1968) 
 Westworld (1973) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#879
Utterson, Andrew: Tarzan vs. IBM: Humans and computers in Jean-Luc Godard’s Alphaville. In: Film Criticism 33. 2008. No. 1. [Fall] pp. 45-63.
Index:
 Godard, Jean-Luc 
 Alphaville: Une étrange aventure de Lemmy Caution (1965) 
 Technik: Computer ~ Technology: Computer 
 Tarzan ~ Tarzan 
#880
van der Plas, W.: Nieuwe mijlpaal in de filmgeschiedenis? Het gebruik van computers in speelfilms. In: Skrien 1986. No. 150. [?D] pp. 18-21.
Description:
 On computer generated special effects in film. Discusses, among others, The Last Starfighter and Tron. 
Index:
 Castle, Nick 
 Lisberger, Steven 
 Last Starfighter, The (1984) 
 Tron (1982) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#881
van Dijck, José: Memory matters in the digital age. In: Configurations 12. 2004. No. 3. [?D] pp. 349-373.
Index:
 Gondry, Michael 
 Eternal Sunshine of the Spotless Mind (2004) 
 Technik: Computer ~ Technology: Computer 
#882
van Herpen, Stan: "De kunst heeft er een medium bij": IFFR: Exploding cinema: Computergames in power: play. In: Skrien 36. 2004. No. 1(?N). [January/February] pp. 34-35.
Description:
 On a special section on films based on computer games at the 2004 Rotterdam film festival. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Rotterdam ~ Rotterdam 
 Kunst ~ Arts, The 
 Festival ~ Festival 
#883
van Herpen, Stan: Geen beperkingen: De geschiedenis van computerspelletjes. In: Skrien 35. 2003. No. 6(?N). [August] pp. 40-41.
Description:
 On films based on computer games on account of the exhibition "Games On" at Tilburg. 
Index:
 Tilburg ~ Tilburg 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#884
van Hise, James: Dragonheart: Screenwriter Charles Pogue on Universal’s CGI effects epic. In: Cinefantastique 27. 1996. No. 9. [May] pp. 8-9.
Index:
 Cohen, Rob 
 Pogue, Charles Edward 
 Dragonheart (1996) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Universal [Firma] ~ Universal [Company] 
 Technik: Computer ~ Technology: Computer 
#885
Van Hise, James: Spawn: Computer graphics effects by ILM: Chris Kubsch and Steven Williams on visualizing a comic book world. In: Cinefantastique 29. 1997. No. 3. [September] pp. 40-42.
Index:
 Dippé, Mark A. Z. 
 Kubsch, Chris 
 Williams, Steven 
 Spawn (1997) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Animation: Comics ~ Animation: Comics 
 Technik: Computer ~ Technology: Computer 
 ILM (Industrial Light and Magic) ~ ILM (Industrial Light and Magic) 
#886
Van Hise, James: Xtro 3: Watch the Skies: Creature effects: CGI technology trickles down to the low budgeters. In: Cinefantastique 27. 1995. No. 2. [November] pp. 48-49.
Index:
 Bromley-Davenport, Harry 
 Xtro 3: Watch the Skies (1995) 
 Technik ~ Technology 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#887
Veniza, Alain: Les etoiles: Repartent en guerre. In: Séquences ?G. 1997. No. 188. [January/February] pp. 38-42.
Description:
 On the digital restored first three Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Krieg ~ War 
#888
Venkatasawmy, Rama: Crisis in the digital visual effects industry and Hollywood cinema. In: Film International 14. 2016. No. 1. [March] pp. 6-23.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
#889
Verscheure, Jean-Pierre: The challenge of sound restoration from 1927 to digital. In: Film History 7. 1995. No. 3. pp. 264-276.
Description:
 Discusses in detail, as an example, the score of Alfred Hitchcock’s The Man Who Knew Too Much. 
Index:
 Hitchcock, Alfred 
 Man Who Knew Too Much, The (1956) 
 Technik: Computer ~ Technology: Computer 
 Musik ~ Music 
#890
Verstappen, Wim: Is er iemand gek geworden? De videotrucs van Coppola’s One From the Heart. In: Skoop ?G. 1982. No. 6/7. [?D] pp. 20-23.
Description:
 On the usage of video and computer technology in creating the film. 
Index:
 Coppola, Francis Ford 
 One from the Heart (1981) 
 Technik ~ Technology 
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
#891
Vézina, Alain: Les étoiles repartent en guerre. In: Séquences ?G. 1997. No. 188. [January/February] pp. 38-42.
Description:
 On the computer generated special effects for the new edition of the Star Wars films. 
Index:
 Star Wars (Filmreihe) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Star Wars ~ Star Wars 
 Krieg ~ War 
#892
Vitaris, Paula: X-Files: Computer graphics. In: Cinefantastique 26/27. 1995. No. 6/1. [October] pp. 71-72.
Description:
 Especially on visual effects supervisor Mat Beck. 
Index:
 Beck, Mat 
 X-Files, The (TV) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#893
Voci, Paola: Animating virtual soft power: Digital animation’s dreams, nightmares, and wonders. In: Screening China’s soft power. Edited by Paola Voci and Luo Hui. - Abingdon, Oxon; New York: Routledge 2018. (= Media, culture and social change in Asia 53.) p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
 Animation ~ Animation 
 Traum ~ Dreams 
 China ~ China 
#894
Voci, Paola: Electric shadows reloaded: The post-digital animateur, shadow play and handmade cinema. In: Journal of Chinese Cinemas 11. 2017. No. 3. [November] pp. 192-209.
Index:
 Technik: Computer ~ Technology: Computer 
 China ~ China 
 Animation ~ Animation 
#895
Voigts-Virchow, Eckart: Paratracks in the digital age: Bonus material as bogus material in Blood Simple (Joel and Ethan Coen, 1984/2001). In: Intermedialities. Edited by Werner Huber. - Trier: Wissenschaftlicher Verlag Trier 2007. (= Focal point 6.) pp. 129 ff.
Index:
 Coen, Joel 
 Blood Simple (1984) 
 Technik: Computer ~ Technology: Computer 
#896
Volkart, Yvonne: Cyborgs, Queere, Transsexuelle und Wasserwesen: Entwürfe fluider Subjekte in Shu Lea Cheangs digitalem Pornofilm I.K.U.. In: Medien der Kunst: Geschlecht, Metapher, Code. Beiträge der 7. Kunsthistorikerinnen-Tagung in Berlin 2002. Hrsg. von Susanne von Falkenhausen, Silke Förschler, Ingeborg Reichle und Bettina Uppenkamp. - Marburg: Jonas Verlag 2004. pp. 60 ff.
Index:
 Shu Lea Cheang 
 I.K.U. (2000) 
 Technik: Computer ~ Technology: Computer 
 Sexualität ~ Sexuality 
 Roboter ~ Robots 
 Berlin ~ Berlin 
 Kunst ~ Arts, The 
#897
von Kaldenberg, Rolf: Lichterglanz aus dem Computer. In: Film & TV Kameramann 49. 2000. No. ?N. [April]. pp. 142 ff.
Description:
 On Wim Wenders’s The Million Dollar Hotel. 
Index:
 Wenders, Wim 
 Million Dollar Hotel, The (2000) 
 Technik: Computer ~ Technology: Computer 
#898
Von klassischen Animationstechniken zur Computeranimation. - München: GRIN Verlag 2016.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#899
Wada-Marciano, Mitsuyo: Japanese cinema in the digital age. - Honolulu, Hawaii: University of Hawaii Press 2012.
Reviews:
 Sharp, Jasper: [untitled.] In: Sight and Sound NS 23. 2013. No. 4. [April] p. 123. 
Description:
 Discusses especially Japanese horror and animation cinema. 
Index:
 Technik: Computer ~ Technology: Computer 
 Japan ~ Japan 
 Horror ~ Horror 
 Animation ~ Animation 
#900
Wagner, Chuck: The Lost World: CGI and robotics combine to bring those terrible lizards back to life. In: Cinefantastique 29. 1997. No. 2. [August] pp. 46-48.
Index:
 Spielberg, Steven 
 Lost World, The: Jurassic Park (1997) 
 Roboter ~ Robots 
 Technik: Computer ~ Technology: Computer 
#901
Wagner, Chuck: Virus. In: Cinefantastique 30. 1998. No. 4. [August] pp. 18-29.
Description:
 Articles on the film. Discusses, among others, the work of Chuck Pfarrer, Steve Johnson, Phil Tippett and the CGI special effects. 
Index:
 Bruno, John 
 Pfarrer, Chuck 
 Johnson, Steve 
 Tippett, Phil 
 Virus (1999) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
#902
Walker, Johnny: Low budgets, no budgets, and digital-video nasties: Recent British horror and informal distribution. In: Merchants of menace: The business of horror cinema. Edited by Richard Nowell. - London; New York: Bloomsbury Academic 2014. p. ?P.
Index:
 Video ~ Video 
 Technik: Computer ~ Technology: Computer 
 Großbritannien ~ Great Britain 
 Angst ~ Fear 
 Wirtschaft ~ Economy 
 Horror ~ Horror 
#903
Walker, Joseph S.: MSTies and mastery: Circulating the tapes in a digital age. In: In the peanut gallery with Mystery Science Theater 3000: Essays on film, fandom, technology, and the culture of riffing. Edited by Robert G. Weiner and Shelley E. Barba. Forewords by Kevin Murphy and Robert Moses Peaslee. Afterword by Mary Jo Pehl. - Jefferson, North Carolina: McFarland 2011. p. ?P.
Index:
 Mystery Science Theater 3000 (TV) 
 Technik: Computer ~ Technology: Computer 
#904
Walton, Saige: Showcasing the spectacular. In: Metro 2002. No. 134. [?D] pp. 234-239.
Description:
 On the influence of computer games on the aesthetics of filmmaking. Shows the Tomb Raider series as an example. 
Index:
 Lara Croft: Tomb Raider (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#905
Ward, Paul: Rotoshop in context: Computer rotoscoping and animation aesthetics. In: Animation Journal 12. 2004. No. 1. [?D] pp. 32-52.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#906
Wargelin, Paul: Lucas strikes back: Star Wars digital restoration. In: Videography 22. 1997. No. ?N. [March] pp. 158-159.
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
#907
Was ist ein Mensch? Gezüchtete Menschen, intelligente Computer: Dokumente. In: Künstliche Menschen - Manische Maschinen - Kontrollierte Körper. Hrsg. von Rolf Aurich, Wolfgang Jacobsen und Gabriele Jatho. - Berlin: Filmmuseum Berlin - Deutsche Kinemathek / Berlin: Jovis Verlagsbüro 2000. pp. 47-48.
Index:
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
#908
Watts, Chris: A monster digital effect. In: Eyepiece 15. 1994. No. 6. [?D] pp. 29-30.
Description:
 On the special effects for Kenneth Branagh’s Mary Shelley’s Frankenstein. 
Index:
 Branagh, Kenneth 
 Mary Shelley’s Frankenstein (1994) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Monster ~ Monster 
#909
Wedel, Michael: Magische Resonanzen: Harry Potter, der Fantasy-Blockbuster und die Ästhetik des "Digital Surround Sound". In: Harry Potter intermedial: Untersuchungen zu den (Film-)Welten und Joanne K. Rowling. Hrsg. von Tobias Kurwinkel, Philipp Schmerheim und Annika Kurwinkel unter Mitarbeit von Alina Gierke. - Würzburg: Königshausen & Neumann 2014. (= Kinder- und Jugendliteratur intermedial 2.) p. 25 ff.
Index:
 Rowling, J[oanne] K. 
 Harry Potter (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Musik ~ Music 
 Magie ~ Magic 
 Harry Potter ~ Harry Potter 
 Fantasy ~ Fantasy 
 Harry Potter (Literatur ~ Literature) 
#910
Wee, Valerie: "New decade, new rules": Rebooting the scream franchise in the digital age. In: Merchants of menace: The business of horror cinema. Edited by Richard Nowell. - London; New York: Bloomsbury Academic 2014. p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Angst ~ Fear 
 Wirtschaft ~ Economy 
 Horror ~ Horror 
#911
Wegenstein, Bernadette: The medium is the body: Computer-animated architecture and media art. In: Intermedialities: Philosophy, arts, politics. Edited by Henk Oosterling and Ewa Plonowska Ziarek. - Lanham, Maryland: Lexington Books 2011. (= Textures.) p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Körper ~ Bodies 
 Animation ~ Animation 
 Politik ~ Politics 
 Kunst ~ Arts, The 
 Philosophie ~ Philosophy 
#912
Weingarten, Susanne: Real, digital, schnurzegal. In: Der Spiegel 55. 2001. No. 27. [July 2] pp. 162-166.
Description:
 On the small difference between reality and virtuality in contemporary Hollywood cinema, especially in Shrek. 
Index:
 Adamson, Andrew 
 Jenson, Vicky 
 Shrek (2001) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Hollywood ~ Hollywood 
 Cyberspace ~ Cyberspace 
#913
Weingarten, Susanne: Was ist so schlimm am Leben in der Matrix? Anmerkungen zur Ästhetik des Digitalen im Film. In: EPD Film 21. 2004. No. 12. [December] pp. 18-21.
Index:
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#914
Weiss, Dennis M.: Digital ambivalence utopia, dystopia, and the digital cosmos. In: The utopian fantastic: Selected essays from the twentieth International Conference on the Fantastic in the Arts. Edited by Martha Bartter. - Westport, Connecticut; London: Praeger 2004. (= Contributions to the study of science fiction and fantasy 105.) pp. 67-79.
Description:
 On Robert Longo’s Johnny Mnemonic. 
Index:
 Longo, Robert 
 Johnny Mnemonic (1995) 
 Technik: Computer ~ Technology: Computer 
 Utopie ~ Utopia 
#915
Wells, Paul: If you couldn’t be there the fIrst time ... In: Vertigo [London] 2. 2004. No. 6. [Spring] pp. 54-55.
Description:
 On the use of CGI techniques for creating historical film settings. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Geschichte ~ History 
#916
Welsh mythology and folklore in popular culture: Essays on adaptations in literature, film, television and digital media. Edited by Audrey L. Becker and Kristin Noone. - Jefferson, North Carolina; London: McFarland & Company 2011. (= Critical exploration in science fiction and fantasy 33.)
Reviews:
 Raw, Laurence: [untitled.] In: Literature/Film Quarterly 41. 2013. No. 2. [?D] p. ?P. 
 Watson, Dave: [untitled.] In: Film & History 44. 2014. No. 1. [Spring] pp. 58-59. 
Index:
 Wales ~ Wales 
 Technik: Computer ~ Technology: Computer 
 Mythologie ~ Mythology 
 Literatur ~ Literature 
 Großbritannien ~ Great Britain 
 Fernsehen ~ Television 
#917
Werner, Jochen: Ein analoger Superheld für eine digitale Welt. In: F.LM - Texte zum Film. Online edition, August 2009.
Description:
 On John Stead’s Cyborg Soldier. 
Index:
 Stead, John 
 Cyborg Soldier (2008) 
 Technik: Computer ~ Technology: Computer 
 Helden ~ Heros 
#918
Wershler, Darren: Digital comics, circulation, and the importance of being Eric Sluis. In: Cinema Journal 50. 2011. No. 3. [Spring] pp. 127-134.
Index:
 Technik: Computer ~ Technology: Computer 
 Animation ~ Animation 
 Animation: Comics ~ Animation: Comics 
#919
Wesseley, Christian: Von Star Wars, Ultima und Doom: Mythologisch verschleierte Gewaltmechanismen im kommerziellen Film und in Computerrollenspielen. - Graz: Universität Graz, Dissertation 1996.
Index:
 Star Wars (Filmreihe) 
 Wirtschaft ~ Economy 
 Technik: Computer ~ Technology: Computer 
 Mythologie ~ Mythology 
 Gewalt ~ Violence 
#920
Wessely, Christian: Theologie und kommerzielle Kultur: Eine fundamentaltheologische Sichtung kommerzieller Spielfilme und Computerrollenspiele. In: Communicatio Socialis 30. 1997. No. 2. [?D] pp. 101-126.
Index:
 Wirtschaft ~ Economy 
 Technik: Computer ~ Technology: Computer 
 Religion ~ Religion 
#921
Wessely, Christian: Von Star Wars, Ultima und Doom: Mythologisch verschleierte Gewaltmechanismen im kommerziellen Film und in Computerrollenspielen. - Frankfurt/M.; Berlin; Bern; New York; Paris; Wien: Lang 1997. (= Europäische Hochschulschriften Reihe 23: Theologie 612.)
Index:
 Star Wars (Filmreihe) 
 Wirtschaft ~ Economy 
 Technik: Computer ~ Technology: Computer 
 Mythologie ~ Mythology 
 Gewalt ~ Violence 
#922
Westphal, Sascha: Hackers. In: EPD Film 30. 2013. No. 11. [November] p. 30.
Description:
 On the representation of the computer in the film. 
Index:
 Softley, Iain 
 Hackers (1995) 
 Technik: Computer ~ Technology: Computer 
#923
What’s a man? Bred people, intelligent computers: Documents. In: Artificial humans - manic machines - controlled bodies. Edited by Rolf Aurich, Wolfgang Jacobsen and Gabriele Jatho. - Berlin: Jovis Verlagsbüro 2000. pp. 42-44.
Index:
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
#924
Whissel, Kristen: Digital visual effects and popular cinema: An introduction. In: Film Criticism 32. 2007. No. 1. [Fall] pp. 2-4.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#925
Whissel, Kristen: Plasmatics and prisons: The morph and the spectacular emergence of CGI. In: American film history: Selected readings, 1960s to the present. Edited by Cynthia Lucia. - Chichester; Malden, Massachussetts: Wiley-Blackwell 2016. pp. 362-375.
Description:
 Discusses, among others, Alex Proyas’s Dark City as well as the Terminator, the The Matrix and the X-Men series. 
Index:
 Proyas, Alex 
 Wachowski, Andy 
 Wachowski, Larry 
 Terminator (Filmreihe) 
 Dark City / Dark World / Dark Empire (1997) 
 Matrix, The (Filmreihe) 
 X-Men (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Gefängnis ~ Prison 
 USA (United States of America) ~ USA (United States of America) 
#926
Whissel, Kristen: Spectacular digital effects: CGI and contemporary cinema. - Durham, North Carolina; London: Duke University Press 2014.
Reviews:
 Felschow, Laura: [untitled.] In: The Velvet Light Trap 2015. No. 75. [Spring] pp. 114-115. 
 Gautreau, Justin: [untitled.] In: Science Fiction Studies 43. 2016. No. 2(?N). [?D] pp. 411-414. 
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#927
Whissel, Kristen: Tales of upward mobility: The new verticality and digital special effects. In: Film Quarterly 59. 2006. No. 4. [Summer] pp. 23-34.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#928
Whissel, Kristen: The digital multitude. In: Cinema Journal 49. 2010. No. 4. [Summer] pp. 90-110.
Description:
 On computer generated crowds in film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#929
Whitlock, Albert: Matte Shots für Disney und Hitchcock. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 47 ff.
Index:
 Hitchcock, Alfred 
 Matte-Painting ~ Matte-Painting 
 Disney ~ Disney 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#930
Whittington, William: What is The Matrix? Sound design in a digital world. In: Whittington, William: Sound design & science fiction. - Austin, Texas: University of Texas Press 2007. p. ?P.
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Musik ~ Music 
 Science Fiction ~ Science Fiction 
 Technik ~ Technology 
#931
Wild, P.: Computer animation. In: Listener 110. 1983. No. 2832. [?D] p. 45.
Description:
 On the "Computer Animation Film Festival" at London. 
Index:
 Technik: Computer ~ Technology: Computer 
 London ~ London 
 Festival ~ Festival 
 Animation ~ Animation 
#932
Willem, Paul: Van muizen en mannen: Gedachten over digitale beelden. In: Skrien 1999. No. 232. [April] pp. 40-43.
Description:
 Discusses, among others, the Mickey Mouse figure in comic strip and film. 
Index:
 Technik: Computer ~ Technology: Computer 
 Mickey Mouse ~ Mickey Mouse 
 Animation: Comics ~ Animation: Comics 
#933
Williams, David E.: Digital post adds suspense to The Game. In: American Cinematographer 78. 1997. No. 9. [September] p. 41.
Description:
 On the special effects for the film by David Fincher. 
Index:
 Fincher, David 
 Game, The (1997) 
 Technik: Computer ~ Technology: Computer 
 Thriller ~ Thriller 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#934
Williams, Mark: Real-time fairy tales: Cinema prefiguring digital anxiety. In: New media: Theories and practices of digitextuality. Edited by Anna Everett and John T. Caldwell. - New York: Routledge 2003. (= AFI film readers.) p. ?P.
Index:
 Technik: Computer ~ Technology: Computer 
 Märchen ~ Fairy Tales 
 Cyberspace ~ Cyberspace 
#935
Williams, Richard: The animator’s survival kit: A manual of methods, principles and formulas for classical, computer, games, stop motion and Internet animators. - London: Faber & Faber 2001.
Reviews:
 Woods, Steve: [untitled] In: Film Ireland 2002. No. 85. [February/March] p. 28. 
Index:
 Technik: Computer ~ Technology: Computer 
 Internet ~ Internet 
 Animation ~ Animation 
#936
Wilson, Booth: Computer animation across the iron curtain: Early digital character design in Kitty. In: Animation Journal 21. 2013. No. ?N. [?D] pp. 4-25.
Description:
 On the first Soviet computer animated film Koshechka, directed by Viktor Minakhin. The program that was used for the film was created by Russian mathematician Nikolay Konstantinov. 
Index:
 Minakhin, Viktor 
 Konstantinov, Nikolay Nikolayevich 
 Koshechka (1968) 
 UdSSR (Union der Sozialistischen Sowjetrepubliken) ~ USSR (Union of Soviet Socialist Republics) 
 Technik: Computer ~ Technology: Computer 
 Russland ~ Russia 
 Mathematik ~ Mathematics 
 Animation ~ Animation 
#937
Wise, Wyndham: Is film dead? In: Take One 9. 2001. No. 31. [Spring] pp. 33-34.
Description:
 On digital film techniques, for example in George Lucas’s Star Wars Episode I - The Phantom Menace. 
Index:
 Lucas, George 
 Star Wars Episode I - The Phantom Menace (1999) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#938
Wolf, Christof: Zwischen Illusion und Wirklichkeit: Wachowskis Matrix als filmische Auseinandersetzung mit der digitalen Welt. - Leipzig: Hochschule für Musik und Theater Felix Mendelssohn Bartholdy / Leipzig, Fachrichtung Dramaturgie, Diplomarbeit 2000.
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (1999) 
 Technik: Computer ~ Technology: Computer 
#939
Wolf, Christof: Zwischen Illusion und Wirklichkeit: Wachowskis Matrix als filmische Auseinandersetzung mit der digitalen Welt. - Münster; Hamburg; London: Lit 2002. (= Beiträge zur Medienästhetik und Mediengeschichte 14.)
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (1999) 
 Technik: Computer ~ Technology: Computer 
#940
Wolf, Martin: Der Golem von Hollywood. In: Der Spiegel 58. 2004. No. 48. [November 22] p. 168.
Description:
 On new Hollywood films created with computer technology. Discusses, among others, Kerry Conran’s Sky Captain and the World of Tomorrow, Robert Zemeckis’s The Polar Express and Brad Bird’s The Incredibles. 
Index:
 Conran, Kerry 
 Zemeckis, Robert 
 Bird, Brad 
 Sky Captain and the World of Tomorrow (2004) 
 Polar Express, The (2004) 
 Incredibles, The (2004) 
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Hollywood ~ Hollywood 
 Golem ~ Golem 
 Animation ~ Animation 
#941
Wood, Aylish: Pixel visions: Digital intermediates and micromanipulations of the image. In: Film Criticism 32. 2007. No. 1. [Fall] pp. 72-94.
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Horror ~ Horror 
 Expressionismus ~ Expressionism 
#942
Wood, Gary: Stephen King: Computer graphic. In: Cinefantastique 22. 1992. No. 5. [April] pp. 6-7.
Description:
 On the virtual reality effects for the Stephen King filming The Lawnmower Man. 
Index:
 King, Stephen 
 Leonard, Brett 
 Lawnmower Man, The (1992) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#943
Wood, Gary: The Lawnmower Man. In: Cinefantastique 23. 1992. No. 1. [August] p. 56.
Description:
 On the economic success of the computer animated film. 
Index:
 Leonard, Brett 
 Lawnmower Man, The (1992) 
 Wirtschaft ~ Economy 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Animation ~ Animation 
#944
Worschech, Rudolf: Des Teufels Saat. In: EPD Film 30. 2013. No. 11. [November] p. 28.
Description:
 On the representation of the computer in Donald Cammel’s Demon Seed. 
Index:
 Cammell, Donald 
 Demon Seed (1976) 
 Technik: Computer ~ Technology: Computer 
#945
Worth, Stephen: Digital image processing: A cartoon fan’s nightmare. In: Video Watchdog 1998. No. 47. [?D] pp. 77-78.
Description:
 On the bad technical quality of video editions with animated films. 
Index:
 Technik ~ Technology 
 Technik: Computer ~ Technology: Computer 
 Video ~ Video 
 Traum ~ Dreams 
 Animation: Cartoons ~ Animation: Cartoons 
 Animation ~ Animation 
#946
Wright, Richard: De pioniers van de britse computeranimatie en hun nalatenschap. In: Andere Sinema 1996. No. 136. [?D] pp. 34-41.
Description:
 On British computer animation. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
 Großbritannien ~ Great Britain 
 Animation ~ Animation 
#947
Wright, Steve: Digital compositing for film and video. - Boston: Focal Press 2002. (= Focal Press visual effects and animation.)
Index:
 Video ~ Video 
 Technik ~ Technology 
 Musik ~ Music 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#948
Wright, Steve: Digital compositing for film and video. 3rd. edition. - Amsterdam; Boston: Elsevier / Focal Press 2010. (= Focal Press visual effects and animation.)
First edition:
 [2002] 
Index:
 Video ~ Video 
 Technik ~ Technology 
 Musik ~ Music 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#949
Wright, Steve: Digital compositing for film and video: Production workflows and techniques. 4th. edition. - New York: Routledge, Taylor & Francis 2018.
First edition:
 [2002] 
Index:
 Video ~ Video 
 Technik ~ Technology 
 Musik ~ Music 
 Animation ~ Animation 
 Technik: Computer ~ Technology: Computer 
 Technik: Spezialeffekte ~ Technology: Special Effects 
#950
Writing and the digital generation: Essays on new media rhetoric. Edited by Heather Urbanski. - Jefferson, North Carolina; London: McFarland 2010.
Reviews:
 Yaszek, Lisa: [untitled.] In: Science Fiction Studies 38. 2011. No. 3(?N). [?D] pp. 552-555. 
Description:
 Discusses, among others, the Star Wars films. 
Index:
 Lucas, George 
 Star Wars (Filmreihe) 
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
#951
Wu, Weihua: Chinese animation, creative industries, and digital culture. - London; New York: Routledge / Taylor & Francis 2018. (= Routledge culture, society, business in East Asia 6.)
Index:
 Technik: Computer ~ Technology: Computer 
 China ~ China 
 Animation ~ Animation 
#952
Yandel, Daniele Alexis: Wall-E and the cynicism of computer-generated ideology. - Washington, D.C.: Georgetown University, M.A. 2013. [Abstract in: Masters Abstracts International 51. 2013. No. 6. (December).]
Index:
 Stanton, Andrew 
 WALL-E (2008) 
 Technik: Computer ~ Technology: Computer 
 Politik ~ Politics 
 Animation ~ Animation 
#953
Young, Paul: The negative reinvention of cinema: Late Hollywood in the early digital age. In: Convergence 5. 1999. No. 2. [?D] pp. 24-50.
Description:
 On virtual reality in film, especially in Kathryn Bigelow’s Strange Days and Peter Weir’s The Truman Show. 
Index:
 Bigelow, Kathryn 
 Weir, Peter 
 Strange Days (1995) 
 Truman Show, The (1998) 
 Technik: Computer ~ Technology: Computer 
 Hollywood ~ Hollywood 
 Cyberspace ~ Cyberspace 
#954
Zahed, Ramin: Pachyrhinos’ stirring saga. In: Animation 28. 2014. No. 1. [January] pp. 14-15.
Description:
 On the computer generated special effects for Walking with Dinosaurs 3D. 
Index:
 Cook, Barry 
 Nightingale, Neil 
 Walking with Dinosaurs 3D (2013) 
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Dinosaurier ~ Dinosaurs 
#955
Zimmermann, Gert: Eine Affäre mit Lara. In: Künstliche Welten: Tricks, Special Effects und die Computeranimation im Film von den Anfängen bis heute. Hrsg. von Rolf Giesen und Claudia Meglin. - Hamburg; Wien: Europa Verlag 2000. pp. 211 ff.
Index:
 Technik: Spezialeffekte ~ Technology: Special Effects 
 Technik: Computer ~ Technology: Computer 
 Roboter ~ Robots 
 Animation ~ Animation 
#956
Zinman, Gregory: Analog circuit palettes, cathode ray canvases: Digital’s analog, experimental past. In: Film History 24. 2012. No. 2. pp. 135-157.
Description:
 Discusses, among others, the title sequence of Alfred Hitchcock’s Vertigo. 
Index:
 Hitchcock, Alfred 
 Vertigo (1958) 
 Technik ~ Technology 
 Experimentalfilme ~ Experimental Films 
 Technik: Computer ~ Technology: Computer 
#957
Zizek, Slavoj: Matrix tai perversion kaksi puolta. In: Lähikuva 2000. No. 2. [?D] pp. 34-53.
Description:
 On the representation of digital parallel worlds in film, especially in The Matrix. 
Index:
 Wachowski, Andy 
 Wachowski, Larry 
 Matrix, The (1999) 
 Technik: Computer ~ Technology: Computer 
 Cyberspace ~ Cyberspace 
#958
Zukunft Kino: The End of the Reel World. Hrsg. von Daniela Klock. - Marburg: Schüren 2007.
Reviews:
 Lenssen, Claudia: Es führt kein Weg zurück. In: EPD Film 26. 2009. No. 3. [March] p. 56. 
Description:
 On the digital future of cinema. 
Index:
 Technik: Computer ~ Technology: Computer 
 Technik ~ Technology 
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